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F.E.A.R. Online Announced

Aeria Games announces F.E.A.R. Online, an upcoming free-to-play multiplayer game based on the F.E.A.R. series of supernatural first-person shooters. Though the name is quite familiar, other names previously connected with this series are not involved, as it's being developed by Korean company Inplay Interactive and does not involve series originators Monolith Productions, F.E.A.R. 3 developer Day 1 Studios, or expansion pack developers TimeGate Studios. Here's word:

SANTA CLARA, Calif. – July 25, 2013 – Face your fear together with friends in F.E.A.R. Online! Aeria Games, a leading global publisher of free-to-play online games, announced today the upcoming brand-new installment in the popular horror FPS series. Developed by Korean company Inplay Interactive and being brought to the United States by Aeria Games, the new chapter in the F.E.A.R. saga will deliver hardcore multiplayer shooting action while furthering the dark and ominous story surrounding Alma Wade.

“We are thrilled to present the next entry in one of the most popular horror franchises of the last decade,” said Tom Nichols, Vice President of PC Games, Aeria Games. “F.E.A.R. Online will bring back the tense, heart-pounding action that the series is known for and make it accessible to a huge online community of competitive players.”

F.E.A.R. Online will focus on several team combat modes spanning over ten ominous maps packed with grotesque details such as still-twitching bodies hanging from meat hooks and messages smeared in blood. The battle rages between Armacham Technology Corporation (ATC) and the elite F.E.A.R. team. F.E.A.R. 3’s unique Soul King mode also makes a return, challenging players to possess enemies for new abilities and collect more fallen souls than their opponents.

The story also continues in cooperative scenarios that detail the terrifying occurrences surrounding the F.E.A.R. team parallel to the events of F.E.A.R. 2: Project Origin. Up to four players can team up and fight for their lives against both hostile Armacham personnel and hideous monsters lurking around every corner.

F.E.A.R. Online will be free to download, and like all Aeria Games titles, will be free-to-play. Brave players can sign up for closed beta now at http://fearonline.aeriagames.com. Stay alert for news, events, and updates at F.E.A.R. Online’s Facebook page.

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23 Replies. 2 pages. Viewing page 1.
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23. Re: F.E.A.R. Online Announced Jul 28, 2013, 22:42 Ant
 
Ugh, why? Wasn't that what FEAR Combat was for?  
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22. Re: F.E.A.R. Online Announced Jul 26, 2013, 13:40 Prestige Worldwide
 
Linksil wrote on Jul 25, 2013, 11:04:
I'm sorry but FEAR was always about single player horror. I didn't like how they went from spooky to SAW as the games moved on, but the jump into co op in FEAR3 didn't even interest me.(And I LOVE CO OP play) This just shows me that people really don't know how to manage their IP's... So sad because we are lacking in the horror department. Oh well back to indies.

FEAR 1 Multiplayer / FEAR Combat is actually a phenominal multiplayer shooter. Overlooked by many but matched by none in it's unique gameplay and excellent map design, weapon balance, and melee attacks.

It was very active in CAL, CPL, the CPL world tour, ESL, TWL, there was also a serious GotFrag Invitational tournament sponsored by Dell. It was, out of the box, an excellent competitive shooter and still has a few players playing the game thanks to the wonderful work Fred.Cpp and Phreeze at fear-community.org. They set up a new, community supported master server after GameSpy was killed last year.

Sadly from FEAR 2 onwards they decided to adopt all of Call of Duty's design choices and it's all been downhill from there.

That said, this FEAR Online game looks awful.
 
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21. Re: F.E.A.R. Online Announced Jul 26, 2013, 10:48 Jivaro
 
SlimRam wrote on Jul 25, 2013, 19:53:
I got dibs on playing the creepy little girl Alma; My attack will be a black projectile vomit while teleporting behind players and whispering " This game blows".

C'mon, this IS the game we've been waiting for...

You win +1000 Internet points sir. My vote for comment of the day.
 
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20. Re: F.E.A.R. Online Announced Jul 26, 2013, 00:40 theyarecomingforyou
 
siapnar wrote on Jul 25, 2013, 16:53:

Link to terrible trailer
Shocking. Even for a free game it's overpriced.
 
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19. Re: F.E.A.R. Online Announced Jul 25, 2013, 19:53 SlimRam
 
I got dibs on playing the creepy little girl Alma; My attack will be a black projectile vomit while teleporting behind players and whispering " This game blows".

C'mon, this IS the game we've been waiting for...

This comment was edited on Jul 25, 2013, 20:22.
 
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I went to the 'Water and Ice' store near my house and I asked to see they're 'Secret Menu'.
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18. Re: F.E.A.R. Online Announced Jul 25, 2013, 17:43 Cyanotetyphas
 
Pretty obvious this is just Monolith skimming some cash off the license of a mostly dead franchise. Like all games, it could be good but why bother saddling it with a franchise known for SP?

Other great ideas:
-Dear Esther F2P capture the flag
-New Kingdom Hearts type game - Enjoy playing as Mario and all his friends in the rich setting of Brokeback Mountain
-Silent Hill as an isometric Diablo clone (actually they already did this!)
 
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17. Re: F.E.A.R. Online Announced Jul 25, 2013, 16:53 siapnar
 


Link to terrible trailer
 
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I have projectile dysfunction.
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16. Re: F.E.A.R. Online Announced Jul 25, 2013, 16:39 ItBurn
 
NegaDeath wrote on Jul 25, 2013, 12:53:
It's a game noone asked for. And that sort of issue rarely turns out well.

Exactly what I though. No one wants this.
 
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15. Re: F.E.A.R. Online Announced Jul 25, 2013, 16:05 walrus1
 
I F.E.A.R. for this game!

Sorry, I couldn't resist!
 
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14. Re: F.E.A.R. Online Announced Jul 25, 2013, 15:07 Jivaro
 
NegaDeath wrote on Jul 25, 2013, 12:53:
It's a game noone asked for. And that sort of issue rarely turns out well.

This. Somebody at Aeria Games must be an amazing pitchman.
 
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13. Re: F.E.A.R. Online Announced Jul 25, 2013, 14:27 Jedi Master
 
No idea.

However, I recently replayed NOLF and NOLF2. I've just reinstalled Tron 2.0 and AvP2 and its expansion Primal Hunt, and then I think I will replay the original FEAR.

In the early 2000's, you couldn't beat Monolith for story-based FPS games, whether scary, funny, or just action-packed.

Then it all went...somewhere else.
 
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12. Re: F.E.A.R. Online Announced Jul 25, 2013, 12:53 NegaDeath
 
It's a game noone asked for. And that sort of issue rarely turns out well.  
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11. Re: F.E.A.R. Online Announced Jul 25, 2013, 12:50 Soulburner
 
So what's exactly going on with Monolith Productions anyway?  
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10. Re: F.E.A.R. Online Announced Jul 25, 2013, 12:26 Xero
 
When the hell are companies going to learn that not everything has to go "online".  
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Currently playing: Skyrim
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9. Re: F.E.A.R. Online Announced Jul 25, 2013, 12:20 Agent.X7
 
They just do not get horror games. They ruined FEAR already, and the last Dead Space game was the worst in the series. Aliens was scary because the marines got their asses handed to them despite their superior firepower and technology. Not because they juiced every xeno on the planet while playing as a team.  
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8. Re: F.E.A.R. Online Announced Jul 25, 2013, 11:22 Frijoles
 
F.E.A.R. Online will focus on several team combat modes spanning over ten ominous maps packed with grotesque details such as still-twitching bodies hanging from meat hooks and messages smeared in blood.

If there's one thing I do while playing an MP shooter, it's stop to admire the scenery.
 
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7. Re: F.E.A.R. Online Announced Jul 25, 2013, 11:13 MajorD
 

Wow, is this out of left field or what? What a waste of time and resources.

 
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6. Re: F.E.A.R. Online Announced Jul 25, 2013, 11:11 LittleMe
 
I'm actually afraid to play it. Success?

 
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5. Re: F.E.A.R. Online Announced Jul 25, 2013, 11:04 Linksil
 
I'm sorry but FEAR was always about single player horror. I didn't like how they went from spooky to SAW as the games moved on, but the jump into co op in FEAR3 didn't even interest me.(And I LOVE CO OP play) This just shows me that people really don't know how to manage their IP's... So sad because we are lacking in the horror department. Oh well back to indies.  
Munching On: Archeage, SAO Vita, Tales of Xallia 1/2.
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4. Re: F.E.A.R. Online Announced Jul 25, 2013, 10:28 InBlack
 
Wallshadows wrote on Jul 25, 2013, 10:18:
How can anything go wrong?

Hehehe
 
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I have a nifty blue line!
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23 Replies. 2 pages. Viewing page 1.
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