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| [Feb 28, 2013, 12:06 pm ET] - Share - Viewing Comments |
Paradox Interactive announces the commencement of open beta testing of Salem, their MMORPG where crafting is emphasized, and character "death" is "permanent." They also offer this new trailer, saying: "To give new players an idea what they're in for, Paradox Interactive has released a new video featuring 'Tarp Marpton' who continues his documentation of the new world. In Salem players may assume the role of Pilgrims, bandits, natives or whatever they please. Welcome to the community driven MMO." Here's word on the game and the beta: In Salem, players can step into the well-worn boots of brave pilgrims, arriving in a fledgling settlement and attempting to carve out their new homes in the untamed wilderness. To survive, pilgrims will need to learn from the land to boost their skills, scavenge for food, and harvest natural resources in a wide-open sandbox environment to craft tools and homes, and even establish their own in-game settlements. Danger lurks around every corner, however, and between wild animals, unseen perils, and their fellow players, surviving Salem is no lean feat: there are few restrictions on Player-versus-Player (PvP) attacks, no law except what the community makes, and in Salem, death is permanent.
By designing Salem with less of a traditional MMO structure, and instead presenting players with a persistent community sandbox with high-stakes consequences for conflict, Paradox and Seatribe are allowing the Salem community to shape their own experiences. The in-game society that has sprung up during closed beta – including a bustling barter-based economy, vigilantes and mob justice, and rival settlements, have all happened as a result of players’ choices and actions. With the new addition of more players during open beta, it will be fascinating to discover what the community ultimately makes of the world of Salem.
16 Replies. 1 pages. Viewing page 1.
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| 16. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 16:19 |
KS |
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Hassan al-Sabbah wrote on Feb 28, 2013, 13:42:
Burrito of Peace wrote on Feb 28, 2013, 13:33:
Hassan al-Sabbah wrote on Feb 28, 2013, 13:31:
dj LiTh wrote on Feb 28, 2013, 13:29:
Hassan al-Sabbah wrote on Feb 28, 2013, 13:24:
dj LiTh wrote on Feb 28, 2013, 12:59: So thats where all the sexual predators hang out you should come out of your cave more often, plenty of news to go around these days Eh? What are you on about? Catholics, homie.
Catholics. I did Nazi that coming. [url=][/url]
Which has always seemed odd, since the thule society claimed that tuetons were aryans from atlantis Ok, Egon and Ray. What's your trans-secular view of the recent near-repeat of the Tunguska Event of 1908? |
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| 15. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 15:54 |
WyldKat |
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Tried this a few months back, it was dreadfully boring. You had to use strange objects to research the most basic of survival skills, for example, a leaf... To make matters worse you couldn't find those leaves anywhere despite being in a forest, everything was picked clean by all the other players.
I didn't really care for the setting or art style either.
And you're right, it is a greifers paradise because of the permadeath and the fact that everything takes so very very long to do.
Probably great fun for basement dwellers with loads of time on their hands, though. |
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| 14. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 15:42 |
DeadlyAccurate |
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SpectralMeat wrote on Feb 28, 2013, 11:10: This game looks weird I couldn't sleep last night, so I played it for a couple of hours. It's definitely odd. |
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| 13. |
Re: light em up |
Feb 28, 2013, 14:46 |
Cutter |
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Hassan al-Sabbah wrote on Feb 28, 2013, 13:23:
Cutter wrote on Feb 28, 2013, 13:06:
space god wrote on Feb 28, 2013, 12:05: OOH! do we get to burn some witches?
(after a bit of "fun", of course... heh) What are you implying? Say it clearly for the record, coward! WHO ARE YOU CALLING COWARD, TOUGH GUY???????????!!!!!!!!!!!!!! You space admiral, you. Go back to Kotaku. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 12. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 14:26 |
SpectralMeat |
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This turned into an interesting thread. Kind of like my thoughts on this game |
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| 11. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 13:42 |
Hassan al-Sabbah |
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Burrito of Peace wrote on Feb 28, 2013, 13:33:
Hassan al-Sabbah wrote on Feb 28, 2013, 13:31:
dj LiTh wrote on Feb 28, 2013, 13:29:
Hassan al-Sabbah wrote on Feb 28, 2013, 13:24:
dj LiTh wrote on Feb 28, 2013, 12:59: So thats where all the sexual predators hang out you should come out of your cave more often, plenty of news to go around these days Eh? What are you on about? Catholics, homie.
Catholics. I did Nazi that coming.
Which has always seemed odd, since the thule society claimed that tuetons were aryans from atlantis |
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| 10. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 13:33 |
Burrito of Peace |
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Hassan al-Sabbah wrote on Feb 28, 2013, 13:31:
dj LiTh wrote on Feb 28, 2013, 13:29:
Hassan al-Sabbah wrote on Feb 28, 2013, 13:24:
dj LiTh wrote on Feb 28, 2013, 12:59: So thats where all the sexual predators hang out you should come out of your cave more often, plenty of news to go around these days Eh? What are you on about? Catholics, homie.
Catholics. I did Nazi that coming. |
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| 9. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 13:31 |
Hassan al-Sabbah |
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dj LiTh wrote on Feb 28, 2013, 13:29:
Hassan al-Sabbah wrote on Feb 28, 2013, 13:24:
dj LiTh wrote on Feb 28, 2013, 12:59: So thats where all the sexual predators hang out you should come out of your cave more often, plenty of news to go around these days Eh? What are you on about?
Catholics, homie.
Catholics. |
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| 8. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 13:29 |
dj LiTh |
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Hassan al-Sabbah wrote on Feb 28, 2013, 13:24:
dj LiTh wrote on Feb 28, 2013, 12:59: So thats where all the sexual predators hang out you should come out of your cave more often, plenty of news to go around these days Eh? What are you on about? |
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| 7. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 13:24 |
Hassan al-Sabbah |
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dj LiTh wrote on Feb 28, 2013, 12:59: So thats where all the sexual predators hang out you should come out of your cave more often, plenty of news to go around these days |
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| 6. |
Re: light em up |
Feb 28, 2013, 13:23 |
Hassan al-Sabbah |
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Cutter wrote on Feb 28, 2013, 13:06:
space god wrote on Feb 28, 2013, 12:05: OOH! do we get to burn some witches?
(after a bit of "fun", of course... heh) What are you implying? Say it clearly for the record, coward! WHO ARE YOU CALLING COWARD, TOUGH GUY???????????!!!!!!!!!!!!!! |
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| 5. |
Re: light em up |
Feb 28, 2013, 13:07 |
fawker |
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| I played this during the beta. Perhaps I should have given it more time, but the more I played the more it became apparent it was a griefer's paradise. Even more so than eve. |
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| 4. |
Re: light em up |
Feb 28, 2013, 13:06 |
Cutter |
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space god wrote on Feb 28, 2013, 12:05: OOH! do we get to burn some witches?
(after a bit of "fun", of course... heh) What are you implying? Say it clearly for the record, coward! |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 3. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 12:59 |
dj LiTh |
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| So thats where all the sexual predators hang out |
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| 2. |
light em up |
Feb 28, 2013, 12:05 |
space god |
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OOH! do we get to burn some witches?
(after a bit of "fun", of course... heh) |
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| 1. |
Re: Salem Enters Open Beta |
Feb 28, 2013, 11:10 |
SpectralMeat |
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| This game looks weird |
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16 Replies. 1 pages. Viewing page 1.
< Newer [ 1 ] Older >
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