Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Dishonored Patch Plans

The Bethesda Blog has details on a patch deploying this week for Dishonored to update Arkane's stealth/action game to version 1.3 and pave the way for the upcoming The Knife of Dunwall add-on. Here's the change list, which is almost entirely comprised of bug fixes:

New Features

  • Adds support for Dishonored’s upcoming add-on, The Knife of Dunwall.

Bug Fixes (Dunwall City Trials)

  • Fixes a bug in Back Alley Brawl challenge where live grenade remains in player’s hand when restarting match.
  • Fixes a rare bug in Back Alley Brawl challenge where restarting match while cooking grenade causes disabled left hand.
  • Fixes a rare bug in Back Alley Brawl challenge where you can fall down into The Void.
    Fixes a rare bug in Back Alley Brawl challenge where being killed by player killed by Warfare Overseers will restart challenge with lowered health.
  • Fixes a bug in both the Back Alley Brawl and Bend Time Massacre challenges where a Headshot bonus is not awarded if an NPC dies after Bend Time II effects end.
  • Fixes a bug in Bend Time Massacre challenge where Explosive Pistol does not count as an explosive kill.
  • Fixes a bug in Bend Time Massacre challenge where achieving the Power Combo bonus using Blink is awarding 2 kills.
  • Fixes a rare bug in Bend Time Massacre challenge where you are unable to possess Nobles after firing gun through glass.
  • Fixes a rare bug in Bend Time Massacre challenge where restarting as the Bend Time effect ends causes the round to complete with zero score and a black screen.
  • Fixes a rare bug where you can inadvertently receive the Time Management achievement/trophy after failing to get the bonus.
  • Fixes a rare crash in Bend Time Massacre challenge during Waiting For Effects sequence.
  • Fixes a bug in Oil Drop challenge where aim assist does not work on PC.
  • Fixes a bug where file integrity check requires a game restart at Dunwall City Trials first boot on PC.
  • Fixes a bug in Thief (Expert) challenge where key inventory is not reset when restarting from completion.
  • Fixes a bug on PC where game displays keyboard and controller art together.
  • Fixes a rare bug in Kill Chain challenge where countdown timer will stop after killing some enemies.

Bug Fixes (Dishonored)

  • Fixes a bug on where you receive a kill in Player/Mission stats if sliding into Slackjaw after freeing him.
  • Fixes a bug where City Watch does not leave attack posture when rewiring an arc pylon.
  • Fixes a bug in Overseer Backyard where player could get stuck on chain.
  • Fixes a collision issue when Corvo drowns.
  • Fixes a bug where navigation in Piero’s shop was difficult when only one weapon upgrade remains.
  • Fixes a bug in Overseer mission where loading autosave created after actioning poison causes Campbell & Curnow to run.
  • Fixes Player/Mission Stats bugs.
  • Fixes a bug in Lighthouse where patrols are broken and there’s no sound after reloading a savegame in low chaos.
  • Fixes a bug where Specter Achievement does not activate upon completing requirements in Brothel.
  • Fixes a UI bug where turning off Health/Mana gauge show gauges when powers are used via hotkey.
  • Fixes a rare crash when signing out of your profile (Xbox 360)
  • Fixes a rare bug where installation in Czech doesn’t work if the previous language was Polish (Playstation 3)
  • Fixes a rare crash when rewiring a Watch Tower and taking a possessed rat into line of fire (PlayStation 3)

View
4 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >

4. Re: Dishonored Patch Plans Apr 10, 2013, 15:01 Jedi Master
 
This heads-up was a little late, as the patch is out already.  
Reply Quote Edit Delete Report
 
3. Re: Dishonored Patch Plans Apr 10, 2013, 13:46 saluk
 
I'm just now playing the game, I can see why it was both praised and criticized. It does some new things, has great mechanics in general, and a really interesting world. The story is OK. It does feel a little too simple and like something is missing though. It doesn't immerse me the way thief did, there isn't much tension in the game, and the characters and story feel a little flat.

Pretty good for the year, but I don't think many will remember it or play it again in later years.

I am looking forward to extras, if I ever finish the main game.
 
Reply Quote Edit Delete Report
 
2. Re: Dishonored Patch Plans Apr 10, 2013, 13:16 nin
 
Techie714 © wrote on Apr 10, 2013, 13:05:
I really enjoyed Dishonored a lot & can't wait to get the new DLC. This was a solid game with good game mechanics & a decent story.

I enjoyed it as well. I prob grab all the DLC in one swoop, when it's on the cheap, but the main game was awesome.

Curious where they go with a sequel.

 
http://store.nin.com/index.php?cPath=10
Reply Quote Edit Delete Report
 
1. Re: Dishonored Patch Plans Apr 10, 2013, 13:05 Techie714 ©
 
I really enjoyed Dishonored a lot & can't wait to get the new DLC. This was a solid game with good game mechanics & a decent story.  
Avatar 25373
 
Steam (ID)
http://steamcommunity.com/id/techie714/
DEAD SH0T
Keep your privacy!
http://prism-break.org/
Reply Quote Edit Delete Report
 
4 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >


footer

Blue's News logo