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SimCity Hacked to Play Offline?

A new video on YouTube shows the work of UKAzzer, who has (apparently) intrepidly worked out how to play the new SimCity offline with some home hacking, in spite of EA's suggestions this would be a massive, if not impossible undertaking (thanks Videogamer). Here's word:

So with a little bit of package editing within SimCity, and a little playing about in the code, it's possible to enable debug mode. I linked the activation to the "Help Center" button in the main menu for ease. Most debug features are disabled without having an actual developer's build (they have terraforming tools etc. available in the full developer build!), but a few things do still work - including editing the main highways.

Not only that - but you can edit the highways ANYWHERE - even outside of your city boundary... and even if you quit the game and log back in later, it's all saved safely on the server.

This shows that highway editing will be easily possible, AND that editing outside of the artificially small city boundaries should be very viable too.

Other things I have modded out with a quick change: Unlimited time to remain disconnected (won't get booted at 20 minutes, can now be disconnected "forever"). Population count now shows REAL figure, not the "artificially inflated" figure. My large cities have a population of about 15k now, not 100k :P

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161 Replies. 9 pages. Viewing page 5.
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81. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 14:12 Dev
 
LOL, at least diablo 3 has hacking protections. Blizzard knew better than to trust client.

Sounds like EA threw a bunch of new employees at this project. Or everyone involved is just incompetent. I'd believe either one from EA.
 
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80. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 14:03 Shineyguy
 
Dev wrote on Mar 14, 2013, 11:58:
Creston wrote on Mar 14, 2013, 11:53:
Any others? I'm sure I'm missing at least half a dozen other studios that EA killed.

Creston
http://en.wikipedia.org/wiki/List_of_acquisitions_by_Electronic_Arts

EA has a stake in Novalogic? NOOOOOOOO!!!!
 
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79. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:53 Creston
 
ASeven wrote on Mar 14, 2013, 13:26:
http://youtu.be/ROy6VE5ZsZw

That's a video of said destruction of other towns being put into practice.

Holy shit, it IS possible.

And this is exactly why FORCED multiplayer is fucking retarded. I have no problem with the idea of a multiplayer version of Sim City, so you can get your friends together and build some cool stuff together.

But when you force people to play multiplayer in order to really be able to play the game to its maximum potential, then I guess as a developer/publisher, you're just pretending that the internet isn't made up of 95% assholes vs 5% normal people?

I hope all the SimCity players enjoy having their cities fucked with until some dipshit at Maxis finally figures out that maybe editing privileges for an area should only lie with the owner of said area. This is like Basic Security 101...

Creston
 
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78. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:50 Beamer
 
ASeven wrote on Mar 14, 2013, 13:26:
http://youtu.be/ROy6VE5ZsZw

That's a video of said destruction of other towns being put into practice.

Holy shit, it IS possible.

Wow.

 
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77. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:48 Verno
 
Quboid wrote on Mar 14, 2013, 13:37:
They should have explained the city-client region-server split better, people are now accusing them of lying over things they never said, but didn't clarify.

I'm sure somewhere along the way they either miscommunicated or lied about this but I don't feel like digging through every single interview to find the text. They've certainly done that about enough other things surrounding the game so far.

The regional simulation is ironically the stuff no one wanted and while the game would be even more shallow without it, I think that's what a lot of people just want ripped out. It's shallow DRM/control crap that doesn't really add anything to the game. There's no real sense of overall accomplishment or even management through it.


http://youtu.be/ROy6VE5ZsZw

That's a video of said destruction of other towns being put into practice.

Holy shit, it IS possible.

Oh EA, LOL.
 
Avatar 51617
 
Playing: Fire Emblem, Diablo 3, Bravely Default
Watching: The Machine, After the Dark, Devils Due
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76. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:44 Quboid
 
ASeven wrote on Mar 14, 2013, 13:26:
http://youtu.be/ROy6VE5ZsZw

That's a video of said destruction of other towns being put into practice.

Holy shit, it IS possible.

Oh geez...

OK, I like the way buildings can be expanded ... did they get a single other thing right?!
 
Avatar 10439
 
- Quboid
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75. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:37 Quboid
 
They should have explained the city-client region-server split better, people are now accusing them of lying over things they never said, but didn't clarify.

It wouldn't take much to run a city offline, that much was clear at launch and has only got clearer since. However, running a single town on its own would be rubbish. Even if the cities could be 4 times as big, it wouldn't be as good as on a region. I think it's fair to describe region play as an essential part of this game.

A patch to run the region offline is about the only thing that can save this now. I'm sure that would take quite a lot of work, the servers at present are probably distributed code over different systems and on different operating systems.

However, the region simulation on a solo region is negligible. Barely more than in SC4. Each city needs to save to the region the resources it has when it is saved and that's about it - if there's no one else in the region, everything except the currently active city is frozen. I gather there's some sort of global economy to set the prices of resources ... ditch that, put in a reasonable set price and I wouldn't notice the difference.

It would probably need a new region simulator written basically from scratch, but they've already got all the gameplay code done (for what that's worth!) so I don't think it would appear overnight. But a competent coder familiar with the project could do it in a couple of weeks.

If they did that, we could get down to what really matters - bitching about the shallow city simulator.
 
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- Quboid
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74. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:36 Rattlehead
 
Hahahahahaha  
Avatar 55889
 
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73. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:26 ASeven
 
http://youtu.be/ROy6VE5ZsZw

That's a video of said destruction of other towns being put into practice.

Holy shit, it IS possible.
 
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72. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:20 ASeven
 
Verno wrote on Mar 14, 2013, 12:53:
Yeah people are already getting up to shenanigans with CheatEngine too. Looks like EA dropped the ball on more fronts than we imagined here.

Just when you think this can't get any worse, we find that this is the story that keeps on giving.

Don't feel an iota of sympathy for anyone who bought this.
 
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71. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 13:09 DeadlyAccurate
 
deqer wrote on Mar 14, 2013, 12:36:
InBlack wrote on Mar 14, 2013, 11:40:
http://www.gamestm.co.uk/reviews/simcity-review/

I posted a comment there 5 minutes ago,

"So, EA paid you how much for this review?"

but I refreshed, and I see my comment has been removed now. Haha.

Silence the truth!

I can see your comment when I refreshed. It may just be commenting software code problems. In fact, since they use Disqus, that's very likely.
 
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70. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:58 Kajetan
 
Verno wrote on Mar 14, 2013, 12:53:
Yeah people are already getting up to shenanigans with CheatEngine too. Looks like EA dropped the ball on more fronts than we imagined here.
And even without manipulating data ... just start a town, leave and ruin the towns of everyone else in this region. Griefing by design!
 
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69. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:56 NewMaxx
 
EA/Maxis did not technically lie. I have the guide for the game which was written at least a month in advance of release, and the quote from Lucy Bradshaw on the first page states, "we run the simulation at a regional scale." There are other points in the guide, one specifically, which elucidates this further where it says only the regional features are simulated server-side. As the game was designed to be run in a region (multiple cities with specializations), this implies that you do require access to the server and thus an online connection to enjoy the game as intended with appropriate balance/difficulty. Even playing solo wouldn't work since you couldn't run the region without the regional simulation.

On the other hand, playing one city solo offline clearly is possible, just limited. Now if you want to protest their design theory (making it rely on regions), that's one thing, or their DRM (Origin), that's another, but in terms of simulation they clearly said regional, not city.
 
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68. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:55 nin
 
Kajetan wrote on Mar 14, 2013, 12:51:
Breaking News:

http://forum.ea.com/de/posts/list/999140.page

Someone claimed to have modified a local savegame, which will delete other players towns in this region after sychronising with the EA server.

The topic is already closed, btw.


AWESOME! I hope everyone does this!

 
http://www.nin.com/pub/tension/
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67. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:53 Verno
 
Yeah people are already getting up to shenanigans with CheatEngine too. Looks like EA dropped the ball on more fronts than we imagined here.  
Avatar 51617
 
Playing: Fire Emblem, Diablo 3, Bravely Default
Watching: The Machine, After the Dark, Devils Due
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66. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:51 Kajetan
 
Breaking News:

http://forum.ea.com/de/posts/list/999140.page

Someone claimed to have modified a local savegame, which will delete other players towns in this region after sychronising with the EA server.

The topic is already closed, btw.
 
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65. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:36 deqer
 
InBlack wrote on Mar 14, 2013, 11:40:
http://www.gamestm.co.uk/reviews/simcity-review/

I posted a comment there 5 minutes ago,

"So, EA paid you how much for this review?"

but I refreshed, and I see my comment has been removed now. Haha.

Silence the truth!
 
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63. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:25 ASeven
 
Let's not forget Darkspore, which was also a Maxis game with the same kind of DRM as well.  
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62. Re: SimCity Hacked to Play Offline? Mar 14, 2013, 12:22 Verno
 
The Saboteur was really cool, it just needed some more QA and it would have been a big hit. One of my favorite sleeper titles.  
Avatar 51617
 
Playing: Fire Emblem, Diablo 3, Bravely Default
Watching: The Machine, After the Dark, Devils Due
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161 Replies. 9 pages. Viewing page 5.
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