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Dark Souls II Announcement

Here's the official press release with more details on Dark Souls II, the just announced action/RPG sequel. Here's a bit:

Built upon the foundation established by Souls series creator and Dark Souls II Supervisor, Hidetaka Miyazaki with development helmed by FromSoftware Director Tomohiro Shibuya, Dark Souls II will feature a new hero, a new storyline, and an unfamiliar world for players to survive in while delivering its signature brand of unrelenting punishment that players hunger for. Epic battles with gruesome enemies and blood-thirsty bosses await adventurers as they traverse through a devastated world filled with death and despair; only those who are strong willed or cunning can survive this journey to achieve great glory. Players seeking to share their experience will discover a revamped server-based multiplayer mode that will put a distinct Dark Souls II twist on the concept of playing with others.

“Dark Souls II retains the core essence of Dark Souls while evolving to present new twists and challenges that are sure to please longtime fans and attract new comers to the series,” says Carlson Choi, Vice President of Marketing at NAMCO BANDAI Games America Inc. “FromSoftware is going to take a very dark path with Dark Souls II; players will need to look deep within themselves to see if they have the intestinal fortitude to embark on this journey.”

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15. Re: Dark Souls II Announcement Dec 10, 2012, 16:33 [SC]TherMight
 
This is like saying "Harry Potter will be fighting Evil with is wand... again" Of course DkS2 is going to be dark... More info please FromSoftware!  
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14. Re: Dark Souls II Announcement Dec 10, 2012, 14:28 Verno
 
PHJF wrote on Dec 10, 2012, 10:33:
They are rarely unfair, it's usually a question of changing your approach and there are often several different ways to tackle a situation.

Oh come on. One of the very first encounters has rats with poison bites hiding just around a corner and right next to a death-drop ledge. Or how about skeleton wheels, which if they hit you are basically instant death? The poison dart enemies who attack FROM BEYOND THE PLAYER'S VISION? The endlessly respawning mosquitoes in the swamp?

The game IS unfair. That's the point.

Nah I see it differently. As a veteran of Demons Souls I found very few things outright unfair in Dark Souls. Unfair as in the player is intended to lose and can only overcome by repetition where skill, luck or etc would have played no factor. It's funny when I talk to other people about the game, everyone has different things they found unfair. Some things I thought were easy others hate and vice versa.

Anyways looking back on it there were very few times I thought the game was being outright unfair instead of ball busting challenge.
 
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Playing: The Last of Us Remastered
Watching: Intruders, Coherence, The Rover
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13. Re: Dark Souls II Announcement Dec 10, 2012, 12:59 Smellfinger
 
Just because the game broke you before you could finish it doesn't mean it's inherently unfair.  
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12. Re: Dark Souls II Announcement Dec 10, 2012, 10:33 PHJF
 
They are rarely unfair, it's usually a question of changing your approach and there are often several different ways to tackle a situation.

Oh come on. One of the very first encounters has rats with poison bites hiding just around a corner and right next to a death-drop ledge. Or how about skeleton wheels, which if they hit you are basically instant death? The poison dart enemies who attack FROM BEYOND THE PLAYER'S VISION? The endlessly respawning mosquitoes in the swamp?

The game IS unfair. That's the point.
 
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Steam + PSN: PHJF
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11. Re: Dark Souls II Announcement Dec 10, 2012, 09:54 Verno
 
Fuck yeah, Dark Souls owned. These games aren't really that hard, once you play one you know what to expect. It's just a question of dexterity, skill and your ability to quickly analyze a situation and react. They are rarely unfair, it's usually a question of changing your approach and there are often several different ways to tackle a situation.  
Avatar 51617
 
Playing: The Last of Us Remastered
Watching: Intruders, Coherence, The Rover
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10. Re: Dark Souls II Announcement Dec 10, 2012, 02:19 netnerd85
 
Cutter wrote on Dec 10, 2012, 01:55:
netnerd85 wrote on Dec 10, 2012, 00:19:
Cutter wrote on Dec 9, 2012, 18:30:
Will there be praising of the sun? \o/
You're just embarrassing yourself... like an old person Pokestick

And you're just embarrassing yourself by opening your big fat mouth so shut up.
Amazed

Just play some Dark Souls and you will get the reference (it should be said with fan boy joy!).

As for the age thing, did I... poke a nerve? Quiver I'm sowwy. I will not try to joke around with you any more.
 
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9. Re: Dark Souls II Announcement Dec 10, 2012, 01:55 Cutter
 
netnerd85 wrote on Dec 10, 2012, 00:19:
Cutter wrote on Dec 9, 2012, 18:30:
Will there be praising of the sun? \o/
You're just embarrassing yourself... like an old person Pokestick

And you're just embarrassing yourself by opening your big fat mouth so shut up.
 
Avatar 25394
 
"The South will boogie again!" - Disco Stu
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8. Re: Dark Souls II Announcement Dec 10, 2012, 00:19 netnerd85
 
Cutter wrote on Dec 9, 2012, 18:30:
Will there be praising of the sun? \o/
You're just embarrassing yourself... like an old person Pokestick
 
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7. Re: Dark Souls II Announcement Dec 9, 2012, 20:22 mag
 
jacobvandy wrote on Dec 9, 2012, 19:28:
Dark != scary...

Though the gaping dragon is kind of... nightmarish.
 
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6. Re: Dark Souls II Announcement Dec 9, 2012, 19:28 jacobvandy
 
Dark != scary...  
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5. Re: Dark Souls II Announcement Dec 9, 2012, 18:30 Cutter
 
Will there be praising of the sun? \o/
 
Avatar 25394
 
"The South will boogie again!" - Disco Stu
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4. Re: Dark Souls II Announcement Dec 9, 2012, 16:05 eRe4s3r
 
In Dark Souls? Lmao The game was about as scary as Justin Bieber advertisings. It was often frustrating.. more than it was anything else.  
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3. Re: Dark Souls II Announcement Dec 9, 2012, 15:31 netnerd85
 
eRe4s3r wrote on Dec 9, 2012, 15:28:
intestinal fortitude...

Wha.... no... wha...?
Grandfather say, you will shitta your pants
 
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2. Re: Dark Souls II Announcement Dec 9, 2012, 15:28 eRe4s3r
 
intestinal fortitude...

Wha.... no... wha...?
 
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1. Re: Dark Souls II Announcement Dec 9, 2012, 15:28 netnerd85
 
FromSoftware is going to take a very dark path with Dark Souls II; players will need to look deep within themselves to see if they have the intestinal fortitude to embark on this journey.
that sounds dark indeed. Dark Souls wasn't exactly happy cuddly fluffy bunny times.
 
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