swedishfriend wrote on Feb 18, 2013, 11:59:
Consoles don't need as much power to get better results because programmers will get much closer to the hardware. The general consensus From people who review both PC and console games is that no hardware you can buy today will be enough to run the games that are coming for the new consoles. They are saying don't upgrade until next year to be ready for the next generation of games...
No offense intended... but I'd need to see at least ONE such opinion in order to give it credence... much less the many you would need for a "consensus." And I haven't seen any. Except speculation from fanbois and pie-in-the-sky predictions from bought-and-paid-for console mags... and not even much of that.
Seriously, though, what console developer is going to honestly say, "Yeah, we're selling a mid-range PC in console form"? Of course there'll be some "secret sauce" touted by the console developers... but do you actually believe that? That AMD or NVidia are purposely letting performance suffer for the PC users that will magically be rectified just for consoles?
Sure, it's easier to write clean code when you know exactly what hardware you'll be coding for. But that doesn't necessarily equate with better performance...