Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Greenbelt, MD 08/22

Regularly scheduled events

SimCity: Details on Player Region Limits and Color-Blindness Mode

Maxis creative director Ocean Quigley tweets about how many regions players will be able to own in the upcoming SimCity reboot: "You can have up to 10 regions (in total, regardless of whether they're private or shared with other players)" (thanks Joao). Also, Destructoid has details on how the game will have about 18 different visual filters, saying the developers are taking particular mercy on those (like myself) with color vision deficiencies: "Depending upon your form of colorblindness, you have different transforms. If you are red-green colorblind, you don't have much sensitivity in the red-green range. So what I've had to do for that is to pull some of the stuff that would normally be merged together into the blue channel and to pop the contrast on red and green as much as possible so that people that have some limited sensitivity to red green can still see what's going on," Ocean Quigley explains. "These transforms are collectively called daltonism. So we've done basically those transforms for the three most common forms of colorblindness." On a related note, there are hands-on previews of the game based on a few hours with the beta on Computer and Video Games, IGN, Kotaku, PC Gamer, and Shacknews.

View
55. Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Jan 26, 2013, 15:06 NKD
 
ASeven wrote on Jan 26, 2013, 13:42:
Gamers shouldn't accept these business practices, yet they all gladly do. In no other industry will you find consumers more spineless than gamers.

It's not really a matter of being spineless, but being borderline addicted. It's like music, or other forms of entertainment. People bemoan the business model and quality of these things CONSTANTLY, but are not willing to go without it because they'd get something resembling withdrawal symptoms. A crack head might not like it when he gets some bad rock, but what's he gonna do, go without?
 
Avatar 43041
 
If you don't like where gaming is heading, stop giving your money to the people who are taking it in that direction.
Previous Post Reply Quote Edit Delete Report
 
    Date Subject Author
  1. Jan 25, 09:42 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode JaguarUSF
  11. Jan 25, 10:09  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  2. Jan 25, 09:43 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  3. Jan 25, 09:49  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode zombiefan
  5. Jan 25, 09:52   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode nin
  7. Jan 25, 09:55    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  8. Jan 25, 09:57     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode nin
  10. Jan 25, 10:00      Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  4. Jan 25, 09:51 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  6. Jan 25, 09:55 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode wtf_man
  9. Jan 25, 09:58  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  14. Jan 25, 13:43  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Verno
  38. Jan 25, 23:13   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode wtf_man
  12. Jan 25, 13:00 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  13. Jan 25, 13:10  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  18. Jan 25, 14:03   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode nin
  19. Jan 25, 14:05   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode NKD
  21. Jan 25, 14:41    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Verno
  31. Jan 25, 19:18    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  17. Jan 25, 14:00  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Panickd
  22. Jan 25, 14:59   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Crustacean Soup
  23. Jan 25, 15:33    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode JoeNapalm
  24. Jan 25, 15:52     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  27. Jan 25, 18:43   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  15. Jan 25, 13:50 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Creston
  16. Jan 25, 13:54  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  25. Jan 25, 16:12  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode FloorPie
  20. Jan 25, 14:22 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode avianflu
  26. Jan 25, 17:04 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  28. Jan 25, 18:47  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode jdreyer
  29. Jan 25, 19:13   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode The Half Elf
  30. Jan 25, 19:15 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode entr0py
  47. Jan 26, 10:11  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  32. Jan 25, 19:37 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode DangerDog
  33. Jan 25, 21:17  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Slick
  34. Jan 25, 21:32   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Sepharo
  36. Jan 25, 22:04   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  37. Jan 25, 22:52   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  39. Jan 25, 23:17   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Redmask
  40. Jan 25, 23:44   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode The Half Elf
  41. Jan 26, 00:15    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  42. Jan 26, 02:53     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode The Half Elf
  43. Jan 26, 05:10   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  44. Jan 26, 05:12    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  45. Jan 26, 09:15   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  46. Jan 26, 09:52    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  51. Jan 26, 12:33     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  56. Jan 26, 15:45   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode yonder
  35. Jan 25, 21:35 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Sepharo
  48. Jan 26, 10:46 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode w00tie
  49. Jan 26, 11:36  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Kosh401
  50. Jan 26, 12:24   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  52. Jan 26, 13:17    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  53. Jan 26, 13:42     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  54. Jan 26, 14:34      Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
>> 55. Jan 26, 15:06      Re: SimCity: Details on Player Region Limits and Color-Blindness Mode NKD


footer

Blue's News logo