67 Replies. 4 pages. Viewing page 4.
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Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 12:19 |
rist3903 |
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I am trying to donate but the page keeps timing me out.
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| 6. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 12:07 |
stingray |
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Yes, space sims are dead, here's another one looking for our support. The mother of all space sims, Elite: Dangerous ([url=]http://www.kickstarter.com/projects/1461411552/elite-dangerous[/url]).
Yes, there have been a few false starts, but nobody's asking you to sell the farm. Only someone who has money to burn would pledge more than the retail price of the game. Yes, DB and FD are doing a poor job at trying to sell the game. Still, how many games have we purchased that have failed to excite us? Anyway, what else do we have to loose at this point? Yeah, let's play another Call of Duty or Modern Warfare game instead. I'd rather hope for the best.
This comment was edited on Nov 19, 2012, 12:17. |
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| 5. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 11:42 |
nin |
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Every time I watch his updates, I just giggle at Braben's terse "Thank you for all the support" crap and no footage of any kind whatsoever other than his talking face in front of a monitor that shows a few screenshots they whipped together in a day. I feel sorry for all the people who support that. I have no idea why anyone would support that, in it's given state.
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 4. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 11:39 |
Creston |
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wonkawonka wrote on Nov 19, 2012, 11:36: Now they've got huge pressure to deliver. It won't be easy, and they can't fall back on the tried-and-true "drop features x, y and z to make launch date or budget". The problem with crowdfunding is that you are pre-selling something fixed. If they fail it'll be a huge blow to large crowdfunded endeavors that'll take years to recover.
Let's hope we can play that game the way we all dream it's going to be! I'd say he's got plenty of money, but I think time is going to be a major issue. Building a 50 mission single player campaign takes a LOOOONG time, especially if you implement branching paths.
But I'm very hopeful. Even his pre pre pre alpha footage looks really spectacular.
Every time I watch his updates, I just giggle at Braben's terse "Thank you for all the support" crap and no footage of any kind whatsoever other than his talking face in front of a monitor that shows a few screenshots they whipped together in a day. I feel sorry for all the people who support that.
Creston |
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| 3. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 11:36 |
wonkawonka |
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Now they've got huge pressure to deliver. It won't be easy, and they can't fall back on the tried-and-true "drop features x, y and z to make launch date or budget". The problem with crowdfunding is that you are pre-selling something fixed. If they fail it'll be a huge blow to large crowdfunded endeavors that'll take years to recover.
Let's hope we can play that game the way we all dream it's going to be! |
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| 2. |
Re: Out of the Blue |
Nov 19, 2012, 11:32 |
Rigs |
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"We can make this march us rich!" Fixed.
=-Rigs-= |
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| 'Now, we gave you a promise and we are bound by that promise and damn you for asking for it! And damn me for agreeing to it! And damn all of us to hell, because that is exactly where we're going!' |
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| 1. |
Re: Star Citizen Kickstarter Reaches for the Stars |
Nov 19, 2012, 11:31 |
Creston |
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6 MILLION dollars in crowdfunding money, and yet publishers keep saying that there is no market for a space sim.
Creston
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67 Replies. 4 pages. Viewing page 4.
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