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Square Enix's "Extraordinary" Losses

Apparently extraordinary times can lead to "extraordinary" losses, as this is what Develop says Square Enix is reporting in their financial results for their fiscal year ending March 31st. Here's word on the losses and their fallout:

Square Enix has posted an expected "extraordinary" net loss of 88m for the year ending March 31st.

The anticipated financial results come as the publisher reveals that net sales actually rose more than 15 per cent year-on-year to 946 million.

Operating income however fell to 39 million, while recurring income more than halved to 28 million.

In an effort to combat falling revenues, the publisher said it would be changing its development policy, as well as redesigning some of its business models and some organisational reforms after its major titles had underperformed in North America and Europe.

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7. Re: Square Enix's May 13, 2013, 10:35 Verno
 
avianflu wrote on May 13, 2013, 10:27:
i am a bit surprised sleeping dogs only sold 1.75 million units. Maybe it wasnt western enough for the west?

Then again, the very poor title choice of the game and the endless crapular DLC's didnt help.

The protagonist isn't your usual American audience self-insert and its a brand new franchise.

The Square side of the business is being propped up by Enix, that merger has been a total loser for Enix in general. Cancel FFXIII Versus and the other multi year projects and realign with what fans want going forward.
 
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Playing: Fire Emblem, Diablo 3, Bravely Default
Watching: The Machine, After the Dark, Devils Due
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6. Re: Square Enix's May 13, 2013, 10:31 Creston
 
If your entire business is built on requiring titles to sell 6+ million copies, then:

A) You are a fucking bunch of idiots.
B) You are going to fail.

Also, any business that has a billion pounds of revenue and somehow can't make a profit is really probably better off just closing, because your people in charge are fucking stupid. Congratulations, you are now the General Motors of the gaming industry.

Creston
 
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5. Re: Square Enix's May 13, 2013, 10:29 Linksil
 
That's what I want to know. When you gain 15% each year(which means it was more then the 15% the year before) How do you get a loss AND call in a efford to combat "Falling revenues" I guess you can just project games to sell higher and hope. I think a lot of company's need to just get their heads out of their asses and realize not every game will sale cod numbers.  
Munching On: Warframe, Final Fantasy 6, Tales of Xallia, Saints Row 4.
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4. Re: Square Enix's May 13, 2013, 10:27 avianflu
 
i am a bit surprised sleeping dogs only sold 1.75 million units. Maybe it wasnt western enough for the west?

Then again, the very poor title choice of the game and the endless crapular DLC's didnt help.
 
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3. Re: Square Enix's May 13, 2013, 10:26 InBlack
 
How the hell can they report extraordinary losses when net sales have been rising by 15% year after year!!!??? What the fuck is wrong with this picture??  
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I have a nifty blue line!
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2. Re: Square Enix's May 13, 2013, 09:59 Panickd
 
Given their crazy projections for the Tomb Raider reboot (which sold really well but no where near as well as they wanted) I'd say they're in need of new executive management with more realistic expectations.  
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1. Re: Square Enix's May 13, 2013, 09:58 nin
 

Only Adam Jensen can fix this!!!!!

 
http://www.nin.com/pub/tension/
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27 Replies. 2 pages. Viewing page 2.
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