Send News. Want a reply? Read this. More in the FAQ.   News Forum - All Forums - Mobile - PDA - RSS Headlines  RSS Headlines   Twitter  Twitter
Customize
User Settings
Styles:
LAN Parties
Upcoming one-time events:
Greenbelt, MD 08/22

Regularly scheduled events

Sword of the Stars II: Enhanced Edition/Free DLC This Month

Paradox Interactive announces a new End of Flesh add-on is coming at the end of this month to expand Sword of the Stars II: Lords of Winter, Kerberos Studios' space strategy sequel. To compensate for what Paradox admits was a game that "didn't quite meet expectations," owners of Sword of the Stars II will receive the expansion for free, while going forward, the add-on will be incorporated into a new Sword of the Stars II: Enhanced Edition. Here's a trailer, and here are the details:

The “End of Flesh” expansion to “Sword of the Stars II” introduces players to the Loa, a shape shifting artificial intelligence that can settle some of the most foreboding of landscapes. A former slave race, they now have freedom and an incentive to use their powerful and unique vessels to teach their old masters a lesson.

Features of the Sword of the Stars II Enhanced Edition include:

  • The new Loa race with a new drive for their ships – the Neutrino Pulse Gate
  • Over 25 new technologies including a new tech tree for cybernetics
  • 10 new weapons and attack systems
  • Expanded ship building options for all six original factions, including new Leviathan class ships
  • 2 new independent races to seduce or bludgeon into your imperial orbit
  • New random encounters and mission types
  • All previously released faction based DLC – the voices, the badges, the avatars, the skins...all of it.

View
7. Re: Sword of the Stars II: Enhanced Edition/Free DLC This Month Nov 17, 2012, 10:33 Nate
 
Armengar wrote on Nov 17, 2012, 05:22:
TBH I lost patience waiting for this game to be patched. Ive deleted it for the time being. Perhaps in a year or two i'll go back to it. Too many game problems (not bugs) for me. Hivers were pretty much impossible to play due to the insane way the game forces you to watch combat (with your gates in contested systems). Silly ways of reorganising fleets, finding planets that are worth colonising, ordering fleets to "do" something.

all of these were perfectly fine in SOTS1 but in 2 they somehow took all the usability out of it. A shame as I really wanted to like this. So glad I got it in a sale and not for full price.

Before I got it refunded, I also thought that the fleet mechanics were a stupid idea. SOTS1 was perfectly fine without that aspect of SOTS2.
 
Avatar 24272
 
Previous Post Reply Quote Edit Delete Report
 


footer

Blue's News logo