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Gollop on X-COM Remake

Eurogamer.net talks with XCOM: Enemy Unknown producer Jake Solomon and original X-COM designer Julian Gollop about how the new installment in the series lives up to its forebears. "I think Firaxis has done a great job," Julian Gollop told them. "The game is addictive and absorbing, not to mention quite challenging on the classic difficulty setting."

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17. Re: Gollop on X-COM Remake Nov 28, 2012, 13:35 Creston
 
dj LiTh wrote on Nov 28, 2012, 11:03:
Creston wrote on Nov 28, 2012, 10:39:
not to mention quite challenging on the classic difficulty setting."

It's just too bad that the challenge comes from the AI cheating and purely random shit happening to you that you can't do anything about. It's not a difficulty where the AI simply plays smarter than you do; it just cheats instead.

No diss on the game, which is fantastic, but it would have been nice if Classic could have been made difficult through smart AI, rather than giving them shitty bonuses and having totally random bullshit happen in the strategy map.

The Warspace mod does alleviate these issues somewhat, fortunately, but it's a bitch to get mods running in this game.

Creston

Much easier solution is to open up the:

"DefaultGameCore.ini" file in XCom-Enemy-Unknown\XComGame\Config folder, then (make sure wordwrap is OFF)

Scroll down to "BalanceMods_Hard=" and to the right of that you can see "ICritHit=10" and "iAim=10" just zero those out such as "iCritHit=0" for everything in the "BalanceMods_Hard=" section and your good to go on Classic Difficulty with full AI and No cheating.

"Hard" = Classic Mode and "Classic" = Hard Mode in that .ini file by the way.

Save a backup and there ya go!

Those weren't the only things that bugged me about Classic, to be honest. Even with those shitty bonuses, I was able to do the combat portions quite easily. It's the stupid strategy part that really fucking annoys me.

And calling it "strategy" is kind of a misnomer, since it's basically "BUILD WORKSHOP BUILD SATELLITE UPLINK BUILD SATELLITES AND HOPE TO GOD IT'S ENOUGH!!!"

And then hope that the big UFO doesn't show up until month 4 rather than month 3.

It's always the same thing you do. Oh, did you want to build more labs in month 2? Well, you can't, because you NEED TO build satellites to keep the world from turning into a fucking melting pot of insanity. The ridiculous spread of panic across a continent is insane. Like the rest of Europe is going to panic if a Frenchman gets kidnapped by Aliens. If anything, they'd be fucking cheering. Warspace tones that down quite heavily as well.

Creston
 
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    Date Subject Author
  1. Nov 28, 10:24 Re: Gollop on X-COM Remake InBlack
  3. Nov 28, 10:32  Re: Gollop on X-COM Remake nin
  4. Nov 28, 10:37   Re: Gollop on X-COM Remake Beamer
  2. Nov 28, 10:29 Re: Gollop on X-COM Remake dj LiTh
  19. Nov 28, 14:10  Re: Gollop on X-COM Remake jdreyer
  5. Nov 28, 10:39 Re: Gollop on X-COM Remake Creston
  6. Nov 28, 10:43  Re: Gollop on X-COM Remake nin
  7. Nov 28, 10:46   Re: Gollop on X-COM Remake Beamer
  9. Nov 28, 11:06    Re: Gollop on X-COM Remake rist3903
  10. Nov 28, 11:29     Re: Gollop on X-COM Remake Frijoles
  36. Nov 28, 19:11     Re: Gollop on X-COM Remake KilgoreTrout
  41. Nov 29, 00:32      Re: Gollop on X-COM Remake rist3903
  45. Nov 29, 05:27       Re: Gollop on X-COM Remake KilgoreTrout
  46. Nov 29, 07:55        Re: Gollop on X-COM Remake rist3903
  47. Nov 29, 17:47         Re: Gollop on X-COM Remake Wowbagger_TIP
  48. Nov 30, 04:54          Re: Gollop on X-COM Remake Raptor
  8. Nov 28, 11:03  Re: Gollop on X-COM Remake dj LiTh
  11. Nov 28, 11:43   Re: Gollop on X-COM Remake Darks
  12. Nov 28, 11:46    Re: Gollop on X-COM Remake dj LiTh
  13. Nov 28, 12:11     Re: Gollop on X-COM Remake Tanto Edge
  21. Nov 28, 14:28    Re: Gollop on X-COM Remake jdreyer
  22. Nov 28, 14:42     Re: Gollop on X-COM Remake Beamer
  24. Nov 28, 15:23      Re: Gollop on X-COM Remake J
  27. Nov 28, 16:34      Re: Gollop on X-COM Remake Prez
  28. Nov 28, 16:50       Re: Gollop on X-COM Remake Wowbagger_TIP
  30. Nov 28, 17:38       Re: Gollop on X-COM Remake Creston
  44. Nov 29, 01:12       Re: Gollop on X-COM Remake jdreyer
  25. Nov 28, 16:20     Re: Gollop on X-COM Remake Darks
>> 17. Nov 28, 13:35   Re: Gollop on X-COM Remake Creston
  26. Nov 28, 16:20  Re: Gollop on X-COM Remake gilly775
  32. Nov 28, 17:50  Re: Gollop on X-COM Remake Mikus_Aurelius
  35. Nov 28, 18:49   Re: Gollop on X-COM Remake Creston
  37. Nov 28, 19:23    Re: Gollop on X-COM Remake Orogogus
  42. Nov 29, 00:54     Re: Gollop on X-COM Remake Creston
  38. Nov 28, 19:33    Re: Gollop on X-COM Remake Mikus_Aurelius
  43. Nov 29, 01:02     Re: Gollop on X-COM Remake Creston
  39. Nov 28, 19:45   Re: Gollop on X-COM Remake Krizzen
  40. Nov 28, 20:26    Re: Gollop on X-COM Remake Jivaro
  14. Nov 28, 12:28 Re: Gollop on X-COM Remake Jivaro
  15. Nov 28, 12:41  Re: Gollop on X-COM Remake Darks
  16. Nov 28, 13:21   Re: Gollop on X-COM Remake Jivaro
  18. Nov 28, 13:41   Re: Gollop on X-COM Remake Raptor
  20. Nov 28, 14:10    Re: Gollop on X-COM Remake MoreLuckThanSkill
  33. Nov 28, 17:58     Re: Gollop on X-COM Remake Beamer
  23. Nov 28, 15:22 Re: Gollop on X-COM Remake Beelzebud
  34. Nov 28, 18:16  Re: Gollop on X-COM Remake 1badmf
  29. Nov 28, 17:10 Re: Gollop on X-COM Remake dj LiTh
  31. Nov 28, 17:42 Re: Gollop on X-COM Remake Steele Johnson


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