5 Replies. 1 pages. Viewing page 1.
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| 5. |
Re: Game Reviews |
Feb 5, 2013, 03:54 |
FalconerHG |
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Unfortunately so.
Well, at least no one will accuse us of not having our own opinion.
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| 4. |
Re: Game Reviews |
Feb 4, 2013, 12:01 |
Orphic Resonance |
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| you are in the minority with that review |
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| 3. |
Re: Omerta |
Feb 4, 2013, 03:36 |
FalconerHG |
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Yup, this is the review.
Impressed is perhaps a bit too strong a word, but I'm definitely very positive about the game. Omerta is different from the mold and while I was playing it, I already had a feeling that it would not please everyone.
I think that is mostly because expectations. I've been getting a little ticked off seeing other reviews make statements like "The idea sounded so good, a city builder with XCOM-style combat...". Just because Haemimont did a couple of city builders, Omerta is one? And XCOM is in a league of its own. Kalypso never advertised either of these things and Omerta was never meant to be either.
And of course "expectations" formed earlier than those reviews. Personally I too was hoping for a big map, and I was hoping for more RTS play, just like you. My own expectations (or hopes) were that this would be like Gangsters: Organized Crime. It took me an hour or so to shake that idea.
After I managed that, I could judge the game on its own merits and really started enjoying it. I really did want to play more when I finished the game, which means a lot to me when I score. |
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| 2. |
Re: Game Reviews |
Feb 3, 2013, 23:10 |
D4rkKnight |
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| Would have loved to have seen this as an open-ended game as opposed to a mission based game. |
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| 1. |
Omerta |
Feb 3, 2013, 13:13 |
Quboid |
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FalconerHG, is that the Omerta review you mentioned about a week ago? You seem impressed, I must say I'm a little disappointed. Every level has you doing basically the same thing, the same problem that Tropico 3+4 had, but at least they have more variation in that different businesses need different resources and such like.
Are all the city levels as small as in the demo? I was expecting one map, not a small map of one neighbourhood, and a proper RTS back and forth fight. The tactical battles are very good, but if they're samey too, that might get old. |
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