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Activision and Square Enix Job Losses

Activision today laid off about 40 staff from High Moon Studios, comprising most of the team behind the recently completed Deadpool game. Kotaku has an official statement: "Activision Publishing consistently works to align its costs with its revenues this is an ongoing process. With the completion of development on Deadpool, we are taking a reduction in staff at High Moon Studios to better align our development talent against our slate. Approximately, 40 full-time employees will be impacted globally. We are offering those employees who are impacted outplacement counseling services." In similar regrettable news, Joystiq has word from Square Enix on a "number of positions" cut at their Los Angeles office: "We can confirm that Square Enix's Los Angeles office has eliminated a number of positions as part of the corporate restructuring announced last week. This is an unfortunate situation and we are offering assistance and severance packages to any employees affected by this, we want to thank them for their hard work and sincerely wish them well in the future."

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8. Re: Activision and Square Enix Job Losses Apr 3, 2013, 08:47 Cutter
 
Cyanotetyphas wrote on Apr 3, 2013, 02:05:
Yeah but should we really be supporting an industry that has higher gross than the movie industry but has no unions or network of any kind to support its employees?
David Fincher may stop receiving payment after he finishes Dragon Tattoo but he doesn't tell everyone who worked for him to take a long walk off a short bridge. Many of them are retained as part of his production company and come over to the next job.

Not that I disagree with you really, just food for thought. It seems like video game companies are a little more volatile in the profit margins than most industries so maybe killing the golden goose is the only way the system works. Also it seems like IT professionals are incredibly interchangeable, sadly for them.

They can unionize if they want. No one is stopping them. They make goo money while they work so I really have no sympathy. It's not like they're out digging ditches for minimum wage.
 
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7. Re: Activision and Square Enix Job Losses Apr 3, 2013, 07:29 Beamer
 
Cyanotetyphas wrote on Apr 3, 2013, 02:05:
Yeah but should we really be supporting an industry that has higher gross than the movie industry but has no unions or network of any kind to support its employees?
David Fincher may stop receiving payment after he finishes Dragon Tattoo but he doesn't tell everyone who worked for him to take a long walk off a short bridge. Many of them are retained as part of his production company and come over to the next job.

That's not at all true. I mean, it is about the executives, but the boom mic guy? The key grip? Warddrobe?

They're union and they're desperately looking for a new job once production shuts down. Some of them will find a new job immediately. Some will never find a new job. Some may find one in six months.

The video game equivalent would be a studio like Bungie laying off every single non-executive ("executive" includes the lead designers) between games, doing all the ground work for a new game on their own, then hiring in a bunch of artists, gameplay devs, level designers, QA guys, etc., to crunch for 6 months, then laying them all off again.
 
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6. Re: Activision and Square Enix Job Losses Apr 3, 2013, 07:00 NKD
 
Hope you guys find new jobs soon before the wives start to cheat.  
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If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
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5. Re: Activision and Square Enix Job Losses Apr 3, 2013, 02:05 Cyanotetyphas
 
Yeah but should we really be supporting an industry that has higher gross than the movie industry but has no unions or network of any kind to support its employees?
David Fincher may stop receiving payment after he finishes Dragon Tattoo but he doesn't tell everyone who worked for him to take a long walk off a short bridge. Many of them are retained as part of his production company and come over to the next job.

Not that I disagree with you really, just food for thought. It seems like video game companies are a little more volatile in the profit margins than most industries so maybe killing the golden goose is the only way the system works. Also it seems like IT professionals are incredibly interchangeable, sadly for them.
 
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4. Re: Activision and Square Enix Job Losses Apr 3, 2013, 01:39 Cutter
 
And this is anything new? By and large you should be looking at these jobs as contract jobs in the first place. Anyone working in this - or pretty much anything else these days - that expects any sort of job security is high on the marijuana cigarettes.

 
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James Woods: Oh that's fun. That sounds like you had a fun time. Where would I fit in with the fun time, huh? Where does James Woods fit into the fun?
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3. Re: Activision and Square Enix Job Losses Apr 2, 2013, 23:29 mag
 
Raven wrote on Apr 2, 2013, 22:48:
Nice to see that Square Enix can JOKE about making a new game yesterday, only to announce real layoffs today.

They're making a new Deus Ex game. Chillax.

This comment was edited on Apr 3, 2013, 05:47.
 
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2. Re: Activision and Square Enix Job Losses Apr 2, 2013, 22:48 Raven
 
Nice to see that Square Enix can JOKE about making a new game yesterday, only to announce real layoffs today.  
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1. Re: Activision and Square Enix Job Losses Apr 2, 2013, 21:17 nin
 

That sucks. Sorry to hear.

 
http://www.nin.com/pub/tension/
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