saluk wrote on Mar 7, 2013, 14:10:
I wonder how many hours to pass all these stretch goals. 2, 3 more maybe? This is crazy. I haven't been able to play all the way through the first game. I like it a lot but I don't quite get the rabid following it seems to have.
Its at about 35,000 backers. Why is it hard to believe that worldwide, there's 35k people interested and fans of the original?
On gog, there's 8000+ REVIEWS (it's a 5 star average) of the game. And this is many years after its release. How many people actually write up a review of a game they like, a classic older game? 1 out of 10? 1 out of 100? If its 1 out of 10, then the gog customer base alone is 80,000 for the original game. If its 1 out of 100, then its 800,000 people. I'm guessing the GoG sales are somewhere between those 2 numbers.
Even if backers hit 100k, this is still a tiny drop in the bucket compared to something like minecraft (nearly 10 million), or portal 2 (4+ million). Or the 10 million who pay $15 a month for WoW. And microscopic compared to something like CoD: Blops, which is over 25 million worldwide.
All of this publicity is being generated by a mere 35,000 customer product (at the moment anyway, and after release it will likely grow even further). In most mass markets, numbers like that would be considered a failure.
I don't consider it a failure, but what I'm trying to convey is that while its a big deal on kickstarter and bluesnews, in the wider market place, this is a drop in the bucket. Even if you just look at a week of steam sales, its way way higher than something like that.
I don't know what the worldwide PC gamer market is, lets make a wild guess and call it 50 million (worldwide xbox 360 consoles are 76m). 35k is a mere 0.07%, or something like 3 out of every 50,000.
Those numbers just made me think. If its 50 million worldwide, that means 1 out of 5 PC gamers subscribe to WoW.
OMG. Even if the PC gamer market is 100 million worldwide, that still means 1 out of every 10 PC gamers pays monthly for WoW. ZOMG.
And since CoD:blops has 25m+ sales (and PS3 is similar in installed base to xbox 360), that means 1 out of every 6 console owners has purchased that game.
This comment was edited on Mar 7, 2013, 17:18.