Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

Ships Ahoy - SimCity; Refunds Offered for Launch Issues

EA announces that the Windows edition of SimCity is now available in North America, saying the OS X edition of Maxis' urban planning reboot will follow sometime this spring. The SimCity Website has a blog post from Kip Katsarelis where the Senior Producer on the project offers some thoughts on what to expect. The first review scores are up on Metacritic, where it has so far received much acclaim from critics, while the user score scrapes along the bottom, as many gamers are using this opportunity to voice disapproval of the game's DRM, which requires it to be played online. On that topic, the Origin twitter account has a steady stream of tweets explaining delays in distributing and unlocking the game though the Origin service, which is struggling with the demand, at various times saying the delay to unlock the game would span 90 minutes to as much as four hours. Polygon has word from Origin global community manager Marcel Hatam that the service is still struggling, and they note a post on the EA Forums sympathizing with frustration at the delays, and offering refunds for unhappy customers. They explain that they understand how important pre-loads are to a smooth launch, and apologize that they could not put this knowledge to use in this case, saying: "This didn't come together for SimCity unfortunately, for which I again apologize." Here's part of the release announcement:

Everything is intelligently simulated in this new SimCity, from all of the Sims in a city, to every kilowatt of power pulsing through a region thanks to the powerful GlassBox Engine. It is the most expansive city management game yet where multi-city gameplay across regions delivers a larger playing field. No longer are players relegated to playing one single city, now they can manage and play up to 16 cities at once. Each city can have different specializations; they can share services and trade resources; they can help or even hinder each other; every decision a player makes in each city has impact in the broader region. Its up to the player to decide where and how they play.

For the first time in the series multiplayer is added to the gameplay giving players a new dimension to the game, as decisions impact both the city and the region, creating new ways to play by collaborating or competing to earn achievements. Underpinning SimCity is a live service that simulates real-time updates and pushes them to players in the form of new challenges and achievements. Players will track their progression alongside their friends and the world for the most polluted city, the richest city and more. Whether players play by themselves, with their friends or with the rest of the world, SimCity will challenge players to create the city of their dreams answer the question what kind of mayor will you be?

View
120 Replies. 6 pages. Viewing page 3.
< Newer [ 1 2 3 4 5 6 ] Older >

80. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 17:02 Julio
 
Maybe EA should charge a microtransaction fee to reduce the DRM delay. Win-Win all around!

Everyone had to know going in that this game's DRM was going to be a mess.
 
Reply Quote Edit Delete Report
 
79. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 17:00 Beamer
 
Creston wrote on Mar 5, 2013, 16:42:

Sigh. In the old days the trolls were at least funny.

Back when they had phantom online phds?
 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
78. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:57 deqer
 
This game may be epic--which it certainly sounds like, but if the DRM requires me to be online to player single player mode, then I'm sorry I can't buy/support your game.

If there is no single player mode, then maybe next time you'll think twice about providing that mode.
 
Reply Quote Edit Delete Report
 
77. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:44 Creston
 
nin wrote on Mar 5, 2013, 16:41:
Quite a few people on Origin's forum are also reporting that you'll get to 5 mins left in the queue, then it resets and suddenly you're looking at 180-300 mins again.

"Just fuckin with ya! You still got a couple more hours!"


"Why doncha play some SimCity while you wait? PSYCH!!!! HAHAHAHA!

Creston
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
76. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:42 Creston
 
ASeven wrote on Mar 5, 2013, 15:52:
I don't know, Blue lately has been attracting a lot of trolls and idiots that often attack Blue's regulars. I guess that is a sign we're doing something good.

We've had them forever, really. Sometimes it spikes. Fortunately we now have an ignore button, which I really wish people would use more often for the likes of TrollinThundr and Slick, instead of engaging them in the hopes of... I don't know. Profit?

Sigh. In the old days the trolls were at least funny.

Creston
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
75. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:41 nin
 
Quite a few people on Origin's forum are also reporting that you'll get to 5 mins left in the queue, then it resets and suddenly you're looking at 180-300 mins again.

"Just fuckin with ya! You still got a couple more hours!"

 
http://www.nin.com/pub/tension/
Reply Quote Edit Delete Report
 
74. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:38 Creston
 
Wallshadows wrote on Mar 5, 2013, 15:07:
Not sure if it's original or not and has been posted already but this showed up on my facebook feed from a friend with the added message that it's an 18 hour wait to reach their support line.

How many more bridges can EA burn this week? Stay tuned!

Quite a few people on Origin's forum are also reporting that you'll get to 5 mins left in the support queue, then it resets and suddenly you're looking at 180-300 mins again.

It's funny how EA offers refunds, and the only way to get those refunds is to talk to customer support. Which is unreachable.

Creston

This comment was edited on Mar 5, 2013, 16:45.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
73. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:36 Creston
 
ASeven wrote on Mar 5, 2013, 16:19:
Found a pic of the next SimCity game that Maxis has been secretly developing.

http://i.imgur.com/53D6SxO.jpg

Lookit all that complex modeling they're doing!!!

Creston

This comment was edited on Mar 5, 2013, 16:45.
 
Avatar 15604
 
Reply Quote Edit Delete Report
 
72. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:19 ASeven
 
Found a pic of the next SimCity game that Maxis has been secretly developing.

http://i.imgur.com/53D6SxO.jpg




 
Reply Quote Edit Delete Report
 
71. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:15 nin
 
ASeven wrote on Mar 5, 2013, 16:12:
SpectralMeat wrote on Mar 5, 2013, 16:00:
nin wrote on Mar 5, 2013, 15:58:
Blue lately has been attracting a lot of trolls and idiots

It really has gotten weird around here in the last few years...I'm not sure how these people find us, unless it's just folks that were banned, and reregistering.


That's my guess.

Yeah but Slick is... something else entirely, I think.


A graduate of The Derek Zoolander School for Kids Who Can't Read Good And Want To Do Other Stuff Good Too?

 
http://www.nin.com/pub/tension/
Reply Quote Edit Delete Report
 
70. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:12 ASeven
 
SpectralMeat wrote on Mar 5, 2013, 16:00:
nin wrote on Mar 5, 2013, 15:58:
Blue lately has been attracting a lot of trolls and idiots

It really has gotten weird around here in the last few years...I'm not sure how these people find us, unless it's just folks that were banned, and reregistering.


That's my guess.

Yeah but Slick is... something else entirely, I think.
 
Reply Quote Edit Delete Report
 
69. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 16:00 SpectralMeat
 
nin wrote on Mar 5, 2013, 15:58:
Blue lately has been attracting a lot of trolls and idiots

It really has gotten weird around here in the last few years...I'm not sure how these people find us, unless it's just folks that were banned, and reregistering.


That's my guess.
 
Avatar 14225
 
Steam: SpectralMeat
Reply Quote Edit Delete Report
 
68. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:58 nin
 
Blue lately has been attracting a lot of trolls and idiots

It really has gotten weird around here in the last few years...I'm not sure how these people find us, unless it's just folks that were banned, and reregistering.

 
http://www.nin.com/pub/tension/
Reply Quote Edit Delete Report
 
67. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:52 Verno
 
Slick wrote on Mar 5, 2013, 15:44:
ANGRY GAMER: i had to wait 4 hours after midnight launch (who does those anymore?) to play, this is unacceptable EA!

EA: sorry, we're expected to have issues on launch day when millions are trying to connect at the exact same moment, our bad, we'll offer you a full refund if you want.

ANGRY GAMER: full refund? FULL REFUND!?!?! OMG EA WHY ARE YOU SO EVIL!!!!?>???

Millions? Hah, the Origin infrastructure buckles with regular game launches, let alone millions. Another problem with SimCity in general - marrying it to an entirely different infrastructure that can affect its operation.
 
Avatar 51617
 
Playing: Fire Emblem, Diablo 3, Bravely Default
Watching: The Machine, After the Dark, Devils Due
Reply Quote Edit Delete Report
 
66. removed Mar 5, 2013, 15:52 ASeven
 
* REMOVED *
This comment was deleted on Mar 7, 2013, 17:17.
 
Reply Quote Edit Delete Report
 
65. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:49 Beamer
 
Would people be ok if a company admitted up front that the launch would be buggy and suck?

Like, if EA or Blizzard or, in the case of some Steam launches, Valve, said in the months prior to launch (and put in huge disclaimers on the buying pages for Steam/Origin/Whatever) "We expect there to be significant server waits and outages during the initial week of launch," would people be ok with that?

Would that somewhat remedy and excuse these things?

What if every preorder came with a real bonus (e.g., 10% off) to compensate?

Is there any way to make something like this acceptable when it's more or less a fact of life for anything going through online? (as Steam seems to prove with huge launches.)

Just curious. I think a company telling me up front that the odds of me playing immediately upon launch was low would really make me less annoyed, though I'm not annoyed, anyway, as I pretty much expect this (that glass is always half empty) and am so far behind in games I want to play that the odds of me touching any game first month are slim to none (sadly.)

 
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
Reply Quote Edit Delete Report
 
64. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:44 Slick
 
ANGRY GAMER: i had to wait 4 hours after midnight launch (who does those anymore?) to play, this is unacceptable EA!

EA: sorry, we're expected to have issues on launch day when millions are trying to connect at the exact same moment, our bad, we'll offer you a full refund if you want.

ANGRY GAMER: full refund? FULL REFUND!?!?! OMG EA WHY ARE YOU SO EVIL!!!!?>???
 
Avatar 57545
 
Reply Quote Edit Delete Report
 
63. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:35 Cpmartins
 
NewMaxx wrote on Mar 5, 2013, 13:39:
Downloaded from Origin at 12:01 AM EST. The game was ready to play within 30 minutes, and I did the tutorial before taking a break. Came back, another break, then a queue. Within one queue's length (30 minutes), I was back in. Was in/out a dozen times from them until now (over twelve hours later) with zero issues, lag, etc. Tried out some of the Origin functions, like Twitch.tv, friend stuff, etc., all worked pretty well, actually. For a brief period the "SimCity World" stats were offline but that was expected. All in all, pretty solid launch for me, although I do think they should have allowed preloading.

I'm no fan of strict or online DRM. Then again, I also bought Guild Wars 2. I got my money's worth out of that, and will get my money's worth out of this. People just need to manage their expectations and come to the conclusion that the world doesn't revolve around them. In fact, I'd say the games if anything are revolving around average people over the kind of people who throw hissy fits on here and Metacritic. Adapt or get a new hobby.

Or, you know, keep the hobby, but don't buy anything with Always Online DRM. Because my hobby is bigger than simcitys and guildwars, it has space for more than one type of game. So no thanks, I think i'll continue to play games despite your suggestion.
 
Reply Quote Edit Delete Report
 
62. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:30 nin
 
Unlike a double negative, a double fail doesn't become a win.

That's borderline sig worthy...

 
http://www.nin.com/pub/tension/
Reply Quote Edit Delete Report
 
61. Re: Ships Ahoy - SimCity; Refunds Offered for Launch Issues Mar 5, 2013, 15:27 Quboid
 
Slick wrote on Mar 5, 2013, 15:03:
I'm completely and utterly outraged that I am being forced to be connected to the internet to constantly view and post on these forums. I am a loyal, dedicated fan and as such deserve to have things my way and get to choose whether or not I want to be online for these forums. This isn't communist China, you shouldn't be allowed to force us fans into something we don't want to do. If I want to be on a deserted island in the middle of nowhere that has no internet, I should still be able to post on these forums and view topics.


If my demands are not met within the next 2 day, I'm going to pirate these forums. I'm going to use the internet to find a way to use these forums without the internet. Then who will have the last laugh? Me! That's who. The loyal fan(s) which you're rolling over by this requirement! Unbelievable!

You don't need to be online to read this site or to compose your comments. You only need to be online to download the page or upload your comment. Your comparison is stupid to start of with (Internet forums are very much multiplayer) and even then, it doesn't work. Unlike a double negative, a double fail doesn't become a win.
 
Avatar 10439
 
- Quboid
Reply Quote Edit Delete Report
 
120 Replies. 6 pages. Viewing page 3.
< Newer [ 1 2 3 4 5 6 ] Older >


footer

.. .. ..

Blue's News logo