Hitman: Absolution Reviews

Though Hitman: Absolution won't sneak in stores until this week, reviews have popped up all over for the latest installment in IO Interactive's assassination series. Thanks nin for helping round these up: Computer and Video Games, Edge Online, Eurogamer, GameInformer, GamesRadar, GameSpot, IGN, IncGamers, Joystiq, Kotaku, PC Gamer, Rock, Paper, Shotgun, and Shacknews.
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Re: Hitman: Absolution Reviews
Nov 18, 2012, 18:26
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Re: Hitman: Absolution Reviews Nov 18, 2012, 18:26
Nov 18, 2012, 18:26
 
I lost interest when I learned they removed the first person option that the previous games had. I prefer to play games from a first person perspective, and there are very few third person games I've been able to tolerate.

I watched some video (pr)reviews this morning and was going to grab it from GMG if it looked like the third person perspective was tolerable. I found it frustrating to even watch other people play it in 3rd person. The camera is way to close and the FOV too narrow, which gets even worse when you move into a close quarters interior. Although you shouldn't be doing much shooting, the shooting looks shitty, even on PC with a mouse.

One of the reasons that I don't like the 3rd person view is that it seems "cheaty" and kills the immersion. You see your character hiding behind a wall or other cover where he can't possibly see what's around it, yet you can swing your 3rd person camera around and see everything.

Even if it had the first person option, I think I would still pass on this. Maybe some of the AI features can be fixed in patches, but so far from what I've seen is that most of the levels aren't nearly as open as previous Hitman games. The first few hours or so are linear "tutorial" type missions. It looks like even some of the open areas feature linear missions with no optional ways to complete objectives.
"You can either want something to be true, or you can want the truth. Pick one." - Mr. Diety
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