An
interview on PCGamesN hears from (David) Braben of Frontier (Developments) about
Elite: Dangerous, the recently Kickstarted space simulation remake (thanks
Polygon). This includes some details about the game, including a Sagan-esque billions and billions of stars:
The game will take place in a procedurally generated Milky Way hosting over 100 billion stars (including our own, and by extension, the planet Earth), each with anything up to one hundred bodies in them. A "truly giant galaxy of vast numbers" as Braben puts it.
Some other info-nugs the developer was happy to divulge: the game will begin some 50 years after Frontier: First Encounters, around the year 3300. And Thargoids, Elite's insectoid, warlike alien race, will definitely make their return (though in what capacity, Braben wouldn't reveal). In case you've forgotten what those bastards look like, here's one. If you're not legitimately terrified, congratulations, you are under the age of 30.
On a related note,
Gamasutra offers a video from GDC 2011 where Braben discusses the development of the original Elite.
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Re: Elite: Dangerous Interview |
Jan 10, 2013, 21:44 |
jdreyer |
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dj LiTh wrote on Jan 10, 2013, 18:43:
jdreyer wrote on Jan 10, 2013, 18:04:
The game will take place in a procedurally generated Milky Way hosting over 100 billion stars (including our own, and by extension, the planet Earth), each with anything up to one hundred bodies in them. And when I get this game, I will visit EACH ONE.
Also, the real Milky Way galaxy has between 200 and 400 billion stars. David, why is your game so fake? That will be a future DLC, 100 billion stars more DLC pack! Okay, I spit up coffee laughing at that one. |
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Jan 10, 12:58 |
Re: Elite: Dangerous Interview |
Optional Nickname! |
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Jan 10, 16:27 |
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Creston |
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Jan 10, 16:39 |
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stingray |
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Jan 10, 17:27 |
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Rigs |
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Jan 10, 19:03 |
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Cutter |
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Jan 10, 20:25 |
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Stormsinger |
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Jan 11, 00:41 |
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Rigs |
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Jan 10, 18:04 |
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jdreyer |
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Jan 10, 18:43 |
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dj LiTh |
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Jan 10, 21:44 |
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jdreyer |
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Jan 10, 22:37 |
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Zadig |
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Jan 10, 23:33 |
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Jackplug |
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