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Smell-O-Vision

Sensory Acumen is at the Consumer Electronics Show demonstrating GameSkunk, their olfactory gaming device. Their website has details on this, saying: "Missing from your game playing role is the ability to smell the action; cooking food, explosions on the battle field, crashes on the race track, and just the essence of real life as it plays out in a virtual reality setting. Just wait; you will be catapulted into a whole new way of game play. Donít just play, play all the way." They also have details on a gamer-oriented dietary supplement that may work, in spite of all this nonsense: "...vibrational dietary supplement made of a proprietary blend of herbs and nutrients using a vibrational technology that incorporates the energy signature imprint ..." Thanks IGN.

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37. Re: Smell-O-Vision Jan 9, 2013, 20:20 Nadool
 
NegaDeath wrote on Jan 9, 2013, 19:08:
You all know you want this along with a copy of Lawn Mowing Simulator 2013.

Ok. I would allow it for this game only. Fresh cut grass is my favorite smell in the world. Good call.
 
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36. Re: Smell-O-Vision Jan 9, 2013, 20:19 Nadool
 
No thank you. I need to be able to smell when my house is burning down cuz I'm too busy playing games. Plus I love the smell of my own farts. Hah...  
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35. Re: Smell-O-Vision Jan 9, 2013, 19:15 Fantaz
 
Now Microsoft's IllumiRoom concept makes a lot more sense in terms of immersion than this GameSkunk product...

http://www.youtube.com/watch?v=re1EatGRV0w

Sounded like a cool product at first but the GameSkunk guys threw all their creditability out the window when I noticed at the end when they mentioned that vibrational dietary supplement b.s.
 
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34. Re: Smell-O-Vision Jan 9, 2013, 19:08 NegaDeath
 
You all know you want this along with a copy of Lawn Mowing Simulator 2013.  
Avatar 57352
 
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33. Re: Smell-O-Vision Jan 9, 2013, 18:52 SlimRam
 
nin wrote on Jan 9, 2013, 10:18:
ItBurn wrote on Jan 9, 2013, 10:16:
LesCaster wrote on Jan 9, 2013, 10:15:
Why would they make the game make you barf?

While they may not intentionally aim for inducing the gag reflex, for people like me who are hyper-sensitive to smells, even "good" smells can become objectionable after enough exposure. I can't walk through the perfume section of stores without winding up with a pounding headache.


Yeah, it would definitely need to be adjustable and subtle in general. Also, you can just not use it. :p


I look forward to game where the screen is black and you're simply forced to follow your nose...


This. I believe this would be the best application IMAGINE....

THE RETURN OF ZORK IN SMELL-O-VISION!

A Dark Room

You are standing in a completely dark room. Your likely to be eaten by a Grue...

> smell west

You smell towards the west of the room and smell a stinky Grue, lurking...

> go east

Ahh the possiblities

This comment was edited on Jan 9, 2013, 19:56.
 
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I went to the 'Water and Ice' store near my house and I asked to see they're 'Secret Menu'.
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32. Re: Smell-O-Vision Jan 9, 2013, 17:22 Stormsinger
 
what I want to know is, where did they find the investors stupid enough to put up the money for this shit? Because I can come up with plenty of idiotic ideas, and I need investors that don't have any brain cells too.
 
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31. Re: Smell-O-Vision Jan 9, 2013, 15:46 Creston
 
sauron wrote on Jan 9, 2013, 12:48:
TurdFergasun wrote on Jan 9, 2013, 11:38:
Human decay, and napalm in the morning are not smells i want to know.

Here at Barad-Dur, we have those smells for free. It's very immersive.

I call BS. You're a big, floating, flaming eye. You can't smell for shit!

Creston

 
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30. Re: Smell-O-Vision Jan 9, 2013, 15:43 Creston
 
This is even more retarded than the physX guys trying to tell me my gaming experience wasn't complete until I saw a million chunks of crap flying around a la borderlands 2 when I shot something.

I don't need to smell all the things they're talking about, because they SMELL FUCKING BAD. Nobody wants to smell explosions on the battle field, or a festering bullet wound after two days, or that yummy sewer that untalented dev #241 has you slog through because they can't come up with any other fucking kind of level. (kudos to Spec Ops for NOT making me walk through a fucking sewer!)

In short, this is a bullshit gimmick, it won't sell for shit, and it will quickly die out.

Creston
 
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29. Re: Smell-O-Vision Jan 9, 2013, 15:41 nin
 
Cutter wrote on Jan 9, 2013, 15:22:
Do you really want this for your porn? Pooping/farting animals? Scam company for sure.

I was wondering if I was the pervert, after Fantaz asked about the "vibrational technology"...

 
http://store.nin.com/index.php?cPath=10
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28. Re: Smell-O-Vision Jan 9, 2013, 15:22 Cutter
 
Do you really want this for your porn? Pooping/farting animals? Scam company for sure.
 
Avatar 25394
 

"Nobody wants to be nobody in America. Ed is the apotheosis of a prevailing American syndrome. It used to be that someone became famous because they were special. Now people are considered special just for being famous. Fame, itself, is its own virtue.
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27. Re: Smell-O-Vision Jan 9, 2013, 14:49 McSterls
 
You just know the early units won't produce smell properly and you will be trying to figure out what the smell is emanating from your PC, or everything will smell the same or smell like chicken.  
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26. Re: Smell-O-Vision Jan 9, 2013, 14:12 Dev
 
Yes, because I'm certainly going to buy something described as a skunk.  
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25. Re: Smell-O-Vision Jan 9, 2013, 13:56 NegaDeath
 
Combine this with an Oculus and we just might have a Holodeck v0.1  
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24. Re: Smell-O-Vision Jan 9, 2013, 13:00 Deathbishop
 
If anyone has read 'Ready: Player One', there is something like this in that story. Basically an immersion device that simulates smells depending on the enviroment that you are in (like a sewer in a FPS would give off the smell of urine).

Not sure how many would pay for something like this though.
 
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23. Re: Smell-O-Vision Jan 9, 2013, 12:48 sauron
 
TurdFergasun wrote on Jan 9, 2013, 11:38:
Human decay, and napalm in the morning are not smells i want to know.

Here at Barad-Dur, we have those smells for free. It's very immersive.
 
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Kittens!
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22. Re: More Big Picture Details Jan 9, 2013, 12:45 BobBob
 
I just hope I don't have to smell the typical basement dwelling, shower lacking, Dorito eating online opponent.  
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21. Re: More Big Picture Details Jan 9, 2013, 11:57 HorrorScope
 
So you are telling me there is a device that can produce many smells on demand (they say 30,000)? Why not have that now in a domestic product and allow us to pick what we want? Strawberries, lavender, vanilla, chocolate, bbq, tomato sauce, cigar... rubber burning, hot tar, garbage.

I mean, if this thing can do it, it is viable well well beyond games, in fact games would be limiting it greatly.

So because of that simple logic.... (Reminds me of Milo and the scanner. Pete the Liar, waves a page in front of Kinect, it instantly is in game and Milo reads from it. Screw games, the rest of the world needs that amazing scanner.) because of that simple logic, I don't believe this, unless it's embarrassingly limited.

This doesn't seem to pass my smell test. That said, I won't say it's impossible, just that they then aren't targeting a much bigger audience called everyone living everyday life.
 
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20. Re: Smell-O-Vision Jan 9, 2013, 11:38 TurdFergasun
 
you can experience smellovision at universal studios at least with shrek 4d. interesting experience, though wouldn't want to play most games with it, human decay, and napalm in the morning are not smells i want to know.  
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19. Re: Smell-O-Vision Jan 9, 2013, 11:31 Axis
 
Dibs on the Fart App!  
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Yours truly,

Axis
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18. Re: Smell-O-Vision Jan 9, 2013, 11:07 Kajetan
 
ItBurn wrote on Jan 9, 2013, 10:15:
You wouldn't smell fecal matter and all that stuff, obviously, but there are a ton of neutral smells that would fit well with battlefields, sewers and other areas like that. Don't you agree?
No. Because THAT will break immersion. Gentle flowers i may smell, but in the sewers i only get some fake "sewery" smell? Which will be unpleasant to many people even if they conjure up some earthy, mossy fake smell?

But a someone mentioned before ... they tried that in cinemas several times. Smell cards and evaporators and such. Didn't work.
 
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