Hmm, let me think...
No.
As others said, dungeon keeper (but EA's not ever going to let go of that IP). But that nutty stuff about "hit a button until something happens and pay $10,000 for a bigger hammer that hits harder" game killed any chance of me doing a kickstarter. Yeah, you release something FIRST then I'll buy it, if its any good.
Also, it apparently took a studio of 19 people to release that Curiosity thing, WTF !?! And how exactly does the math go about keeping 19 of those people employed for an entire year that this game is supposed to take, on 450,000 pounds?