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Half-Life 2 Oculus Rift Support

The Oculus Rift Developer Forums announce official support for Oculus Rift is now available in a new Half-Life 2 beta, enhancing the virtual reality of Valve's shooter sequel. Word is: "This port is a bit more raw than TF2 was when it shipped, so we would appreciate hearing about any bugs you find. Just like in TF2 this mode is experimental, so we really want to hear what you think." Thanks Polygon.

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18. Re: Half-Life 2 Oculus Rift Support May 11, 2013, 11:15 Tom
 
Sleep wrote on May 11, 2013, 05:11:
This is my main concern too. But i think a big problem is you can currently look left and right by moving your head OR moving your mouse. That makes me motion sick even with just trackir. As we get better systems of control like the Hydra and isolate view to just the head movement, im hoping this wont be a massive problem!

Unfortunately the Hydra doesn't solve this problem at all. Actually, it's far inferior to the mouse when it comes to directing view in an FPS. I have one and have developed for it. It's awesome if you want to play air drums or manipulate objects in front of you as if your arm/hand was really in the game world. Other than that, not so useful.

I believe that motion tracking applied to the view will only end up working well for vehicle sims, not FPS's. Some people will adapt to view control schemes for FPS's to various degrees: enough to move slowly through Skyrim, enough to play HL2 solo, and finally maybe even enough to be competitive in TF2. But it will always be awkward for most. This is my prediction anyway as a developer of software with native support for TrackIR and Hydra. Hopefully I will somehow be proven wrong.
 
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    Date Subject Author
  1. May 10, 17:39 Re: Half-Life 2 Oculus Rift Support Cutter
  2. May 10, 17:54  Re: Half-Life 2 Oculus Rift Support jdreyer
  3. May 10, 17:58   Re: Half-Life 2 Oculus Rift Support Beelzebud
  4. May 10, 18:51    Re: Half-Life 2 Oculus Rift Support Fantaz
  8. May 11, 00:12  Re: Half-Life 2 Oculus Rift Support SirKnight
  11. May 11, 00:55   Re: Half-Life 2 Oculus Rift Support Orogogus
  12. May 11, 01:08    Re: Half-Life 2 Oculus Rift Support Fantaz
  13. May 11, 01:37    Re: Half-Life 2 Oculus Rift Support Cutter
  5. May 10, 19:13 Re: Half-Life 2 Oculus Rift Support Caslon
  6. May 10, 19:26 Re: Half-Life 2 Oculus Rift Support dj LiTh
  7. May 10, 20:20 Re: Half-Life 2 Oculus Rift Support Tumbler
  9. May 11, 00:19 Re: Half-Life 2 Oculus Rift Support SirKnight
  10. May 11, 00:47 Re: Half-Life 2 Oculus Rift Support saluk
  14. May 11, 05:11  Re: Half-Life 2 Oculus Rift Support Sleep
>> 18. May 11, 11:15   Re: Half-Life 2 Oculus Rift Support Tom
  19. May 11, 11:48   Re: Half-Life 2 Oculus Rift Support Quboid
  20. May 11, 12:39    Re: Half-Life 2 Oculus Rift Support Tom
  16. May 11, 05:41  Re: Half-Life 2 Oculus Rift Support Frags4Fun
  21. May 11, 12:54   Re: Half-Life 2 Oculus Rift Support jdreyer
  15. May 11, 05:18 Re: Half-Life 2 Oculus Rift Support shul
  17. May 11, 07:43 Re: Half-Life 2 Oculus Rift Support TheDevilYouKnow
  22. May 12, 07:40 Re: Half-Life 2 Oculus Rift Support theyarecomingforyou


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