The Kickstarter for an Adventure Mode for Guns of Icarus Online, has concluded after raking in almost twice the $100,000 Muse Games sought to create this new persistent gameplay mode for their game of airship combat. This means they will be able to create the planned PvE/Co-Op AI Director, but have fallen short of the $350K to create a proposed Econo-Political System, the $500K to offer World-Building Tools, much less the ambitious goals they laid out beyond that. That said, it sounds like they are looking to fulfill that second goal anyway. "First I would like to thank all of our supporters, including those that purchased our current game as well as those that are helping fund the next phase. We're absolutely certain we can deliver a PvE experience that will live up to everyone's expectations and be a blast to play and explore. Says Muse Games CEO Howard Tsao. "On top of that we're going to strive to deliver the Econo-Political structure discussed in the Kickstarter event, adding dynamic quest and political relations to the PvE framework. While we fell a little short of the funding goal for that addition, we believe it is still within our grasp."
All trademarks are properties of their respective owners.
News CGI copyright © 1999-2014 James "furn" Furness &
All rights reserved.
Chatbear v1.4.0/blue++: Page generated 17 September 2014, 14:10.