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Mage's Initiation Demo

A new Kickstarter update for Mage's Initiation now offers a playable alpha demo for Himalaya Studios' upcoming adventure/RPG inspired by the classic Sierra On-Line games from back in the day. For those interested in more on the project, they will be holding an AMA on reddit tomorrow at 1:00 pm EDT. Here's word on the demo:

This demo provides a very early look at Mage's Initiation, based on the current alpha build. As such, it may have some bugs and is lacking a few features that will appear in the finished game -- it's very much a work in progress! Besides giving backers and potential backers a peek behind the curtain, the team is hoping to gather feedback about the interface and combat system that will inform the game's development moving forward.

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6. Re: Mage's Initiation Demo Mar 16, 2013, 16:37 Cutter
 
DrEvil wrote on Mar 16, 2013, 16:04:
Cutter wrote on Mar 15, 2013, 22:11:
Don't they understand that the earlybird tiers turn a lot of people off. So I'm supposed to pay $10 or $20 more for the same game because I didn't get in immedaitely? PASS!

How else would you suggest they get support early on in a kickstarter project without involving physical goods? Support early on in a kickstarter project a crucial to reaching funding. Almost every kickstarter project for a game I've seen does this.

Instead of whining about how you missed out on the sale, it would have been nice to see a useful evaluation of their work.

You're the one whining. I'm explaining a simple and important fact of sales. Good thing you're not in business, you'd last all of a week.
 
Avatar 25394
 
"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's deadů Well, maybe they're a good thing." - Moe
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5. Re: Mage's Initiation Demo Mar 16, 2013, 16:04 DrEvil
 
Cutter wrote on Mar 15, 2013, 22:11:
Don't they understand that the earlybird tiers turn a lot of people off. So I'm supposed to pay $10 or $20 more for the same game because I didn't get in immedaitely? PASS!

How else would you suggest they get support early on in a kickstarter project without involving physical goods? Support early on in a kickstarter project a crucial to reaching funding. Almost every kickstarter project for a game I've seen does this.

Instead of whining about how you missed out on the sale, it would have been nice to see a useful evaluation of their work.
 
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4. Re: Mage's Initiation Demo Mar 16, 2013, 16:00 DrEvil
 
nin wrote on Mar 16, 2013, 12:06:
I've been in at $20 for awhile, as most of the physical stuff doesn't interest me. That, and Delver's Drop and Torment have kind of broke me...

But the project looks good, and I hope it does well for them. They seem like a talented group of folks.


These folks did a lot of work with Lori and Cori cole if I'm not mistaken in the past.
 
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3. Re: Mage's Initiation Demo Mar 16, 2013, 12:06 nin
 

I've been in at $20 for awhile, as most of the physical stuff doesn't interest me. That, and Delver's Drop and Torment have kind of broke me...

But the project looks good, and I hope it does well for them. They seem like a talented group of folks.

 
http://store.nin.com/index.php?cPath=10
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2. Re: Mage's Initiation Demo Mar 15, 2013, 22:16 Blahman
 
Well it didn't turn me off. Either you want to support them or you don't. I don't care that someone "got away" with donating less. It just doesn't matter to me.  
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1. Re: Mage's Initiation Demo Mar 15, 2013, 22:11 Cutter
 
Don't they understand that the earlybird tiers turn a lot of people off. So I'm supposed to pay $10 or $20 more for the same game because I didn't get in immedaitely? PASS!
 
Avatar 25394
 
"Bye weeks? Bronko Nagurski didn't get no bye weeks, and now he's deadů Well, maybe they're a good thing." - Moe
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