MAN MEETS MAGIC & MACHINE. The year is 2054. Magic has returned to the world, awakening powerful creatures of myth and legend. Technology merges with flesh and consciousness. Elves, trolls, orks and dwarves walk among us, while ruthless corporations bleed the world dry. You are a shadowrunner - a mercenary living on the fringes of society, in the shadows of massive corporate arcologies, surviving day-by-day on skill and instinct alone. When the powerful or the desperate need a job done, you get it done... by any means necessary.
In the urban sprawl of the Seattle metroplex, the search for a mysterious killer sets you on a trail that leads from the darkest slums to the city’s most powerful megacorps. You will need to tread carefully, enlist the aid of other runners, and master powerful forces of technology and magic in order to emerge from the shadows of Seattle unscathed.
The unique cyberpunk-meets-fantasy world of Shadowrun has gained a huge cult following since its creation nearly 25 years ago. Now, creator Jordan Weisman returns to the world of Shadowrun, modernizing this classic game setting as a single player, turn-based tactical RPG.
Cutter wrote on Jul 25, 2013, 22:42:
Emh. yeah, you make good points as well. I can wait and see what happens. I guess I'd say I'm dissapointed, but only very mildly so far. I don't understand where some of the seething rage is coming from with other people on their forums and what not. Seriously, it's not that bad.
Cutter wrote on Jul 25, 2013, 22:29:
For the money I can't really complain too much, but I honestly expected this was going to be somewhat 'meatier' if you take my meaning.
Prez wrote on Jul 25, 2013, 22:04:nin wrote on Jul 25, 2013, 21:56:(I got my job back
Woot - glad to hear!
Thanks. It's bittersweet for me - of course I have a family to support and bills to pay but the working environment is so toxic and so hostile that I often come home from work feeling physically ill. At least I have a paycheck coming in now while I job search, so that's something. I appreciate all of the well-wishes.
nin wrote on Jul 25, 2013, 21:56:(I got my job back
Woot - glad to hear!
(I got my job back
RollinThundr wrote on Jul 25, 2013, 18:41:jdreyer wrote on Jul 25, 2013, 16:36:RollinThundr wrote on Jul 25, 2013, 15:57:
Really looking forward to this, this 11 hour day can't end soon enough. bleh 3 more hours.
Rub it in why don't ya? bleh I hate Thursdays, on the plus side I'll actually get to play this in about 45 minutes.
Overon wrote on Jul 25, 2013, 20:47:
Besides the art direction and the Shadowrun universe what's there to recommend about the game?
Beamer wrote on Jul 25, 2013, 19:58:Overon wrote on Jul 25, 2013, 19:46:
What's with the terrible checkpoint based save system in an RPG game? Come on.
Either a horrible design flaw or they want you to have to live with the choices you make rather than quicksave/quickload until you get the outcome you desire.
Beamer wrote on Jul 25, 2013, 19:58:The mod/campaign authors will be able to place checkpoints as they like I'm sure. But it would be nice for them to implement a quicksave, one that can be enabled/disabled according to a campaign setting that the author sets.Overon wrote on Jul 25, 2013, 19:46:
What's with the terrible checkpoint based save system in an RPG game? Come on.
Either a horrible design flaw or they want you to have to live with the choices you make rather than quicksave/quickload until you get the outcome you desire.
Overon wrote on Jul 25, 2013, 19:46:
What's with the terrible checkpoint based save system in an RPG game? Come on.
jdreyer wrote on Jul 25, 2013, 16:36:RollinThundr wrote on Jul 25, 2013, 15:57:
Really looking forward to this, this 11 hour day can't end soon enough. bleh 3 more hours.