Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:

Regularly scheduled events

PC Lead Platform for Watch_Dogs

An interview on Dutch site InsideGamer talks with Yves Guillemot, and the Ubisoft CEO reveals the new PlayStation 4 architecture allows them to develop games with the PC as a lead platform, since it will now be far easier to port to PS4 than the PS3 (thanks VG247 via Player Attack). Here's a Google machine translation of him explaining how the Xbox 360 being lead platform was a problem for Ghost Recon: Future Soldier, and how their upcoming Watch_Dogs will benefit from being developed on the PC:

We have, in my opinion, but a game that had really had problems with a port and that's Ghost Recon: Future Soldier. The PC project could be better managed. But with the other brands there is a lot of time and effort in which all platforms have the perfect game.

We also expect fewer problems with porting games to the PS4 than the PS3, which had a completely different infrastructure. It is now easier. Previously, we developed first games on the Xbox 360 and which were then translated into the PS3. It took a lot of time and money to make that port. Now we develop from the PC and which versions are translated into a console like the PlayStation 4.

View
41 Replies. 3 pages. Viewing page 1.
< Newer [ 1 2 3 ] Older >

41. Re: PC Lead Platform for Watch_Dogs Feb 28, 2013, 17:01 Fletch
 
Doesn't mean they won't still develop for an inferior console controller and interface. Developing on a platform that makes a game easier port to consoles just means the game is easier to port to consoles. It could still be consolized shit.  
Avatar 10520
 
Reply Quote Edit Delete Report
 
40. Re: PC Lead Platform for Watch_Dogs Feb 28, 2013, 14:05 Verno
 
Whoosh.  
Avatar 51617
 
Playing: The Last of Us Remastered
Watching: Kitchen Nightmares, Coherence, The Rover
Reply Quote Edit Delete Report
 
39. Re: PC Lead Platform for Watch_Dogs Feb 28, 2013, 12:56 netnerd85
 
Verno wrote on Feb 28, 2013, 10:08:
netnerd85 wrote on Feb 27, 2013, 23:44:
Have some faith little ones.

Ok Tiny Ned.
Is... I... wha... No... Huh?
 
Reply Quote Edit Delete Report
 
38. Re: PC Lead Platform for Watch_Dogs Feb 28, 2013, 10:08 Verno
 
netnerd85 wrote on Feb 27, 2013, 23:44:
Have some faith little ones.

Ok Tiny Ned.
 
Avatar 51617
 
Playing: The Last of Us Remastered
Watching: Kitchen Nightmares, Coherence, The Rover
Reply Quote Edit Delete Report
 
37. Re: PC Lead Platform for Watch_Dogs Feb 28, 2013, 07:46 Denthor
 
Jerykk wrote on Feb 27, 2013, 23:13:
As for PC being the lead platform for Watch Dogs, I'm guessing that's just referring to the technical aspects of development. I'm pretty sure the actual gameplay will be designed around the use of gamepads.

This. What's Ubisofts definition of "Lead Platform"? If it just takes advantages of the technical aspects of a PC (Graphics) but still has a gamepad designed gameplay/UI then that's not a PC game to me. It's just a play on words as they'd be able to port everything to the new consoles regardless.

I honestly can't remember the last AAA game that was designed for the PC, a ui that works well with the k/m - instead of text i can read from across the room and click boxes that take up 1/8 of the screen. Shit even the Witcher 2 had a console designed UI - which was absolute garbage (UI, game was great).
 
Reply Quote Edit Delete Report
 
36. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 23:44 netnerd85
 
Have some faith little ones.  
Reply Quote Edit Delete Report
 
35. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 23:13 Jerykk
 
So a PC game HAS to feature quicksave functionality and CAN'T make you use the Esc button? Please. Quicksave fundamentally undermines the difficulty of games and, as a PC gamer through-and-through, I was GLAD to see Far Cry 3 not use it. As for requiring you to constantly press Esc, that was a design flaw - not a console issue - and a patch was released to address that.

Far Cry 3 was insanely easy and had an abundant amount of checkpoints, so the lack of quick save didn't really matter. However, the importance of quick save depends largely on the type of game. Playing through Hitman: Absolution without any quicksave or even checkpoints was an exercise in tedium. Any game that encourages experimentation benefits from quick save, as people are more likely to take risks and try new things if they won't lose a significant amount of progress by doing so.

As for PC being the lead platform for Watch Dogs, I'm guessing that's just referring to the technical aspects of development. I'm pretty sure the actual gameplay will be designed around the use of gamepads.
 
Avatar 20715
 
Reply Quote Edit Delete Report
 
34. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 18:50 TheWitcher
 
I don't trust a word anyone from UbiSoft says. They've blatantly lied too many times for that. But that doesn't mean they can't earn that trust back.

Far Cry 3 went a long way towards doing that and, if Watch_Dogs can indeed live up to the hype, I'll be back on board.

Long live the PC.
 
Avatar 56755
 
Reply Quote Edit Delete Report
 
33. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 18:33 theyarecomingforyou
 
Acleacius wrote on Feb 27, 2013, 17:09:
Exactly. How pro PC can a developer be if they force you to constantly spam your escape key. Not to mention don't have UI with a set key for each window or Save/Quicksave anytime.
So a PC game HAS to feature quicksave functionality and CAN'T make you use the Esc button? Please. Quicksave fundamentally undermines the difficulty of games and, as a PC gamer through-and-through, I was GLAD to see Far Cry 3 not use it. As for requiring you to constantly press Esc, that was a design flaw - not a console issue - and a patch was released to address that.

Acleacius wrote on Feb 27, 2013, 17:09:
Or maybe they are just delusional and believe they are a PC developer, instead of just being a PC port developer.
You know what? Fuck you. Far Cry 3 was a great PC and if you can't see that then I pity you. I literally pity you. We're not talking about a game like RAGE or Aliens: Colonial Marines that were obviously crippled by their focus on consoles - we're talking about a game that played to the strengths of the platform.

I mean, let's look at some of the PC exclusives we have. Let's look at STALKER. It's interface? Utter shit. The Witcher... shit interface, clunky gameplay. Crysis? Shit performance, fake DX10 requirement and dumbed down gameplay. Where the fuck are these amazing PC-exclusive games that aren't being ruined by consoles? Diablo III? Oh no, that required you to play online and people were annoyed with the real-money auction house. Just because a game isn't exactly how YOU want it to be doesn't mean it's dumbed down for consoles. Sometimes bad design decisions are just that - bad design decisions.

I don't like consoles. I don't own any consoles. I consider them to be inferior to PC in just about every way. But they're not responsible for every issue with PC gaming. Jesus.
 
Avatar 22891
 
SteamID: theyarecomingforyou
Star Citizen: Blue's News
Reply Quote Edit Delete Report
 
32. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 18:08 Rea1One
 
Now there is no reason for this game to suck  
Avatar 57386
 
Reply Quote Edit Delete Report
 
31. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 17:56 JediPunisher
 
I'm sure the PC will be the lead platform for all next-gen console games...
As long as we have a gamepad, motion controllers, and a Kinect-enabled Windows 8 PC with touchscreen, we are all set.
 
Avatar 13530
 
Reply Quote Edit Delete Report
 
30. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 17:52 Fantaz
 
"PC Lead Platform for Watch_Dogs"

My faith in Ubisoft is restored...
 
Avatar 571
 
Reply Quote Edit Delete Report
 
29. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 17:41 PHJF
 
Hahahahaha, yeah, right...  
Avatar 17251
 
Steam + PSN: PHJF
Reply Quote Edit Delete Report
 
28. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 17:31 Agent.X7
 
Overon wrote on Feb 27, 2013, 17:22:
Is PS4 now more PC than Xbox 360 is?

About the same. AMD 8-core proc, AMD Radeon video, etc. At least they put 8GB of DDR5 in instead of the ridiculous 512MB the PS3 had.
 
Avatar 23400
 
Origin - JStarX7
STEAM - Agent.X7
PSN - JStar_X7
Xbox Live - Agent X7
Reply Quote Edit Delete Report
 
27. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 17:22 Overon
 
Is PS4 now more PC than Xbox 360 is?  
Reply Quote Edit Delete Report
 
26. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 17:09 Acleacius
 
Verno wrote on Feb 27, 2013, 14:13:
As long as I don't have to wear out my escape key like Far Cry 3 though!
Exactly. How pro PC can a developer be if they force you to constantly spam your escape key. Not to mention don't have UI with a set key for each window or Save/Quicksave anytime.

Or maybe they are just delusional and believe they are a PC developer, instead of just being a PC port developer.
 
The people can always be brought to the bidding of the leaders.That is easy.All you have to do is tell them they are being attacked and denounce the pacifists for lack of patriotism and exposing the country to danger.It works the same way in any country.
Reply Quote Edit Delete Report
 
25. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 15:27 Wildone
 
Dont believe 1 word of it  
Reply Quote Edit Delete Report
 
24. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 15:03 CJ_Parker
 
Sure didn't look like it from the videos with all that taggy and auto-aimy crap that looked like it was made with console controllers in mind.
So believe it when I see it club here, too, and only if and when they release the game simultaneously on all platforms and actually patch the PC version post-release until it is stable and bug-free.
 
Reply Quote Edit Delete Report
 
23. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 14:33 Agent.X7
 
Yeah, as always, I'll believe it when I see it. It seems like any company that actually comes out and says this is full of shit. (Unless they only make PC games.)  
Avatar 23400
 
Origin - JStarX7
STEAM - Agent.X7
PSN - JStar_X7
Xbox Live - Agent X7
Reply Quote Edit Delete Report
 
22. Re: PC Lead Platform for Watch_Dogs Feb 27, 2013, 14:20 saluk
 
Ah, are we at that point in the cycle again? Yay.  
Reply Quote Edit Delete Report
 
41 Replies. 3 pages. Viewing page 1.
< Newer [ 1 2 3 ] Older >


footer

Blue's News logo