Saints Row IV Gameplay Footage

This video offers a lengthy look at gameplay from Saints Row IV, Volition's upcoming open-world action sequel, and includes commentary on what we're seeing from Volition's Dave Bianchi. It also offers a lengthy look at a screen that says "Rev 3 Games Live! Will begin shortly," showing that what the pros refer to as "editing" was not part of the program, so you can use this link if you don't want to sit through the first three and a half minutes of nothing. There may be good reason to skip the clip entirely if you are intending to get the game, as the clip runs almost 90 minutes, and thus will obviously include more than a couple of spoilers. You are now equipped with the tools to make an informed decision on the matter. Thanks nin.

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14.
 
Re: Saints Row IV Gameplay Footage
Aug 6, 2013, 02:52
14.
Re: Saints Row IV Gameplay Footage Aug 6, 2013, 02:52
Aug 6, 2013, 02:52
 
Redmask wrote on Aug 4, 2013, 23:33:
Jerykk wrote on Aug 4, 2013, 21:12:
story/realism, SR2 is slightly better but it feels pretty janky after SR3, which looked and played better.

I said rooted, not necessarily realistic. The third game has improvements but it also has a lot less content than the second game and I'm not convinced the gameplay is really any better for all of its absurdity. The mission design and story setups were better in 2 and the game also gave you a lot more to do outside of them.

It also begs the question where they take it after having your character become the president of america and what more they can do after giving you godlike superpowers. How do you create challenge within that environment? Smashing stuff puts a smile on my face for a few minutes then I need something else to do.

If you want to challenge super-powered players, just have them face super-powered enemies (which they're doing in SR4). It's also important to keep in mind that you don't get all the powers right off the bat. You earn them and upgrade them over the course the game. By the end of the game, I'm pretty sure you'll be ridiculously overpowered but that's true of most open-world action games with upgrade systems.
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13.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 23:33
13.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 23:33
Aug 4, 2013, 23:33
 
Jerykk wrote on Aug 4, 2013, 21:12:
story/realism, SR2 is slightly better but it feels pretty janky after SR3, which looked and played better.

I said rooted, not necessarily realistic. The third game has improvements but it also has a lot less content than the second game and I'm not convinced the gameplay is really any better for all of its absurdity. The mission design and story setups were better in 2 and the game also gave you a lot more to do outside of them.

It also begs the question where they take it after having your character become the president of america and what more they can do after giving you godlike superpowers. How do you create challenge within that environment? Smashing stuff puts a smile on my face for a few minutes then I need something else to do.
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12.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 22:38
nin
12.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 22:38
Aug 4, 2013, 22:38
nin
 

Just finished watching it - minimal spoilers, if any (one story mission, and the rest was activities/freeplay). Game looks like it's going to be a blast to play!

11.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 21:51
11.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 21:51
Aug 4, 2013, 21:51
 
Jerykk wrote on Aug 4, 2013, 21:12:
Redmask wrote on Aug 4, 2013, 18:20:
Jerykk wrote on Aug 4, 2013, 16:43:
What? Superpowers in open-world games are awesome. They're what made Prototype and Hulk: Ultimate Destruction so fun. Traversal and combat are huge parts of open-world action games and super-powers make both of those far more entertaining.

To me both of those games were shallow affairs that became boring quickly. I would much rather have a rooted open world game that balances humor and has some genre self-awareness like Saints Row 2 than I would Saints Row 3 or 4.

I guess I don't really care about the story and/or realism. I'm all about gameplay. GTA's gameplay is pretty stale. SR2 is slightly better but it feels pretty janky after SR3, which looked and played better.

Realism, in a game where you take a billion bullets then hide behind a wall while most enemies die in 1-3, feels overrated.
10.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 21:12
10.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 21:12
Aug 4, 2013, 21:12
 
Redmask wrote on Aug 4, 2013, 18:20:
Jerykk wrote on Aug 4, 2013, 16:43:
What? Superpowers in open-world games are awesome. They're what made Prototype and Hulk: Ultimate Destruction so fun. Traversal and combat are huge parts of open-world action games and super-powers make both of those far more entertaining.

To me both of those games were shallow affairs that became boring quickly. I would much rather have a rooted open world game that balances humor and has some genre self-awareness like Saints Row 2 than I would Saints Row 3 or 4.

I guess I don't really care about the story and/or realism. I'm all about gameplay. GTA's gameplay is pretty stale. SR2 is slightly better but it feels pretty janky after SR3, which looked and played better.
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9.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 18:20
9.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 18:20
Aug 4, 2013, 18:20
 
Jerykk wrote on Aug 4, 2013, 16:43:
What? Superpowers in open-world games are awesome. They're what made Prototype and Hulk: Ultimate Destruction so fun. Traversal and combat are huge parts of open-world action games and super-powers make both of those far more entertaining.

To me both of those games were shallow affairs that became boring quickly. I would much rather have a rooted open world game that balances humor and has some genre self-awareness like Saints Row 2 than I would Saints Row 3 or 4.
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8.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 16:59
8.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 16:59
Aug 4, 2013, 16:59
 
GTA IV was too rooted, to the point of being tedious. I don't think I even got halfway through it. Saints Row 2 on the other hand I've probably done from start to finish a dozen times, if not more. Saints Row 3 was good as well, but I guess I didn't find it as good as 2 since I've only beaten it maybe 3 times tops. I think the variety of clothing and vehicles in 2 helped, because of the ridiculous combinations you could make.

My brother's "Joseph Stalin, PI" was among the most memorable to me - Joseph Stalin running around in a brown suit, trenchcoat and fedora, with his trusty revolver and pimp cane, hitting the streets in a Baron or dogfighting police helicopters in a triplane. Saints Row 3 had its share of over the top but it didn't have quite as many ways to make it personal and thus memorable. Just the very act of trying to shoot down police helicopters in a triplane was hilarious, especially if you actually managed to down one.

That said, I still preordered SR4 within an hour of it becoming available on Steam.
Huh? I'm sorry, I was thinking about cake.
7.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 16:43
7.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 16:43
Aug 4, 2013, 16:43
 
What? Superpowers in open-world games are awesome. They're what made Prototype and Hulk: Ultimate Destruction so fun. Traversal and combat are huge parts of open-world action games and super-powers make both of those far more entertaining.
Avatar 20715
6.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 10:41
6.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 10:41
Aug 4, 2013, 10:41
 
These games just seem to pander and become more immature as they go on. I liked the second one and thought the third one was a pretty huge step backward from that. I'm sure that's fine for their target audience but I think I will stay with the rooted world of Grand Theft Auto where you are not the sitting president in a simulation with superpowers - sounds like my 8 year old nephew came up with that story. I don't think it will be particularly fun having those kinds of abilities either, they tend to ruin the open world aspects of the game and the novelty factor wears off quickly.
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5.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 10:15
5.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 10:15
Aug 4, 2013, 10:15
 
xXBatmanXx wrote on Aug 4, 2013, 02:12:
Watched a bit of it - not very impressed I guess....just looks like more of the same. I hate to say it, but....oh well. Also, the guy playing sucks.

To me it looks like more of the same, but better, which is exactly what I want from SR games. But yeah, the guy playing does suck.
"The whole problem with the world is that fools and fanatics are always so certain of themselves, but wiser people so full of doubts." -- Bertrand Russell (I think...)
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4.
 
Re: Saints Row IV Gameplay Footage
Aug 4, 2013, 02:12
4.
Re: Saints Row IV Gameplay Footage Aug 4, 2013, 02:12
Aug 4, 2013, 02:12
 
Watched a bit of it - not very impressed I guess....just looks like more of the same. I hate to say it, but....oh well. Also, the guy playing sucks.
3.
 
Re: Saints Row IV Gameplay Footage
Aug 3, 2013, 18:57
3.
Re: Saints Row IV Gameplay Footage Aug 3, 2013, 18:57
Aug 3, 2013, 18:57
 
Yea I spent most my time in Prototype in helicopters as well.

Cant wait for the game. It looks super fun and potentially even better than SR3, quite a feat IMHO.
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2.
 
Re: Saints Row IV Gameplay Footage
Aug 3, 2013, 14:18
2.
Re: Saints Row IV Gameplay Footage Aug 3, 2013, 14:18
Aug 3, 2013, 14:18
 
So this seems to have the fun parts of Prototype (the motion) without the bad parts (nearly anything else.)

Cool. Although I'd say the last 50% of Prototype I grabbed helicopters for almost anything, but that was less because it was easier to get around and more because it was easier to fight. The motion was still the high point of that game.
1.
 
Re: Saints Row IV Gameplay Footage
Aug 3, 2013, 12:33
nin
1.
Re: Saints Row IV Gameplay Footage Aug 3, 2013, 12:33
Aug 3, 2013, 12:33
nin
 
It also offers a lengthy look at a screen that says "Rev 3 Games Live! Will begin shortly," showing that what the pros refer to as "editing" was not part of the program

Picky picky!

edit: Having said that, I'm probably going to have to watch it...

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