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5. Re: Game Reviews Feb 13, 2013, 13:07 Cutter
 
Just more some more tactical options, kneeling/cover, reloading, etc. would have filled it out more. My main concern was the limited amount of maps and no randomizer/editor.
 
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4. Re: Game Reviews Feb 13, 2013, 12:36 netnerd85
 
Just finished playing the demo, definitely going to buy just not at the current price due to all the concerns raised. If they announce a massive update, then maybe. Otherwise I'm happy playing Grand Ages Rome at the moment, until a sale comes around.

@Cutter I believe this is their first dip into the turn based tactical play, they are more the city builder / management kind of developer. So if anything would be enhanced I would expect the management side of things. I haven't played any Xcom game, what about it do you want to see in Omerta?
 
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3. Re: Game Reviews Feb 13, 2013, 11:52 Cutter
 
The tactical needs to have more depth like Xcom. They need more maps, a map randomizer and a map editor to create those maps.
 
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2. Re: Game Reviews Feb 13, 2013, 10:46 JaguarUSF
 
Omerta's main issue is a lack of depth: it's too easy to succeed and you end up doing the same thing each mission. At least it has the tactical battles to vary things up a bit.  
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1. Re: Game Reviews Feb 13, 2013, 10:14 netnerd85
 
Hrmmm, so if Omerta comes down in price and/or adds more content, more things to do then it's good? Sounds like they just need to patch it up good.  
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