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Alice 3 Possibilities Raised

American McGee has taken to Facebook to poll fans about their interest in supporting a Kickstarter for Alice 3, a new installment in Spicy Horse's take on Alice's Adventures in Wonderland. This would not simply involve funding the game, but to also securing the rights to do create it. Here's word:

Alice Fans,
Questions for you:
1) If we could get the rights from EA, would you play "Alice 3?"
2) If you'd play "Alice 3," would you back it on Kickstarter?
3) If you said "yes" to those two things, make some noise - I'm trying to gauge interest in case I happen to discuss this with EA during GDC in 2 weeks. The more interest there is, the more seriously they'll take the conversation.

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25. Re: Alice 3 Possibilities Raised Mar 16, 2013, 06:11 Jerykk
 
KS wrote on Mar 15, 2013, 05:30:
Assuming any interest, the big company with the rights will pick up on it, then:

Alice fans
Question for you
1. Would you like to see console-like gameplay fun? Alice is held. Quick, squeeze right trigger, I mean tap shift, fast fast fast!

"Console-like" gameplay is a bit vague. Both games were platformers, a genre traditionally associated with consoles. If you enjoyed either of them, you probably enjoy "console-like" gameplay.

As for EA making another one, I seriously doubt it. MR didn't sell particularly well. The only reason EA even made a sequel in the first place was because the devs were in China, making the budget significantly lower than it would have been otherwise. The big publishers are only interested in small downloadable games that cost less than $1 million to make or huge, AAA games that cost $20+ million. Mid-budget games (like another Alice game would be) are of no interest to them.
 
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24. Re: Alice 3 Possibilities Raised Mar 15, 2013, 05:30 KS
 
Assuming any interest, the big company with the rights will pick up on it, then:

Alice fans
Question for you
1. Would you like to see console-like gameplay fun? Alice is held. Quick, squeeze right trigger, I mean tap shift, fast fast fast!
 
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23. Re: Alice 3 Possibilities Raised Mar 15, 2013, 04:44 Ray Marden
 
If both games came out in 2011, I would agree that A:MR is the "better" game. However, that pesky decade gets in the way of things. In 2000, AMA did far more for me than A:MR did in 2011.
The time of release obviously factors into things...
If people think it is a great game, more power to them. However, it left me wanting - for the time, it felt a bit clunky, the art design did not amaze me, there were many other games I would recommend over it, I wanted far more freedom and range, etc.

Looking for more,
Ray

 
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22. Re: Alice 3 Possibilities Raised Mar 15, 2013, 00:28 Jerykk
 
Ray Marden wrote on Mar 14, 2013, 17:35:
Sad to say, but I would rather they skipped it. Or had somebody else do it.

I liked the first game, though it had its share of rough edges. But the second game was...just boring and kind of tedious. It had the usual nice Alice design, but it started slow, felt small, was a bit clunky, and loved pointless combat.

I paid full price for the first game and beat it with fond memories. I bought the second game for $5-$10 and never finished it.
'Nuff said.
Wondering if there will be any surprises with the S4,
Ray

Eh? This is rose-tinted glasses if ever there were such a thing. The first Alice is pretty terrible compared to the sequel. The sequel has better traversal mechanics, better writing, better presentation, better level design and better combat. Seriously, every criticism you made towards Madness Returns can be applied ten-fold to the first game.

Really, go back and try the first game again. I had fond memories of it too until I played it again (it came bundled with MR). The game hasn't aged well at all, whereas MR is still pretty entertaining.
 
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21. Re: Alice 3 Possibilities Raised Mar 14, 2013, 21:25 Prez
 
Alice was fantastic; the art style was brilliant and still looks pretty good today on its Quake 3 graphics engine. What worries me about a new one is that recently putting "American McGee" in the credits is more of a marketing gimmick than affirmation that a developer whose name is synonomous with quality worked on it.

I'll take a wait and see approach.
 
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20. Re: Alice 3 Possibilities Raised Mar 14, 2013, 18:14 jdreyer
 
His last game (Akaniero) received only lukewarm reviews, although users seem to like it a smidge better.  
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19. Re: Alice 3 Possibilities Raised Mar 14, 2013, 17:35 Ray Marden
 
Sad to say, but I would rather they skipped it. Or had somebody else do it.

I liked the first game, though it had its share of rough edges. But the second game was...just boring and kind of tedious. It had the usual nice Alice design, but it started slow, felt small, was a bit clunky, and loved pointless combat.

I paid full price for the first game and beat it with fond memories. I bought the second game for $5-$10 and never finished it.
'Nuff said.
Wondering if there will be any surprises with the S4,
Ray
 
Avatar 2647
 
Everything is awesome!!!
http://shoutengine.com/GarnettonGames/
I love you, mom.
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18. Re: Alice 3 Possibilities Raised Mar 14, 2013, 17:31 Overon
 
Meh it depends on how the game is made right?

This comment was edited on Mar 14, 2013, 17:37.
 
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17. Re: Alice 3 Possibilities Raised Mar 14, 2013, 16:16 eRe4s3r
 
I would have played it just to walk through the locations, without enemies or jumping to be honest... It was.. visually impressive and artistically pleasing. Not many games can say that about themselves. But yes, the gameplay... meh, it was not good, but the story was superb. It is one of the few jump and run games I ever played where at the end I cared about the story more than about the game... but I am odd with this one, I really really liked the art-style.  
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16. Re: Alice 3 Possibilities Raised Mar 14, 2013, 15:58 entr0py
 
I enjoyed the first game, but the gameplay of second game was just boring and pointless. It's like it only existed to guide you on a tour of the interesting scenery. And, I don't think the problem was that it was consolized, a gamepad is perfect for the blend of platforming and 3rd person combat they were going for.  
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15. Re: Alice 3 Possibilities Raised Mar 14, 2013, 15:07 PropheT
 
dheer wrote on Mar 14, 2013, 10:17:
I guess I'm in the minority but I loved both Alice games. Madness Returns, while repetitive in some spots, felt like a solid step forward.

I'd back it on kickstarter, no doubt.

I really liked them both, too. The only complaint I'd have about the 2nd one is an odd gripe that it's too long.

I'd go in for a 3rd, but something tells me that if the interest was actually high enough to make it the likelihood of EA giving up the license would be slim to none.
 
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14. Re: Alice 3 Possibilities Raised Mar 14, 2013, 14:43 Cutter
 
While I didn't care for the consolized style of the game I loved the artwork. And why would he need the rights from EA? Lewis Carroll's works are in the public domain, anyone can use them. Unless he's that arrogant he wants "American McGee's XXX". Guy, just make an Alice game if that's what you want, we don't really much care about you either way.

 
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13. Re: Alice 3 Possibilities Raised Mar 14, 2013, 13:22 eRe4s3r
 
Same here, Madness Returns was great fun and the dark story was extremely well made. Not to mention it showed Alice acting like an actual living (slightly mentally unstable) person, not a doll like .. well, the original story.  
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12. Re: Alice 3 Possibilities Raised Mar 14, 2013, 13:04 El Pit
 
So... Does that make it American McGee's Facebook now?  
Consoles? I owned two: a Pong clone and an Atari 2600. And that's it.
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11. Re: Alice 3 Possibilities Raised Mar 14, 2013, 12:32 Jerykk
 
I liked Madness Returns. It was fun seeing how weird and twisted each level would get. The story was also surprisingly dark. If they make a third one, they just need to focus on adding more depth and variety to the core gameplay.  
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10. Re: Alice 3 Possibilities Raised Mar 14, 2013, 12:17 Tim
 
I too like the visual style but the gameplay was downright boring. Seemed to be more about presentation than 'something to do'.
 
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9. Re: Alice 3 Possibilities Raised Mar 14, 2013, 11:39 MattyC
 
dheer wrote on Mar 14, 2013, 10:17:
I guess I'm in the minority but I loved both Alice games. Madness Returns, while repetitive in some spots, felt like a solid step forward.

I'd back it on kickstarter, no doubt.

I never played the second, but I really enjoyed the first. Another title in the series could be interesting.
 
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8. Re: Alice 3 Possibilities Raised Mar 14, 2013, 10:49 yonder
 
Kajetan wrote on Mar 14, 2013, 10:43:
yonder wrote on Mar 14, 2013, 10:40:
I was interested until I saw those two letters "EA"...
Read further. He tries to get the rights to Alice from EA

If he succeeds, why not? Nowadays not being released by EA is a great plus for a game.

You caught me in that 30 second period between my first reply and realizing that I had completely misread the post and edited my comment.

Interestingly, Creston quote-replied to my edited comment and got his reply in before you replied to my original completely inappropriate comment.

Ahh... fun on the interwebs.

And Creston... oh so true.
 
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7. Re: Alice 3 Possibilities Raised Mar 14, 2013, 10:43 Kajetan
 
yonder wrote on Mar 14, 2013, 10:40:
I was interested until I saw those two letters "EA"...
Read further. He tries to get the rights to Alice from EA

If he succeeds, why not? Nowadays not being released by EA is a great plus for a game.
 
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6. Re: Alice 3 Possibilities Raised Mar 14, 2013, 10:43 Creston
 
yonder wrote on Mar 14, 2013, 10:40:
Getting the rights *FROM* EA is a positive step for nearly any game. I applaud that.

I'd back a Kickstarter for the sole purpose of buying every good IP that EA owns, so they can never again fucking ruin another franchise.

Creston
 
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