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Mike Capps Leaves Epic Entirely

In a post on Facebook Michael Capps announces he is completely parting ways with Epic Games, after indicating he would be serving the company in an advisory role when he announced late last year he was stepping down from his post of president of the studio (thanks VideoGamer). "When we announced that I wanted to transition out of my leadership role at Epic, the plan was for a continued but less active role, service on the board of directors, and ideally, being that eccentric semi-retired guy who still comes to playtests and gold parties," writes Capps. "Iím sad to say that plans have changed, and as of February 11th, Iím no longer affiliated with Epic Games." Besides burping his impending baby, Capps says he is "considering seats on a few company and advisory boards" (which sounds similar enough to his most recent role at Epic that it suggests questions about the departure), is "proud to serve as an advocate for our art in Washington," and is also contemplating pursuing teaching options.

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18. Re: Mike Capps Leaves Epic Entirely Mar 9, 2013, 03:21 Fantaz
 
Hellbinder wrote on Mar 8, 2013, 10:39:
when i read articles like this it makes me nostalgic for 1995-1997. That was when i had joined the military and was at my first post in san diego.. finally bought my first computer. a Pentium 133 and a verite 1000 video card.

Quake, Unreal, duke.. some of the other games. I remember pre-ordering quake from ID and getting the CD in the mail from them directly. i played that game for 72 hours straight over a weekend. Connecting to my first wan game via IP... reading about team fortress mod at stomped and trying it thinking it was the greatest thing since sliced bread.

the first time you walked off the crashed ship in unreal and the jaw droping effect of the planet...

yeah and reading plan updates about how john carmack had traded in his old Ferrari and 985,000 dollars for his new one..

what is my point? gaming was magical back then. the devs made the games, worked their asses off and got the profit. Now its all mega publishers, slave labor, board members and bullshit... none of the great studios exist or operate like they did back then. Its all just gone to hell in a hand basket.

If only there was a reset button somewhere on this thing.


Oh yeah, started checking out some Youtube videos...

http://www.youtube.com/watch?v=a3qc6VIHB40&feature=player_embedded

Awesome game.

So, how's that UE4 tech coming along?
 
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17. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 19:20 Esoteric
 
Just give me an Unreal Tournament with all the good things from UT2k4. Favorite FPS ever.  
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16. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 14:36 RollinThundr
 
I believe it's Capps who also recently invested a stake in the Carolina Hurricanes NHL franchise. At least I'm pretty sure it was him.  
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15. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 11:14 Creston
 
Oh yes, Mike Capps as an advocate for games in Washington! That'd be almost just as useful and as awesome as that last big thing that Epic did... What was it called again....

Oh yeah, the PC Gamer Alliance.

Rolleyes

Creston
 
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14. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 11:00 Beamer
 
InBlack wrote on Mar 8, 2013, 10:38:
Beamer wrote on Mar 8, 2013, 10:04:
InBlack wrote on Mar 8, 2013, 09:45:
Im guessing that making Gears of War part 37. isnt exactly demanding work for lead developers??

Except that People Can Fly is now doing Gears.

Epic is doing Fortnite, which we've seen nothing of in forever, and using that to bide time until their big next-gen title, which all signs point to not being a Gears game.

So...erm...their big next-gen title will NOT be Gears of War? You sure about that? So its going to be er...what.....Unreal part 7?? Actually if done well that would be quite cool but somehow I doubt they could ever go back to what made Unreal great...

Well, the Gears trilogy ended. The story was wrapped up. Neatly. In a bow. There was nowhere to go but backwards, and People Can Fly is handling the prequel.

Plus, Epic tends to telegraph what they're working on with their engine demos. Looking back over the history of the Unreal Engine I can't find a single demo that used significant assets that didn't lead to a game. We've had 2 recent Unreal demos. 1 was a futuristic city, and 1 was a fantasy game. My guess is that the futuristic city represents a game that was in development and possibly put on hold and that the fantasy world is where they're going. Either that, or the futuristic city is still in development and the fantasy art truly is something created just for the demo reel, since it's a brand new engine and this was a good way to show their particle effects.

We'll probably find out at E3, but I'd put $20 that says that Epic NC will not be doing another Gears game anytime soon.

Next game: FortNite (which is really a small game with small expectations that lets their devs do something completely new and flex some creative muscle, lets their engineers learn how to use UE4 really damn well, and bides time before the next-gen consoles hit)
Next game after (revealed sometime this year): future city or fantasy
 
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Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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13. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:53 InBlack
 
Hellbinder wrote on Mar 8, 2013, 10:39:
when i read articles like this it makes me nostalgic for 1995-1997. That was when i had joined the military and was at my first post in san diego.. finally bought my first computer. a Pentium 133 and a verite 1000 video card.

Quake, Unreal, duke.. some of the other games. I remember pre-ordering quake from ID and getting the CD in the mail from them directly. i played that game for 72 hours straight over a weekend. Connecting to my first wan game via IP... reading about team fortress mod at stomped and trying it thinking it was the greatest thing since sliced bread.

the first time you walked off the crashed ship in unreal and the jaw droping effect of the planet...

yeah and reading plan updates about how john carmack had traded in his old Ferrari and 985,000 dollars for his new one..

what is my point? gaming was magical back then. the devs made the games, worked their asses off and got the profit. Now its all mega publishers, slave labor, board members and bullshit... none of the great studios exist or operate like they did back then. Its all just gone to hell in a hand basket.

If only there was a reset button somewhere on this thing.


Wow never thought I would agree with Hellbinder on anything....fuck it, well said man. Well said!
 
Avatar 46994
 
I have a nifty blue line!
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12. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:39 Hellbinder
 
when i read articles like this it makes me nostalgic for 1995-1997. That was when i had joined the military and was at my first post in san diego.. finally bought my first computer. a Pentium 133 and a verite 1000 video card.

Quake, Unreal, duke.. some of the other games. I remember pre-ordering quake from ID and getting the CD in the mail from them directly. i played that game for 72 hours straight over a weekend. Connecting to my first wan game via IP... reading about team fortress mod at stomped and trying it thinking it was the greatest thing since sliced bread.

the first time you walked off the crashed ship in unreal and the jaw droping effect of the planet...

yeah and reading plan updates about how john carmack had traded in his old Ferrari and 985,000 dollars for his new one..

what is my point? gaming was magical back then. the devs made the games, worked their asses off and got the profit. Now its all mega publishers, slave labor, board members and bullshit... none of the great studios exist or operate like they did back then. Its all just gone to hell in a hand basket.

If only there was a reset button somewhere on this thing.



This comment was edited on Mar 8, 2013, 10:46.
 
The Whales name is Bob.
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11. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:38 InBlack
 
Beamer wrote on Mar 8, 2013, 10:04:
InBlack wrote on Mar 8, 2013, 09:45:
Im guessing that making Gears of War part 37. isnt exactly demanding work for lead developers??

Except that People Can Fly is now doing Gears.

Epic is doing Fortnite, which we've seen nothing of in forever, and using that to bide time until their big next-gen title, which all signs point to not being a Gears game.

So...erm...their big next-gen title will NOT be Gears of War? You sure about that? So its going to be er...what.....Unreal part 7?? Actually if done well that would be quite cool but somehow I doubt they could ever go back to what made Unreal great...
 
Avatar 46994
 
I have a nifty blue line!
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10. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:17 Beamer
 
Optional nickname wrote on Mar 8, 2013, 10:10:
I'm guessing he saw his life line end, when perhaps he saw a possible acquisition from other bean counting studios. Best to jump ship in those scenarios, good on him, hope he goes indie, hope everyone goes indie, and get going on kickstarter, to kill off these publishers.

That or he is now having coffee with Gabe Newell, his new partner.

Epic was rumored to have been offered 1 billion to be taken over.
Capps, as a board member, had significant equity.

So, again, your theory holds no water. If Epic were trying to be purchased by some "other bean counting studio" then those with equity would wait it out and cash in rather than jump ship at a random time.

The way this memo is phrased, it sounds like he was bought out by the other members of the board. You always get significantly less money that way than by being purchased.

The conspiracy theories some people post never have any real thought behind them. Or, at least, no horsepower behind that thought.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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9. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:10 Optional nickname
 
I'm guessing he saw his life line end, when perhaps he saw a possible acquisition from other bean counting studios. Best to jump ship in those scenarios, good on him, hope he goes indie, hope everyone goes indie, and get going on kickstarter, to kill off these publishers.

That or he is now having coffee with Gabe Newell, his new partner.
 
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8. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:08 Beamer
 
mellis wrote on Mar 8, 2013, 10:04:
Producing banal tat that, while popular and pays well, is repetitive and tedious. As pointed out - Gears of War part 1... Gears of War part n. You can't explore anything new or take a chance on something cool because it "might not sell x squillion copies". Same crap over and over and over Ad infinitum.

Its got to be pretty exciting to be at Obsidian, inXile or Uber Entertainment at the moment - producing something exciting and different with more depth than a kiddies paddling pool.


Except that nothing about this is right.
1) Epic is no longer doing Gears
2) When you're making something that sells millions, has a passionate fanbase, and you feel you're enhancing every time, it's pretty easy to keep excited about it. At least for 3 titles, which is what they did
3) Epic IS doing something that is considered a chance and that they're not expecting to sell well. Fortnite is a little game, and is almost definitely expected to be a little hit, not a major phenomenon

So nothing you said is right. Also, it's probably very exciting to be at Obsidian and wonder if each title will be your last and if you'll drive to work one day and find that the doors are locked.

Epic, like Valve, is one of the few companies that has no fear of that and can do anything they damned well feel like. And Mike Capps and Cliff were two of the 4 or 5 responsible for deciding what they felt like doing. Those two more than any other, actually.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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7. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:04 Beamer
 
InBlack wrote on Mar 8, 2013, 09:45:
Im guessing that making Gears of War part 37. isnt exactly demanding work for lead developers??

Except that People Can Fly is now doing Gears.

Epic is doing Fortnite, which we've seen nothing of in forever, and using that to bide time until their big next-gen title, which all signs point to not being a Gears game.
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
6. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:04 mellis
 
Producing banal tat that, while popular and pays well, is repetitive and tedious. As pointed out - Gears of War part 1... Gears of War part n. You can't explore anything new or take a chance on something cool because it "might not sell x squillion copies". Same crap over and over and over Ad infinitum.

Its got to be pretty exciting to be at Obsidian, inXile or Uber Entertainment at the moment - producing something exciting and different with more depth than a kiddies paddling pool.

 
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5. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 10:01 El Pit
 
The next one to bite the dust? Wouldn't that be Epic?  
Consoles? I owned two: a Pong clone and an Atari 2600. And that's it.
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4. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 09:45 InBlack
 
Im guessing that making Gears of War part 37. isnt exactly demanding work for lead developers??  
Avatar 46994
 
I have a nifty blue line!
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3. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 09:39 ASeven
 
Makes me wonder what's going on at Epic when 2 key figures leave so suddenly.  
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2. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 09:37 Beamer
 
Brian Fargo Lets meet up at GDC!
8 hours ago via mobile ∑ Like
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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1. Re: Mike Capps Leaves Epic Entirely Mar 8, 2013, 09:21 nin
 
Besides burping his impending baby,

Well, good luck to him then.

 
http://www.nin.com/pub/tension/
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18 Replies. 1 pages. Viewing page 1.
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