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Re: Evening Patches |
Feb 9, 2013, 19:06 |
Dev |
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Jerykk wrote on Feb 9, 2013, 03:26: I see the changelog when I click on the link. Thanks. It didn't show up in the update history in steam or the news feed inside steam.
I didn't bother clicking on blue's link since I assumed it was just a link to the product page.
I guess the devs didn't properly propogate the changelog through steam, or maybe valve screwed something up when they programmed the system so it doesn't always add it to the proper channels.
Well at least now I know I need to check the main news feed if a particular game's news feed/update list is blank, and I might find out something. |
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Re: Evening Patches |
Feb 9, 2013, 03:26 |
Jerykk |
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I see the changelog when I click on the link.
Version 1.0.5342 changes: - Fixed switch for boosting puzzle on Entrance. - Fixed inconsistencies with weapon availability and selection. - Fixed incorrect door locks on co-op clients. - Fixed enemies and trains jittering in co-op. - Fixed checkpoints sometimes spawning players in dangerous situations. - Fixed corruption nodes appearing outside of the level on Depths and Race. - Fixed bot and turret ultimates attacking their owner in deathmatch. - Fixed various rare crashes. - Improved visuals for ultimate activation. - Optimized networking bandwidth and performance. - Added fullscreen resolution and graphics device selection. |
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Re: Evening Patches |
Feb 8, 2013, 22:29 |
Dev |
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| Retrovirus was patched, but WTF was in it? Steam doesn't say. I get tired of games not bothering to put a changelog into steam (or more likely, not putting out a changelog period) |
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