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Far Cry 3 Released; Patched

Ubisoft announces the release of Far Cry 3, saying the open world sequel is the "highest rated shooter of the year" (though this applies to the Xbox 360 edition). A patch is already available to support the release by updating the game to version 1.02, and this can be found on AtomicGamer, The Patches Scrolls, and Worthplaying. As it dances into stores, here's word on the game:

Today, Ubisoft® announced that Far Cry®3, the open world first person shooter from Ubisoft Montreal and Massive, is now available on the Xbox 360® video game and entertainment system from Microsoft, Sony PlayStation®3 computer entertainment system and Windows® PC.

Far Cry 3 has received critical acclaim by reviewers and is currently the highest rated shooter of the year*. In Far Cry 3, players step into the shoes of Jason Brody, a man alone at the edge of the world, stranded on a mysterious tropical island. In this savage paradise where lawlessness and violence are the only sure thing, players dictate how the story unfolds, from the battles they choose to fight to the allies or enemies they make along the way. As Jason Brody, players will slash, sneak, detonate and shoot their way across the island in a world that has lost all sense of right and wrong.

All editions of Far Cry 3 are now available for purchase on the Uplay Shop, at retail outlets throughout North America, and is also available digitally on the Sony PlayStation®Network.

As with every Uplay enabled game, players on all platforms will be able to earn Uplay Units by completing actions in-game and redeem exclusive rewards with those Units. For the complete list of Far Cry 3 Uplay rewards, please visit: http://www.uplay.com

Far Cry 3 is also the first game to use the new Uplay PC Party System. With the Party System, Windows PC players can create a party by inviting their Uplay friends to team up to take on any multiplayer challenge. With the integrated Uplay Friends interface, they can also find new friends and communicate in-game during the multiplayer session.

In January 2013, the Far Cry 3: High Tides downloadable co-op pack will be made available for free on the Sony PlayStation®3 computer entertainment system. This exclusive DLC will contain two new story chapters with four to five missions each and four character skins.

The co-op story is far from over. Hoyt's privateers have ambushed the four survivors and taken them hostage. It's up to you and your friends to escape and underground prison and find a way off this island of insanity.

Far beyond the limits of civilization lies an island, a lawless place ruled by violence and human suffering, where your only escape is through drugs or the muzzle of a gun. This is where you find yourself, stranded in a place that has forgotten right from wrong, a place where you must live by the principles of violence to survive.

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71 Replies. 4 pages. Viewing page 1.
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71. Re: Far Cry 3 Released; Patched Dec 7, 2012, 09:03 Quinn
 
Dades wrote on Dec 7, 2012, 07:06:
Quinn wrote on Dec 7, 2012, 05:45:
I'm not saying it's beneficial performance wise. I'm saying that without it, the illusion of a lush jungle is broken because they couldn't possibly present the same amount of lush detail in the far distance.

No, that's what you finished with. What you started out with was:

As for FC3 DoF.. I get it. The game is so incredibly detailed up close, that keeping that lvl of detail in the distance would kill even the most ambitious PC gamer rig out there.

That says you think Depth of Field is needed as some sort of performance related tool, it is spelled out there. That is what I was talking about in my comment. Depth of Field has nothing to do with being required for "keeping that lvl of detail in the distance would kill PC rigs", it actually has a negative performance impact. That's all I was saying, that you didn't get it and properly understand what the feature was. Depth of Field in Far Cry 3 can actually hamper performance, that is why many people are turning it off since the game is already pretty tight on framerates with MSAA.

- DADES - This is a signature of my name, enjoy!

Dude! Fucking hell! Who's the foreign guy here!?

I continued elaborating my point after that sentence by saying that keeping that detail is impossible which is THUS why the distance looks like stale crap and understandably so. That crappiness, imo, could best be disguised by DoF.

I'm not saying what you keep implying I said. Stop being so stubborn?
 
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70. Re: Far Cry 3 Released; Patched Dec 7, 2012, 07:06 Dades
 
Quinn wrote on Dec 7, 2012, 05:45:
I'm not saying it's beneficial performance wise. I'm saying that without it, the illusion of a lush jungle is broken because they couldn't possibly present the same amount of lush detail in the far distance.

No, that's what you finished with. What you started out with was:

As for FC3 DoF.. I get it. The game is so incredibly detailed up close, that keeping that lvl of detail in the distance would kill even the most ambitious PC gamer rig out there.

That says you think Depth of Field is needed as some sort of performance related tool, it is spelled out there. That is what I was talking about in my comment. Depth of Field has nothing to do with being required for "keeping that lvl of detail in the distance would kill PC rigs", it actually has a negative performance impact. That's all I was saying, that you didn't get it and properly understand what the feature was. Depth of Field in Far Cry 3 can actually hamper performance, that is why many people are turning it off since the game is already pretty tight on framerates with MSAA.

- DADES - This is a signature of my name, enjoy!
 
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69. Re: Far Cry 3 Released; Patched Dec 7, 2012, 05:45 Quinn
 
Dades wrote on Dec 6, 2012, 22:09:
As for FC3 DoF.. I get it. The game is so incredibly detailed up close, that keeping that lvl of detail in the distance would kill even the most ambitious PC gamer rig out there. Now they can do one of two things: 1. They either present the delusion of a lush jungle in plain view by giving you a distant surface so bald it's like the entire island got cancer or 2. They blur it out so they keep the illusion safely confined in the beautiful lush environment you're in by blurring out the distance.

That's you. That's why I posted that's not how Depth of Field works and that in Far Cry 3 Depth of Field has a negative impact on performance, disabling it actually improves performance. Don't take my word for it, go try both before posting about it next time. If you like depth of field then bully for you, no one is telling you not to but don't say they do it because its beneficial performance wise for people because that's not the case.

- DADES - This is a signature of my name, enjoy!

I'm not saying it's beneficial performance wise. I'm saying that without it, the illusion of a lush jungle is broken because they couldn't possibly present the same amount of lush detail in the far distance. Removing DoF breaks that illusion, imo, by lifting it's veil and showing you an (almost) coverageless environment in the distance. And thus I said I'd rather stay in the illusion with DoF than being reminded that a couple dozen of meters in the distance, lush jungle gives way to "bald" hills and bland textures.

That's what I said. Nothing about DoF being beneficial to fps. In fact I basically implied the opposite.
 
Avatar 57334
 
"Moo," she said.
And I trembled.
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68. Re: Far Cry 3 Released; Patched Dec 6, 2012, 22:25 Prez
 
Orphic Resonance wrote on Dec 5, 2012, 12:24:
Agent.X7 wrote on Dec 5, 2012, 01:42:
Orphic Resonance wrote on Dec 4, 2012, 23:47:
Agent.X7 wrote on Dec 4, 2012, 23:13:
Far Cry was one of my all time favorites. Far Cry 2 was shit. This is shit.

this game is way, WAY better than far cry 1... also it doesnt have stupid ass mutants

Mmm, you signed up here when? And only made 4 comments, all about how awesome Far Cry 3 is. Paid to promote much?


hahaha, that paranoid bullshit is really pretty silly dont you think? you honestly think im some sort of "shill"?

anyway, the reason this is a new account is because my old one was banned... ive been posting to blues since the 90s, kiddo

Welcome back Space Captain! Enjoy your (likely to be short) stay. Maybe try to be less obvious about who you really are with your next persona? Like, oh, I dunno, learning capitalization?
 
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67. Re: Far Cry 3 Released; Patched Dec 6, 2012, 22:09 Dades
 
As for FC3 DoF.. I get it. The game is so incredibly detailed up close, that keeping that lvl of detail in the distance would kill even the most ambitious PC gamer rig out there. Now they can do one of two things: 1. They either present the delusion of a lush jungle in plain view by giving you a distant surface so bald it's like the entire island got cancer or 2. They blur it out so they keep the illusion safely confined in the beautiful lush environment you're in by blurring out the distance.

That's you. That's why I posted that's not how Depth of Field works and that in Far Cry 3 Depth of Field has a negative impact on performance, disabling it actually improves performance. Don't take my word for it, go try both before posting about it next time. If you like depth of field then bully for you, no one is telling you not to but don't say they do it because its beneficial performance wise for people because that's not the case.

- DADES - This is a signature of my name, enjoy!
 
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66. Re: Far Cry 3 Released; Patched Dec 6, 2012, 16:43 Quinn
 
Dades wrote on Dec 5, 2012, 22:21:
Quinn wrote on Dec 5, 2012, 22:08:
You do realize it only looks like that when you're looking down the barrel of the gun, right? There hasn't been a single moment it annoyed. You're overreacting like a madman.

As for FC3 DoF.. I get it. The game is so incredibly detailed up close, that keeping that lvl of detail in the distance would kill even the most ambitious PC gamer rig out there. Now they can do one of two things: 1. They either present the delusion of a lush jungle in plain view by giving you a distant surface so bald it's like the entire island got cancer or 2. They blur it out so they keep the illusion safely confined in the beautiful lush environment you're in by blurring out the distance.

I tell you, I'd have number 2. In fact, Skyrim lacked it to some extent: Paying too much attention to distant landscapes and trees sometimes made me jump back in my chair.

Thank you DoF. I love you.

Turning off Depth of Field in Far Cry 3 actually improves performance so no, you don't get it. It's not a simple blur filter without a performance cost.

- DADES - This is a signature of my name, enjoy!

Read my comments properly for a change, Dades. Geez.
 
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"Moo," she said.
And I trembled.
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65. Re: Far Cry 3 Released; Patched Dec 6, 2012, 16:20 Beamer
 
RailWizard is the most recent ban, no?  
-------------
Music for the discerning:
http://www.deathwishinc.com
http://www.hydrahead.com
http://www.painkillerrecords.com
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64. Re: Far Cry 3 Released; Patched Dec 6, 2012, 14:35 Flatline
 
avianflu wrote on Dec 5, 2012, 10:51:
ArsTechnica complains about the enemi AI: the nice thing about FarCry 1 was that enemies in outdoor levels would not simply run straight at you.

"The enemy artificial intelligence is also a low point. The waves and waves of pirates that come at you in many missions have a distressingly low sense of self-preservation, often charging your position at full speed, running out in the open just to be shot down easily. Other times they’ll stand there stupidly at point blank range, waiting for you to pivot around and kill them before they react. When the game wants to turn up the difficulty, it usually just throws more of these pirates at you"

As opposed to Far Cry 1 & 2 (at least, 2 on the console) where enemies had binoculars glued to their eyes and could bullseye you from half a mile away with a pistol while they were only 2 pixels tall on your screen?

Or FC2, where the foliage blocked your field of view but the enemy AI's FOV was uninhibited and would detect you through bushes and trees and stuff unless there was actual level geometry between you and the enemy (and even then they'd sometimes get super x-ray vision and see through the goddamn walls and stuff).

I want to try FC3, but those two things were deal breakers for me in the previous games. I have FC2 on the PC that I'm about 8 minutes into, so I don't know if that was a console limitation or not, but I kind of doubt it.
 
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63. Re: Far Cry 3 Released; Patched Dec 6, 2012, 08:48 Verno
 
The no caps thing could be anyone making a horrible attempt to disguise their identity but the actual syntax looks like space captain to me.

I was talking to Creston about his comment to your quote, as you should see.

Creston was just being emphatic he's not a madman, he just feels passionately about things. You overreact and exaggerate things all the time too.

This comment was edited on Dec 6, 2012, 09:08.
 
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Playing: Shadow of Mordor, Peggle 2, TIE Fighter
Watching: Capturing the Friedmans, The Jungle, Person of Interest
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62. Re: Far Cry 3 Released; Patched Dec 6, 2012, 08:46 nin
 
So what's the next name going to be?

Banned, hopefully.

 
http://store.nin.com/index.php?cPath=10
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61. Re: Far Cry 3 Released; Patched Dec 6, 2012, 07:27 Quinn
 
theyarecomingforyou wrote on Dec 6, 2012, 06:40:
Quinn wrote on Dec 5, 2012, 22:08:
You do realize it only looks like that when you're looking down the barrel of the gun, right? There hasn't been a single moment it annoyed. You're overreacting like a madman.
I said it was terrible, not that the universe was collapsing in on itself.

I was talking to Creston about his comment to your quote, as you should see.
 
Avatar 57334
 
"Moo," she said.
And I trembled.
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60. Re: Far Cry 3 Released; Patched Dec 6, 2012, 06:40 theyarecomingforyou
 
Quinn wrote on Dec 5, 2012, 22:08:
You do realize it only looks like that when you're looking down the barrel of the gun, right? There hasn't been a single moment it annoyed. You're overreacting like a madman.
I said it was terrible, not that the universe was collapsing in on itself.
 
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Star Citizen: Blue's News
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59. Re: Far Cry 3 Released; Patched Dec 6, 2012, 00:52 Orphic Resonance
 
Sepharo wrote on Dec 6, 2012, 00:35:
Orphic Resonance wrote on Dec 5, 2012, 12:24:
Agent.X7 wrote on Dec 5, 2012, 01:42:
Orphic Resonance wrote on Dec 4, 2012, 23:47:
Agent.X7 wrote on Dec 4, 2012, 23:13:
Far Cry was one of my all time favorites. Far Cry 2 was shit. This is shit.
this game is way, WAY better than far cry 1... also it doesnt have stupid ass mutants
Mmm, you signed up here when? And only made 4 comments, all about how awesome Far Cry 3 is. Paid to promote much?
hahaha, that paranoid bullshit is really pretty silly dont you think? you honestly think im some sort of "shill"?

anyway, the reason this is a new account is because my old one was banned... ive been posting to blues since the 90s, kiddo

Ah so you really are space captain. Here I thought searching "behaviour" vs "behavior" and getting 1:19 was a sign that you weren't. So what's the next name going to be?

stay tuned to find out!

same bat time

same bat channel
 
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58. Re: Far Cry 3 Released; Patched Dec 6, 2012, 00:51 Orphic Resonance
 
Agent.X7 wrote on Dec 5, 2012, 21:51:
Orphic Resonance wrote on Dec 5, 2012, 12:24:
Agent.X7 wrote on Dec 5, 2012, 01:42:
Orphic Resonance wrote on Dec 4, 2012, 23:47:
Agent.X7 wrote on Dec 4, 2012, 23:13:
Far Cry was one of my all time favorites. Far Cry 2 was shit. This is shit.

this game is way, WAY better than far cry 1... also it doesnt have stupid ass mutants

Mmm, you signed up here when? And only made 4 comments, all about how awesome Far Cry 3 is. Paid to promote much?


hahaha, that paranoid bullshit is really pretty silly dont you think? you honestly think im some sort of "shill"?

anyway, the reason this is a new account is because my old one was banned... ive been posting to blues since the 90s, kiddo

Here's hoping you get re-banned, kiddo.

aww dont cry.. go play some far cry 1
 
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57. Re: Far Cry 3 Released; Patched Dec 6, 2012, 00:35 Sepharo
 
Orphic Resonance wrote on Dec 5, 2012, 12:24:
Agent.X7 wrote on Dec 5, 2012, 01:42:
Orphic Resonance wrote on Dec 4, 2012, 23:47:
Agent.X7 wrote on Dec 4, 2012, 23:13:
Far Cry was one of my all time favorites. Far Cry 2 was shit. This is shit.
this game is way, WAY better than far cry 1... also it doesnt have stupid ass mutants
Mmm, you signed up here when? And only made 4 comments, all about how awesome Far Cry 3 is. Paid to promote much?
hahaha, that paranoid bullshit is really pretty silly dont you think? you honestly think im some sort of "shill"?

anyway, the reason this is a new account is because my old one was banned... ive been posting to blues since the 90s, kiddo

Ah so you really are space captain. Here I thought searching "behaviour" vs "behavior" and getting 1:19 was a sign that you weren't. So what's the next name going to be?
 
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56. Re: Far Cry 3 Released; Patched Dec 5, 2012, 22:21 Dades
 
Quinn wrote on Dec 5, 2012, 22:08:
You do realize it only looks like that when you're looking down the barrel of the gun, right? There hasn't been a single moment it annoyed. You're overreacting like a madman.

As for FC3 DoF.. I get it. The game is so incredibly detailed up close, that keeping that lvl of detail in the distance would kill even the most ambitious PC gamer rig out there. Now they can do one of two things: 1. They either present the delusion of a lush jungle in plain view by giving you a distant surface so bald it's like the entire island got cancer or 2. They blur it out so they keep the illusion safely confined in the beautiful lush environment you're in by blurring out the distance.

I tell you, I'd have number 2. In fact, Skyrim lacked it to some extent: Paying too much attention to distant landscapes and trees sometimes made me jump back in my chair.

Thank you DoF. I love you.

Turning off Depth of Field in Far Cry 3 actually improves performance so no, you don't get it. It's not a simple blur filter without a performance cost.

- DADES - This is a signature of my name, enjoy!
 
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55. Re: Far Cry 3 Released; Patched Dec 5, 2012, 22:08 Quinn
 
Creston wrote on Dec 5, 2012, 18:30:
theyarecomingforyou wrote on Dec 5, 2012, 17:09:
Beamer wrote on Dec 5, 2012, 15:31:
I think the only time I've noticed DoF in BL2 has been while sniping. I'm perfectly cool with it being there then.
It's pretty bad. Here's the comparison on the nVidia website:

DOF off
DOF on

I don't mind the concept of DOF in principle but the implementation in FC3 and BL2 is too extreme.


That is just fucking TERRIBLE. It literally looks like the graphics card is overheating or is just plain broken. How do you ship this shit as a dev? How do your artists accept this? You do all that work to create really cool looking scenes and artwork, and then some hack creates this ugly-as-shit filter that blurs 75% of it. I would fucking gut somebody.

Creston

You do realize it only looks like that when you're looking down the barrel of the gun, right? There hasn't been a single moment it annoyed. You're overreacting like a madman.

As for FC3 DoF.. I get it. The game is so incredibly detailed up close, that keeping that lvl of detail in the distance would kill even the most ambitious PC gamer rig out there. Now they can do one of two things: 1. They either present the delusion of a lush jungle in plain view by giving you a distant surface so bald it's like the entire island got cancer or 2. They blur it out so they keep the illusion safely confined in the beautiful lush environment you're in by blurring out the distance.

I tell you, I'd have number 2. In fact, Skyrim lacked it to some extent: Paying too much attention to distant landscapes and trees sometimes made me jump back in my chair.

Thank you DoF. I love you.
 
Avatar 57334
 
"Moo," she said.
And I trembled.
Reply Quote Edit Delete Report
 
54. Re: Far Cry 3 Released; Patched Dec 5, 2012, 21:51 Agent.X7
 
Orphic Resonance wrote on Dec 5, 2012, 12:24:
Agent.X7 wrote on Dec 5, 2012, 01:42:
Orphic Resonance wrote on Dec 4, 2012, 23:47:
Agent.X7 wrote on Dec 4, 2012, 23:13:
Far Cry was one of my all time favorites. Far Cry 2 was shit. This is shit.

this game is way, WAY better than far cry 1... also it doesnt have stupid ass mutants

Mmm, you signed up here when? And only made 4 comments, all about how awesome Far Cry 3 is. Paid to promote much?


hahaha, that paranoid bullshit is really pretty silly dont you think? you honestly think im some sort of "shill"?

anyway, the reason this is a new account is because my old one was banned... ive been posting to blues since the 90s, kiddo

Here's hoping you get re-banned, kiddo.
 
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Origin - JStarX7
STEAM - Agent.X7
PSN - JStar_X7
Xbox Live - Agent X7
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53. Re: Far Cry 3 Released; Patched Dec 5, 2012, 18:30 Creston
 
theyarecomingforyou wrote on Dec 5, 2012, 17:09:
Beamer wrote on Dec 5, 2012, 15:31:
I think the only time I've noticed DoF in BL2 has been while sniping. I'm perfectly cool with it being there then.
It's pretty bad. Here's the comparison on the nVidia website:

DOF off
DOF on

I don't mind the concept of DOF in principle but the implementation in FC3 and BL2 is too extreme.


That is just fucking TERRIBLE. It literally looks like the graphics card is overheating or is just plain broken. How do you ship this shit as a dev? How do your artists accept this? You do all that work to create really cool looking scenes and artwork, and then some hack creates this ugly-as-shit filter that blurs 75% of it. I would fucking gut somebody.

Creston
 
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52. Re: Far Cry 3 Released; Patched Dec 5, 2012, 18:23 Creston
 
Verno wrote on Dec 5, 2012, 10:48:
I really dislike open world games without some depth of field though. I've stood on mountain tops and cliffs before, the videogame presentation of being able to see detail for miles is a bit absurd. It looks cool but it breaks my personal suspension of disbelief, Skyrim without DOF looks absolutely comical for example. Just my personal beef, I'm sure other people like it though

I already can't see shit IRL because I'm old and my eyes are for shit. Does this really need to be accurately modeled in a game too???!



Creston
 
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