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XCOM: Enemy Unknown Free Second Wave DLC

Steam News announces the release of patch 3 for XCOM: Enemy Unknown, updating the new installment in the turn-based strategy series with some bug fixes as well as new free DLC called Second Wave. Here's word:

The XCOM: Enemy Unknown Second Wave content offers a series of advanced gameplay options that unlock a new level of depth, challenge and replayability. The Second Wave content includes:

  • Damage Roulette: Weapons have a wider range of damage.
  • New Economy: Randomized council member funding.
  • Not Created Equally: Rookies will have random starting stats.
  • Hidden Potential: As a soldier is promoted, stats increase randomly.
  • Red Fog: Combat wounds will degrade the soldier’s mission stats.
  • Absolutely Critical: A flanking shot guarantees a critical hit.
  • The Greater Good: Psionics can only be learned from interrogating a psionic alien.
  • Marathon: The game takes considerably longer to complete.
  • Results Driven: A country offers less funding as its panic level increases.
  • High Stakes: Random rewards for stopping alien abductions.
  • Diminishing Returns: Increased cost of satellite construction.
  • More Than Human: The psionic gift is extremely rare.

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7. Re: XCOM: Enemy Unknown Free Second Wave DLC Jan 8, 2013, 12:03 PsychoMoggieBagpuss
 
Having a high willpower on a soldier increases the chance of psionic ability. If you put all your rookies through then you're not going to get many. If you wait until they've leveled up some and have avoided critical injuries (which give a corresponding loss in willpower), then the percentage will be much higher. I was seeing about 50% of my soldiers who had willpower 80+ testing successfully for psionic ability, yet only around 10% of my rookies (willpower 35-40).

The actual "Second Wave" options they are listing were already in the game, there was a user patch shortly after the game released which activated the hidden options so you could toggle them on/off each game you started. Some of them were a bit buggy at the time, but good to see they've enabled them for those of us who cba downloading 3rd party patches.
 
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  1. Jan 8, 09:49 Re: XCOM: Enemy Unknown Free Second Wave DLC MattyC
  2. Jan 8, 10:12  Re: XCOM: Enemy Unknown Free Second Wave DLC Warskull
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  5. Jan 8, 10:49   Re: XCOM: Enemy Unknown Free Second Wave DLC MattyC
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>> 7. Jan 8, 12:03  Re: XCOM: Enemy Unknown Free Second Wave DLC PsychoMoggieBagpuss
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