Valve Considering U.K. Office?

Valve is considering the viability of opening an office in the U.K., states Develop in an unconfirmed report, saying the studio is attending the Develop Conference this week "and has been sharing its plans with some attendees." They also say Valve recently opened a small office in Luxembourg to assist with European wheeling and dealing (and/or operate as a tax shelter), adding "UK developers could also work at its Seattle office or in a newly set up Luxembourg studio." They don't get into what the goals might be for such an expansion.
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Re: Valve Considering U.K. Office?
Jul 11, 2013, 18:23
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Re: Valve Considering U.K. Office? Jul 11, 2013, 18:23
Jul 11, 2013, 18:23
 
Creston wrote on Jul 11, 2013, 18:20:
Beamer wrote on Jul 11, 2013, 15:06:
Anomalies, in many ways.
A 12 hour game can be blown through in a matter of days. It's then forgotten, far too quickly for DLC to come out. At the same time, consumers don't really feel like paying $60 for a 12 hour game

How many games are you going to call an anomaly before you realize that his statement is just bullshit? Is Last of Us also an anomaly? It's selling like butter, but I guess cuntyb said it wouldn't make any money, so it's not making any money?


It's only been a recent thing that we've started seeing longer single player campaigns again, and probably as a result, interest in those types of games has increased as well. Nobody was paying 60 bucks for the standard 5 hour campaign, but I think 12 hours resonates well with gamers, and as a result there's an uptick in sales.

It could just be correlation and not causality, but it makes more sense than the "Well, SP campaigns don't sell because I said so!" bullshit.

Creston

Is The Last of Us really a 12 hour game?

Regardless, sorry, this very board has complained about how 12 hour games aren't worth $60. Now Cliff says it and suddenly he's wrong and everyone has examples of 12 hour campaigns they loved.
The Last of Us also has multiplayer to keep it going, though that's likely beside the point.

This comment was edited on Jul 11, 2013, 18:58.
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