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| 12. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 17:46 |
Ray Ban |
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theyarecomingforyou wrote on Jan 16, 2013, 16:04:
Verno wrote on Jan 16, 2013, 15:36: They did a remake of Colonization back in 2008 with the CIV IV engine and I remember not caring for it much :( They messed up the end game, which meant the longer you waited the more difficult it became. In fact pretty much the only way to win was through exploits, by deliberately leaving your cities unguarded and reinvading. There were also bugs with the interface for trading. I enjoyed it for a few playthroughs but it was too broken to enjoy it properly.
I focused on building ships, gave them as much battle experience as possible and swarmed the man-o-wars 3-4 to 1. I can't recall a single redcoat setting foot on my land.
Sign me up for a new edition! |
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| 11. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 16:27 |
theyarecomingforyou |
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Keilun wrote on Jan 16, 2013, 16:12: I recall reading somewhere where Brad Wardell from Stardock had spoken to one of the Civ V devs who had told him that less than 4% ( of Civ V players had even bothered to try an MP game let alone finish one and that was the reason they chose to cut MP from FE. You're still looking at hundreds of thousands of players and that's where multiplayer was never a major focus. I think it would do really well if they fully integrated it with the Steam Community and allowed simultaneous playthroughs (everyone logs in and it shows whose turn it is, with an optional time limit per-turn) rather than the current manual turn-by-turn email mode.
More importantly, Firaxis promised Pitboss multiplayer and that was years ago. |
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Core i7 2600-K (4.6GHz) | 12GB DDR3 | GTX680 SLI (1215/1605) | OCZ Vertex 3 120GB SSD | Windows 8 Pro Hazro HZ30Wie 30" | Saffire PRO 40 | Razer Mamba | Coolermaster RP1000W SteamID: theyarecomingforyou |
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| 10. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 16:22 |
Cutter |
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Verno wrote on Jan 16, 2013, 15:36:
Cutter wrote on Jan 16, 2013, 14:23:
Beelzebud wrote on Jan 16, 2013, 14:14: Gods and Kings should have been the game they shipped. It was really good.
I just hope that at some point they do Alpha Centauri II. Yep and yep. I'd also like a new Colonization too. They did a remake of Colonization back in 2008 with the CIV IV engine and I remember not caring for it much
I still load up the original from time to time though. Yeah, I know. I want a new one with fancy new graphics though. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 9. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 16:12 |
Keilun |
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theyarecomingforyou wrote on Jan 16, 2013, 09:40: I recently noticed that they have added a touch-mode for Windows 8, so it's good to see major patches still being made. However, they really need to implement a proper multiplayer - preferably through Steam Cloud - as the Hot Seat multiplayer is a real chore.
If One World is indeed an expansion and not DLC then I'm looking forward to it, as Gods & Kings was excellent. The lack of MP features is a real let down and the only reason I haven't played it nearly as much as Civ IV. It's unfortunate. The difference between SP and MP is night and day. I should preface this by saying that this is primarily for preferred MP play (coop vs AI). AI in MP is pretty limited and there is a severe lack of AI diplomacy when it comes to MP.
I recall reading somewhere where Brad Wardell from Stardock had spoken to one of the Civ V devs who had told him that less than 4% ( of Civ V players had even bothered to try an MP game let alone finish one and that was the reason they chose to cut MP from FE. Here's the link:
http://forums.elementalgame.com/415252/page/1/#3058175
Obviously that's valid business reasoning for not putting in, but I do wonder how accurate that metric is... |
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| 8. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 16:04 |
theyarecomingforyou |
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Verno wrote on Jan 16, 2013, 15:36: They did a remake of Colonization back in 2008 with the CIV IV engine and I remember not caring for it much :( They messed up the end game, which meant the longer you waited the more difficult it became. In fact pretty much the only way to win was through exploits, by deliberately leaving your cities unguarded and reinvading. There were also bugs with the interface for trading. I enjoyed it for a few playthroughs but it was too broken to enjoy it properly.
justice7 wrote on Jan 16, 2013, 12:05: I have played 8 player multiplayer games on Civ V, it does exist. I didn't say it doesn't exist - I said it was a "real chore". It's also not the Pitboss mode that was originally promised. |
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Core i7 2600-K (4.6GHz) | 12GB DDR3 | GTX680 SLI (1215/1605) | OCZ Vertex 3 120GB SSD | Windows 8 Pro Hazro HZ30Wie 30" | Saffire PRO 40 | Razer Mamba | Coolermaster RP1000W SteamID: theyarecomingforyou |
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| 7. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 15:36 |
Verno |
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Cutter wrote on Jan 16, 2013, 14:23:
Beelzebud wrote on Jan 16, 2013, 14:14: Gods and Kings should have been the game they shipped. It was really good.
I just hope that at some point they do Alpha Centauri II. Yep and yep. I'd also like a new Colonization too. They did a remake of Colonization back in 2008 with the CIV IV engine and I remember not caring for it much
I still load up the original from time to time though. |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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| 6. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 14:23 |
Cutter |
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Beelzebud wrote on Jan 16, 2013, 14:14: Gods and Kings should have been the game they shipped. It was really good.
I just hope that at some point they do Alpha Centauri II. Yep and yep. I'd also like a new Colonization too. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 5. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 14:14 |
Beelzebud |
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Gods and Kings should have been the game they shipped. It was really good.
I just hope that at some point they do Alpha Centauri II. |
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| 4. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 12:05 |
justice7 |
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theyarecomingforyou wrote on Jan 16, 2013, 09:40: I recently noticed that they have added a touch-mode for Windows 8, so it's good to see major patches still being made. However, they really need to implement a proper multiplayer - preferably through Steam Cloud - as the Hot Seat multiplayer is a real chore.
If One World is indeed an expansion and not DLC then I'm looking forward to it, as Gods & Kings was excellent. I have played 8 player multiplayer games on Civ V, it does exist. |
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| 3. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 11:39 |
Turglar |
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| Yeah still waiting for the pitboss multiplyer mode, which was present in civ 4, and which they promised to add after they released Civ 5. |
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| 2. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 09:56 |
dj LiTh |
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| Same, Gods & Kings was great. I hope this is going to be another expansion as well. |
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| 1. |
Re: Civilization V One World Expansion Clues |
Jan 16, 2013, 09:40 |
theyarecomingforyou |
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I recently noticed that they have added a touch-mode for Windows 8, so it's good to see major patches still being made. However, they really need to implement a proper multiplayer - preferably through Steam Cloud - as the Hot Seat multiplayer is a real chore.
If One World is indeed an expansion and not DLC then I'm looking forward to it, as Gods & Kings was excellent. |
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Core i7 2600-K (4.6GHz) | 12GB DDR3 | GTX680 SLI (1215/1605) | OCZ Vertex 3 120GB SSD | Windows 8 Pro Hazro HZ30Wie 30" | Saffire PRO 40 | Razer Mamba | Coolermaster RP1000W SteamID: theyarecomingforyou |
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12 Replies. 1 pages. Viewing page 1.
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