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Trion Layoffs

IGN has word on layoffs at Defiance and RIFT developer Trion Worlds, having confirmed the cuts after initially reporting this as a rumor. Their original report stated as much as 80% of the company's staff was let go, but Trion says this is "exaggerated" (though no numbers are provided as a correction), and also says reports that employees were being escorted from buildings and that some executives would not be receiving severance are "100% false." Here's Trion's official statement:

To best position Trion in a rapidly changing industry, we have reorganized our teams and are expanding our free to play offering. With Defiance, we delivered a great game that more than one million gamers registered to play and continue to enjoy. As we progress from launch to ongoing development of the game, we are adjusting our staffing levels to deliver new content and improved features. RIFT, and our other titles in development, were unaffected by these changes. We are very much looking forward to the free to play release of RIFT and are excited by the other new titles currently in development.

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41 Replies. 3 pages. Viewing page 2.
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21. Re: Trion Layoffs May 18, 2013, 04:33 netnerd85
 
... agreeing with above so changed comment to not quote another.

This comment was edited on May 18, 2013, 09:04.
 
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20. Re: Trion Layoffs May 18, 2013, 04:32 NKD
 
Cutter wrote on May 17, 2013, 20:02:
Good riddance to this company!

Comical coming from someone who works for Monsanto.
 
Avatar 43041
 
If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
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19. Re: Trion Layoffs May 18, 2013, 03:35 Esoteric
 
Rift is actually a pretty good MMO and the team behind it has updated it frequently and well. Don't play it anymore but might fire it up again when it hits F2P. Haven't played Defiance, but my experience with Rift was positive, Trion seemed like a good developer who listened to feedback and had good, free updates quite often. Sorry to see people lose their jobs.  
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18. Re: Trion Layoffs May 18, 2013, 03:14 netnerd85
 
Cutter wrote on May 18, 2013, 02:45:
Sepharo wrote on May 18, 2013, 02:21:
Cutter wrote on May 17, 2013, 23:55:
All you need to know is I'm generally right about everything.

Wrong.

If I'm virtually always right then the odds are actually pretty good that you're wrong. See how that works?

Did I hack Cutters account in my sleep? that sounds like some dumbass shit I would say lol... this doesn't sound like the real Cutter!

And btw, you're wrong. They may very well get 2 more sales soon, the show is very good
 
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17. Re: Trion Layoffs May 18, 2013, 03:00 Warskull
 
Creston wrote on May 17, 2013, 23:54:
I've never really ever had that urge to "make games", like so many other gamers do (or claim they do.) If anything, I always figured that if I ever got the say over what kind of game to make, every programmer would quit in disgust over my absurd requirements and list of features that I had to have.

Even so, I could have had the largest hankering in the world to make games, and I'd never go work in the fucking gaming industry. I think the fry cooks at McDonalds get treated with more respect than the unfortunate souls who work in this industry. (a few companies like Valve and Egosoft excepted.)

Why they continue to let themselves be treated this way is baffling...

Creston

It is because there is a perpetual influx of young people who want to make games because they think it will be a fun job. The megapublishers can hire them and pay them peanuts.

The industry in general has an immense disrespect for the people who make the games and a disrespect for talent. It is a major reason why you have so many mediocre games. People with experience all quit because you can't have a family (or life) while working in the industry.
 
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16. Re: Trion Layoffs May 18, 2013, 02:48 Orogogus
 
cento wrote on May 17, 2013, 20:47:
Cutter wrote on May 17, 2013, 20:02:
I knew they were full of shit. Yeah, 1 million registered to try the beta and 100 sales.

For all we know, Defiance may have sold 1mil copies. Unfortunately, for a big budget title released to console, 1million sold is NOT a success. For a console title, too little of the revenue actually goes to the developer. And I seem to recall hearing that Defiance's best-selling platform was on 360 - would have been better if those sales were all PC and the profit margin better.

That's as tenuous as publishers treating pirated copies as lost sales. If anything console sales are even less likely to be lost sales, since at least most of the people pirating can actually run the game. Unless for some reason porting represents a huge chunk of the budget, it's more likely that the end result would simply have been losing the majority of its best-selling platform with little increase in revenue.

And from a pure PC perspective, for a second or third tier developer it's hard to think of a niche more destined for failure than "big budget MMORPG."
 
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15. Re: Trion Layoffs May 18, 2013, 02:45 Cutter
 
Sepharo wrote on May 18, 2013, 02:21:
Cutter wrote on May 17, 2013, 23:55:
All you need to know is I'm generally right about everything.

Wrong.

If I'm virtually always right then the odds are actually pretty good that you're wrong. See how that works?

 
Avatar 25394
 

"Nobody wants to be nobody in America. Ed is the apotheosis of a prevailing American syndrome. It used to be that someone became famous because they were special. Now people are considered special just for being famous. Fame, itself, is its own virtue.
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14. Re: Trion Layoffs May 18, 2013, 02:21 Sepharo
 
Cutter wrote on May 17, 2013, 23:55:
All you need to know is I'm generally right about everything.

Wrong.
 
Avatar 17249
 
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13. Re: Trion Layoffs May 18, 2013, 00:14 KezClone
 
I'm enjoying Defiance, especially the shooting aspects. I also enjoyed my free copy of Rift (and 30 free days) and I'm looking forward to it going f2p.
 
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_______________
tapes 'n' tapes
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12. Re: Trion Layoffs May 17, 2013, 23:55 Cutter
 
cocoreno wrote on May 17, 2013, 23:01:
Good riddance to this company!

I don't see why Trion deserves 'riddance'. They've done a decent job pushing the industry forward and Rift is a solid MMO, albeit too late to the game.

I realize your personality revels in schadenfreude, but I don't think Trion is an appropriate target.

You don't know the first thing about me or my motivations. All you need to know is I'm generally right about everything. So when I say good riddance to bad rubbish you best get on board, sport, because there are good reasons for it.
 
Avatar 25394
 

"Nobody wants to be nobody in America. Ed is the apotheosis of a prevailing American syndrome. It used to be that someone became famous because they were special. Now people are considered special just for being famous. Fame, itself, is its own virtue.
Reply Quote Edit Delete Report
 
11. Re: Trion Layoffs May 17, 2013, 23:54 Creston
 
I've never really ever had that urge to "make games", like so many other gamers do (or claim they do.) If anything, I always figured that if I ever got the say over what kind of game to make, every programmer would quit in disgust over my absurd requirements and list of features that I had to have.

Even so, I could have had the largest hankering in the world to make games, and I'd never go work in the fucking gaming industry. I think the fry cooks at McDonalds get treated with more respect than the unfortunate souls who work in this industry. (a few companies like Valve and Egosoft excepted.)

Why they continue to let themselves be treated this way is baffling...

Creston
 
Avatar 15604
 
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10. Re: Trion Layoffs May 17, 2013, 23:34 Agent.X7
 
From what I read it had nothing to do with RIFT. The team that put out Defiance got some major cuts because the game is out and they no longer need a full staff working on it. The Rift team was chopped down right after they released Storm Legion last year. It sucks, but from a business standpoint they don't want to be paying people who are no longer really doing anything. Defiance was hugely overstaffed for release in anticipation of the usual CS nightmare that MMOs encounter on launch. Now that we're past the launch and things have calmed down they probably crunched some numbers and trimmed the team down to a normal operating capacity.  
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Origin - JStarX7
STEAM - Agent.X7
PSN - JStar_X7
Xbox Live - Agent X7
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9. Re: Trion Layoffs May 17, 2013, 23:21 Warskull
 
cocoreno wrote on May 17, 2013, 23:01:
Good riddance to this company!

I don't see why Trion deserves 'riddance'. They've done a decent job pushing the industry forward and Rift is a solid MMO, albeit too late to the game.

I realize your personality revels in schadenfreude, but I don't think Trion is an appropriate target.

Rift was mediocre at best.
 
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8. Re: Trion Layoffs May 17, 2013, 23:02 Nate
 
Rift was ok. None of their products seemed to be big hits. Tough to compete in the big budget MMO space.  
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7. Re: Trion Layoffs May 17, 2013, 23:01 cocoreno
 
Good riddance to this company!

I don't see why Trion deserves 'riddance'. They've done a decent job pushing the industry forward and Rift is a solid MMO, albeit too late to the game.

I realize your personality revels in schadenfreude, but I don't think Trion is an appropriate target.
 
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6. Re: Trion Layoffs May 17, 2013, 22:15 Saboth
 
I'm not sure why people would cheer the loss of jobs for game devs. Management professionals that ruin games at EA? Sure, cheer away. The Trion guys came across at really caring about the player base and their game. During Beta, they'd send out system wide messages to players(soudns mundane, but they joked around, etc). Artists, programmers, etc., are just hard working people that want their hard work to pay off like anyone else. Rift was one of probably the top 3-4 MMO's released. Tons of polish, an excellent launch, and they seemed to care about the experience vs just making money. After years of raiding in WoW though, I just did PVP in MMOs, and Rift really lagged behind in that area. I maxed out my gear, then there was simply the same 3 PVP maps, over, and over.  
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5. Re: Trion Layoffs May 17, 2013, 21:49 ViRGE
 
Squirmer wrote on May 17, 2013, 20:39:
Anyway, if 80% is anywhere near accurate, they must have had a huge number of people working on Defiance, and it pretty much tanked. I'm surprised the TV show was renewed, guess it's doing a little better.
It's the highest rated scripted show on SyFy, even if it is below 2mil. Given that and the amount of money SyFy has put into it, it's the show that was most likely to be renewed.

The only other scripted shows renewed are either dirt cheap (Being Human), or are getting an abbreviated final season (Warehouse 13).
 
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4. Re: Trion Layoffs May 17, 2013, 21:31 DrSquick
 
This makes a me a little sad, Rift was the last MMO I truly enjoyed. I normally am 100% PvE, but a co-worker convinced me to try PVP, so I rolled the most evil stealthy rogue, got in at minute 1 and got a jump on everyone, and had a blast! Being a stealthy assassin on a PVP server that could tear people apart was a VERY different experience for me.

Unfortunately babies, life, and MMO burnout in general has killed my ability to enjoy MMOs anymore. So Rift will always hold a special place for me!
 
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3. Re: Trion Layoffs May 17, 2013, 20:47 cento
 
Cutter wrote on May 17, 2013, 20:02:
I knew they were full of shit. Yeah, 1 million registered to try the beta and 100 sales.

For all we know, Defiance may have sold 1mil copies. Unfortunately, for a big budget title released to console, 1million sold is NOT a success. For a console title, too little of the revenue actually goes to the developer. And I seem to recall hearing that Defiance's best-selling platform was on 360 - would have been better if those sales were all PC and the profit margin better.
 
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2. Re: Trion Layoffs May 17, 2013, 20:39 Squirmer
 
Good riddance? What did they do to you? Taking pleasure in people losing their jobs is shitty.

Anyway, if 80% is anywhere near accurate, they must have had a huge number of people working on Defiance, and it pretty much tanked. I'm surprised the TV show was renewed, guess it's doing a little better.
 
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41 Replies. 3 pages. Viewing page 2.
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