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SimCity: Details on Player Region Limits and Color-Blindness Mode

Maxis creative director Ocean Quigley tweets about how many regions players will be able to own in the upcoming SimCity reboot: "You can have up to 10 regions (in total, regardless of whether they're private or shared with other players)" (thanks Joao). Also, Destructoid has details on how the game will have about 18 different visual filters, saying the developers are taking particular mercy on those (like myself) with color vision deficiencies: "Depending upon your form of colorblindness, you have different transforms. If you are red-green colorblind, you don't have much sensitivity in the red-green range. So what I've had to do for that is to pull some of the stuff that would normally be merged together into the blue channel and to pop the contrast on red and green as much as possible so that people that have some limited sensitivity to red green can still see what's going on," Ocean Quigley explains. "These transforms are collectively called daltonism. So we've done basically those transforms for the three most common forms of colorblindness." On a related note, there are hands-on previews of the game based on a few hours with the beta on Computer and Video Games, IGN, Kotaku, PC Gamer, and Shacknews.

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17. Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Jan 25, 2013, 14:00 Panickd
 
Dev wrote on Jan 25, 2013, 13:00:
I admire them doing something like that for color blind people. And there the admiration stops.

Seriously, EVERY game (video games and board games) should have allowances made for color blind. Its over 10% of the male population. Most of the time its fairly simple too. Like on board games, ticket to ride is a very well designed game for color blind. The tracks and cards have symbols on them. This is something that doesn't impede non-color blind play and most of them miss that each symbol is different for a different color.
And if tweaks to a video game is as simple as offering an optional transform button in the configuration that doesn't impede non colorblind play, why the heck don't more games offer it?

No, I'm not colorblind, but I've seen how things look from the view of those that are.

Battlefield 3 has a colorblind mode that changed the color of the player markers. I used it even though I'm not color blind because it made the symbols pop more and they were way easier to see than the regular ones.
 
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    Date Subject Author
  1. Jan 25, 09:42 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode JaguarUSF
  11. Jan 25, 10:09  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  2. Jan 25, 09:43 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  3. Jan 25, 09:49  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode zombiefan
  5. Jan 25, 09:52   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode nin
  7. Jan 25, 09:55    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  8. Jan 25, 09:57     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode nin
  10. Jan 25, 10:00      Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  4. Jan 25, 09:51 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  6. Jan 25, 09:55 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode wtf_man
  9. Jan 25, 09:58  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode InBlack
  14. Jan 25, 13:43  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Verno
  38. Jan 25, 23:13   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode wtf_man
  12. Jan 25, 13:00 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  13. Jan 25, 13:10  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  18. Jan 25, 14:03   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode nin
  19. Jan 25, 14:05   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode NKD
  21. Jan 25, 14:41    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Verno
  31. Jan 25, 19:18    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
>> 17. Jan 25, 14:00  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Panickd
  22. Jan 25, 14:59   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Crustacean Soup
  23. Jan 25, 15:33    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode JoeNapalm
  24. Jan 25, 15:52     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  27. Jan 25, 18:43   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  15. Jan 25, 13:50 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Creston
  16. Jan 25, 13:54  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  25. Jan 25, 16:12  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode FloorPie
  20. Jan 25, 14:22 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode avianflu
  26. Jan 25, 17:04 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  28. Jan 25, 18:47  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode jdreyer
  29. Jan 25, 19:13   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode The Half Elf
  30. Jan 25, 19:15 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode entr0py
  47. Jan 26, 10:11  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  32. Jan 25, 19:37 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode DangerDog
  33. Jan 25, 21:17  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Slick
  34. Jan 25, 21:32   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Sepharo
  36. Jan 25, 22:04   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  37. Jan 25, 22:52   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  39. Jan 25, 23:17   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Redmask
  40. Jan 25, 23:44   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode The Half Elf
  41. Jan 26, 00:15    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  42. Jan 26, 02:53     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode The Half Elf
  43. Jan 26, 05:10   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  44. Jan 26, 05:12    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  45. Jan 26, 09:15   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  46. Jan 26, 09:52    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode eRe4s3r
  51. Jan 26, 12:33     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Dev
  56. Jan 26, 15:45   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode yonder
  35. Jan 25, 21:35 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Sepharo
  48. Jan 26, 10:46 Re: SimCity: Details on Player Region Limits and Color-Blindness Mode w00tie
  49. Jan 26, 11:36  Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Kosh401
  50. Jan 26, 12:24   Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  52. Jan 26, 13:17    Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  53. Jan 26, 13:42     Re: SimCity: Details on Player Region Limits and Color-Blindness Mode ASeven
  54. Jan 26, 14:34      Re: SimCity: Details on Player Region Limits and Color-Blindness Mode Quboid
  55. Jan 26, 15:06      Re: SimCity: Details on Player Region Limits and Color-Blindness Mode NKD


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