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Ships Ahoy - Call of Duty: Black Ops II

Activision announces that Call of Duty: Black Ops II is now available worldwide for Windows, Xbox 360, and PlayStation 3, offering another chance to experience the Cold War as depicted in this first-person shooter sequel. The announcement also confirms that the Nuketown zombies bonus map that was a preorder bonus will also be included in the upcoming season pass that will bundle a bunch of DLC, saying: "Additionally consumers who purchase the Call of Duty: Black Ops II Season Pass will not only receive an exclusive in-game calling card, but also access to the Nuketown Zombies bonus map. Nuketown Zombies will be offered to Season Pass holders in December, releasing first on Xbox 360 with other platforms to follow." This release has not been perfectly smooth, however, as PC Gamer notes threads on Steam, Reddit, and the Call of Duty forums suggesting that some users have found the second disc in their package is for Mass Effect 2, rather than Black Ops 2, which is obviously a problem, as well as a puzzle, considering this puts an EA disc in an Activision wrapper. They say this only seems to impact a small number of users, who should be able to download the game from Steam using their CD keys. Back to the release, if you have a couple of hours to kill, here's the lengthy announcement:

The wait is over. The groundbreaking Call of Duty®: Black Ops II is now available at retail locations across the globe. The highly-anticipated sequel to the best-selling Xbox 360® and PlayStation ® 3 console game in history has been called "the most ambitious Call of Duty® ever," pushing the boundaries of the blockbuster franchise to new heights by propelling players into a world full of advanced weaponry, robotics and drone technology in the year 2025. Call of Duty: Black Ops II, which has shattered pre-order records set last year by Call of Duty®: Modern Warfare® 3, is on its way to a historic launch, and is poised to usher in a new era for the 30-million Call of Duty fans worldwide with a host of new innovations to deliver the complete gaming experience. Providing great value to the Call of Duty community, starting today Activision's Call of Duty® Elite services for Call of Duty: Black Ops II are free, providing fans with deeply integrated features, including Clan Operations, Zombies Leaderboards and more.

Activision kicked-off the celebration overnight as eager fans lined-up at midnight across an unprecedented 16,000 retailers around the globe from Sydney to Dubai to Paris to Los Angeles to get their hands on Activision and their award-winning studio Treyarch's innovative new release. Anticipation for the title has reached a fever pitch and is expected to be the "biggest game launch of all time," as GameStop Tony Bartel recently noted.

"From the very beginning, our goal with Call of Duty: Black Ops II was to deliver a new high watermark for the franchise. And thanks to the hard work and creative brilliance of our team at Treyarch, I think that's exactly what we've done," said Eric Hirshberg, CEO of Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI). "In addition to an amazing and innovative game, we're also proud and humbled to see the launch of Call of Duty: Black Ops II creating yet another legitimate, pop cultural phenomenon. To our millions of fans worldwide, who have driven everything from pre-orders to YouTube views, to midnight lines outside of stores worldwide to new levels, we just want to say, thank you. You are the best fan base in the world, and the unprecedented thrill ride that is Call of Duty: Black Ops II is all for you."

"From day one, we've pushed ourselves to make the best gaming experience of our lives and I am so incredibly proud with what this team has created with Call of Duty: Black Ops II," said Treyarch Studio Head, Mark Lamia. "Our vision has been to deliver the complete package - something for every type of player. Beginning with the single player campaign, Treyarch introduces things that you've never seen in the Call of Duty franchise before, like branching storylines, non-linear missions and customizing player load outs; or multiplayer, where we've re-written the rules with an all-new 'Pick 10' Create-A-Class, Score Streaks, and entire suite of eSports competitive features like CODcasting, Live Streaming and League Play that further makes Call of Duty a spectator sport; all the way to our biggest Zombies experience yet, which has three modes of play by itself - it's been an absolutely amazing experience developing Call of Duty: Black Ops II, and now we can't wait to play it with our fans."

Delivering an epic scale that rivals Hollywood blockbusters, Call of Duty: Black Ops II also features a heavyweight musical lineup with contributions from Academy Award® winning composer Trent Reznor (theme), BAFTA nominee Jack Wall (score), and tracks from musical acts Avenged Sevenfold and an original collaboration by Skrillex and Alvin Risk. Theplot-twisting, generation-spanning story, co-written by David S. Goyer, screenwriter for The Dark Knight and the upcoming Man of Steel, picks up where Call of Duty: Black Ops' Cold War era tale left off, in its explosively cinematic single player campaign taking gamers to the year 2025, against the most sinister villain in Call of Duty lore. Armed with branching storylines and non-linear missions known as Strike Force levels, which provides players a sandbox style gameplay experience, Call of Duty: Black Ops II affords players the opportunity to actually affect the outcome of the game, and for the first time in series history deliver multiple endings to this epic saga. "Collaborating with David Goyer has been an incredible experience. From the beginning, we had a shared vision to rewrite the rules of storytelling in the Call of Duty franchise and deliver a truly innovative experience for players," said Call of Duty: Black Ops II Director and Co-Writer, Dave Anthony.

Tapping into the heartbeat of millions, Call of Duty: Black Ops II multiplayer mode delivers a true package of innovations, including the all-new "Pick-10" Create-a-Class system that revolutionizes the traditional slot-driven system by allowing fans to gear up for battle by customizing an unprecedented number of combinations to best suit their play-style. Further leveling the playing field for more gamers, the new Score Streaks system rewards all-types of players for helping their team win from capturing flags, securing objectives, defending teammates and more.

Without a doubt, the most prolific multiplayer additions to Call of Duty: Black Ops II are the ones lining up to bring Call of Duty online gaming and eSports to the masses. Accessible to players of all skill levels, Call of Duty: Black Ops II multiplayer introduces League Play, a skill-based matchmaking system that makes competition fun at any skill level. Multiplayer also now seamlessly integrates a play-by-play "CODcasting" commentary system that allows fans to create their own eSports commentaries on games. And in a historic first for console gaming, Call of Duty: Black Ops II also features live streaming of League Play games on the Xbox 360 and PlayStation 3, without the need for any additional hardware. With the live streaming feature, players now have the ability to broadcast their Call of Duty: Black Ops II games to the masses in real-time on YouTube, so anyone in the world can enjoy watching the action. Call of Duty Elite takes the live streaming experience even further, enabling viewers to see the player card of the user that is streaming. Viewers can dig deeper on Call of Duty Elite to see class loadouts, recent match data, as well as career stats across supported Call of Duty games on the Call of Duty Elite service. Live streams of Call of Duty: Black Ops II are viewable via web browsers, mobile and tablets through Call of Duty Elite as well as individual YouTube user channels. A verified YouTube account is required to live stream. A valid Call of Duty Elite registration is necessary to view the streams and related information inside Call of Duty Elite. Call of Duty: Black Ops II player live streams will be subject to limitations and restrictions.

The complete package also delivers the fan-favorite Zombies game created by Treyarch. The beloved and terrifying cooperative game mode pits players against an unrelenting horde of the undead. The Call of Duty: Black Ops II Zombies offering is the biggest to date, featuring three different modes to survive the zombie apocalypse. Unravel the mysteries of a dying Earth in Tranzit, fight endless waves of zombies in Survival mode, or compete in the new 4z4 last-human-standing mode Grief.

Activision also is making available pre-orders for the Call of Duty: Black Ops II Season Pass at select retail outlets. The Season Pass lets gamers access four epic Call of Duty: Black Ops II DLC Map Packs to be released in 2013 at a bundled discount (discount based on a suggested retail price of $49.99 and four DLC Map Packs at a suggested retail price of $15 each). The DLC Map Packs will be available on the Xbox LIVE® online entertainment network first, and pricing and release dates may vary by platform. Additionally consumers who purchase the Call of Duty: Black Ops II Season Pass will not only receive an exclusive in-game calling card, but also access to the Nuketown Zombies bonus map. Nuketown Zombies will be offered to Season Pass holders in December, releasing first on Xbox 360 with other platforms to follow.

Call of Duty: Black Ops II is available today worldwide on the Xbox® 360 video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, and Windows PC. The title is scheduled for release in North America on November 18, 2012, for the new Wii U™ game system from Nintendo. Call of Duty: Black Ops II is published by Activision Publishing, Inc., and is rated "M" (Mature - Blood and Gore, Intense Violence, Strong Language, Suggestive Themes, Use of Drugs - content suitable for persons ages 17 and older) by the ESRB. More information on Call of Duty: Black Ops II can be found at http://www.callofduty.com/blackops2 or on www.facebook.com/codblackops. Fans can also follow @Treyarch on Twitter.

Also releasing today for PlayStation Vita is Call of Duty® Black Ops: Declassified, bringing classic Call of Duty-style gameplay to gamers-on-the-go. Developed by Nihilistic, this intense Call of Duty handheld title features frenetic 4v4 multiplayer across popular modes and hallmark features, including Care Packages, Create-A-Class, Killstreaks, Perks, Prestiging and more. The title also delivers an original fiction taking place between Call of Duty®: Black Ops and Call of Duty: Black Ops II. Utilizing both touchscreen and "Near" technology, Call of Duty Black Ops: Declassified puts the adrenaline-rush combat and action of Call of Duty in the palm of your hands. The title is also included in a limited PlayStation®Vita Call of Duty®: Black Ops Declassified Special Edition Bundle Pack for the ultimate value on the go. Call of Duty Black Ops: Declassified is rated "M" (Mature - Blood, Drug Reference, Strong Language, Violence - content suitable for persons ages 17 and older).

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110 Replies. 6 pages. Viewing page 2.
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90. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 21:00 ViRGE
 
Tim Collins wrote on Nov 13, 2012, 11:58:
This game is tired and its sad to see them milking this.
I would seriously think people would grow tired of it after 8 different CoD games on the same console (360), but apparently not.
 
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89. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 20:43 Lorcin
 
Prez wrote on Nov 13, 2012, 11:07:
I'm very likely the only Avenged Sevenfold fan on these boards (I would bet the only metal fan in general) but I still thought I would post this video released today in conjunction with the game - it was pretty great.

Erm no, no your not. Going to see Stone Sour in <1 month with my wife, teenage daughter and her boyfried. Also got Download tickets for next year (Slipknot, Iron Maiden and Rammenstien headlining) for me, wife and eldest daughter - leaving her boyfriend behind that time, sharing tents is where I draw the line.

However about the video - Animation is BEYOND bad - that's like mid 90s shit.
 
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88. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 20:40 PHJF
 
The anger from non-COD people like myself comes because the outrageous financial success of these titles means more of this drivel gets shoveled out (because it's what people want, right?) and we get less of what we actually want to play as a result.

Ummmmm hello it's called MAINSTREAM MEDIA. WELCOME TO EARTH.
 
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Steam + PSN: PHJF
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87. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 20:40 jacobvandy
 
Holy god, that story was awful... At least they let you put a bullet in that long, inexplicably drawn-out MacGuffin's head at the end.  
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86. No subject Nov 13, 2012, 20:38 lollollol
 
1

This comment was edited on Aug 22, 2013, 11:13.
 
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85. No subject Nov 13, 2012, 20:38 lollollol
 
1

This comment was edited on Aug 22, 2013, 11:14.
 
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84. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 20:32 Quboid
 
Jow wrote on Nov 13, 2012, 19:41:
Just because you don't like Call of Duty doesn't mean those who do are wrong.

The anger from non-COD people like myself comes because the outrageous financial success of these titles means more of this drivel gets shoveled out (because it's what people want, right?) and we get less of what we actually want to play as a result.

I understand that. I would be a part of it (I don't particularly like CoD) but, well, it is what people want. Those millions of people buying this haven't been brainwashed into liking it, they actually do like it. If millions of people like CoD and only several thousands like Faster Than Light, then I think CoD and its ilk deserve their success, or at least aren't to blame for it.

It seems arrogant to assume my own taste is somehow superior and that publishers should disproportionately consider my opinions. Market forces won't create the perfect game for anyone, never mind everyone, but it will tend to treat people fairly. People have voted with their wallets and they've voted for CoD.
 
Avatar 10439
 
- Quboid
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83. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 20:21 Prez
 
Jow wrote on Nov 13, 2012, 19:41:
Just because you don't like Call of Duty doesn't mean those who do are wrong.

The anger from non-COD people like myself comes because the outrageous financial success of these titles means more of this drivel gets shoveled out (because it's what people want, right?) and we get less of what we actually want to play as a result.

That assumption seems a bit specious - it would seem doubtful to me that a monolithic publisher run by the kind of people Activision is run by would actually put out something PC gamers want in the absence of Call of Duty.
 
Avatar 17185
 
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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82. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 20:09 ASeven
 
born2expire wrote on Nov 13, 2012, 18:27:
Blah Blah Blah, COD's are all the same, and bring nothing new to the table, whah!!

You know what, so far (the short 2hrs I've spent with the MP so far) BO2 has been fantastic (we'll see in a few days when everyone has the drones and killstreak shit) BUT what other MULTIPLAYER game actually did it well this year? Yeah that's right, NOTHING!

Defending CoD9. Easily amused indeed.
 
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81. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 19:54 Prez
 
JM wrote on Nov 13, 2012, 16:27:
It's annoying as hell to have to scroll down for 4 minutes to read the comments...

Wow, talk about your 1st world problems. The level of incessant complaining on this thread has reached new heights. I can scroll that "wall" of text with one swipe of my mouse wheel.

I figured the "4 minutes" exaggeration would have been a clue I was being sarcastic. Guess not...

The level of incessant complaining about the incessant complaining has reached new heights.

This comment was edited on Nov 13, 2012, 20:09.
 
Avatar 17185
 
“The greatness of a nation and its moral progress can be judged by the way its animals are treated.”
- Mahatma Gandhi
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80. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 19:41 Jow
 
Just because you don't like Call of Duty doesn't mean those who do are wrong.

The anger from non-COD people like myself comes because the outrageous financial success of these titles means more of this drivel gets shoveled out (because it's what people want, right?) and we get less of what we actually want to play as a result.
 
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79. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 19:35 Shataan
 
I am still waiting for a decent fps to arrive. Without a doubt I can say from what I have seen of the MP... this title holds absolutely no interest. But the powers that be feel this is what the masses want. Ok fine.

Omnipotent gadgets/perks.... could care less. If this is the future of gaming, guess I am outta luck. ;p
 
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78. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 19:34 Quboid
 
Cutter wrote on Nov 13, 2012, 19:08:
born2expire wrote on Nov 13, 2012, 18:27:
Blah Blah Blah, COD's are all the same, and bring nothing new to the table, whah!!

You know what, so far (the short 2hrs I've spent with the MP so far) BO2 has been fantastic (we'll see in a few days when everyone has the drones and killstreak shit) BUT what other MULTIPLAYER game actually did it well this year? Yeah that's right, NOTHING!

Just because you're easily amused and have such low expectations doesn't mean the rest of us do.

Just because you don't like Call of Duty doesn't mean those who do are wrong.
 
Avatar 10439
 
- Quboid
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77. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 19:20 Jow
 
"groundbreaking"... "unprecedented thrill ride"... "biggest game launch of all time"... Right. I'm judging this one without having played it, based solely on the quality of the other CoD titles, but as a looooooong-time gamer reading the quotes above in this press release made me die a little inside.  
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76. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 19:11 born2expire
 
Cutter wrote on Nov 13, 2012, 19:08:
Just because you're easily amused and have such low expectations doesn't mean the rest of us do.

Seriously what good MP FPS came out in the last year? I can think of 1 other, CSGO, and its only so so and brings even less "new" to the table.

Don't get me wrong the last 2 IW COD have been god awful, but Treyarch always seem to do a good job.
 
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75. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 19:08 Cutter
 
born2expire wrote on Nov 13, 2012, 18:27:
Blah Blah Blah, COD's are all the same, and bring nothing new to the table, whah!!

You know what, so far (the short 2hrs I've spent with the MP so far) BO2 has been fantastic (we'll see in a few days when everyone has the drones and killstreak shit) BUT what other MULTIPLAYER game actually did it well this year? Yeah that's right, NOTHING!

Just because you're easily amused and have such low expectations doesn't mean the rest of us do.
 
Avatar 25394
 
"The South will boogie again!" - Disco Stu
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74. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 18:37 Asmo
 
Funny, I thought Treyarch were the mob that made the "good" CoD's?

Either which way, it's going for $89.99AUD on Steam (93 USD...) so it's a firm "pass" for me at this point. Particularly since I never bothered to complete the BlOps 1 campaign with it's linear NPC directed experience...

As for the series, if it appeals to people go nuts. I think between indie/KS and a few dev's fighting the trend of endless retreads that PC gaming is currently robust enough to survive if BlOps2 turns out to be as bad as most people think it is... ; )
 
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73. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 18:27 born2expire
 
Blah Blah Blah, COD's are all the same, and bring nothing new to the table, whah!!

You know what, so far (the short 2hrs I've spent with the MP so far) BO2 has been fantastic (we'll see in a few days when everyone has the drones and killstreak shit) BUT what other MULTIPLAYER game actually did it well this year? Yeah that's right, NOTHING!
 
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72. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 18:22 NegaDeath
 
Beamer wrote on Nov 13, 2012, 18:00:
So BLOPS2 has branching missions, with objective-failure changing the outcome rather than simply causing a fail state?

Sweet. We'll see how much of a change it makes, but sweet. Devs usually hate doing this because it means a good chunk of your content is only seen by a fraction of people, as few replay a game for different outcomes.

While its easy to make fun of them I do recognize that they've tried to shed some of the staleness of the series with this release. Moving the setting to the future, the changes you noted to the structure of the story mode, implementing more advanced PC features like DX11. Still not my cup of tea but at least they're trying to avoid what happened to the WW2 setting.
 
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71. Re: Ships Ahoy - Call of Duty: Black Ops II Nov 13, 2012, 18:19 Closed Betas
 
Quboid wrote on Nov 13, 2012, 17:39:
xXBatmanXx wrote on Nov 13, 2012, 17:34:
Each new game, less and less people on PC buy it.

Only 5 people on my friends list have Blops2.

BlOps2: 5
MW3: 30
BlOps: 66 (Probably cause of zombies)
WaW: 29
MW2: 54
MW: 45 (most probably have the retail disc pre-steam)
CoD2: 5 (most probably have the retail disc pre-steam)
CoD UO: 4 (most probably have the retail disc pre-steam)
CoD: 4 (most probably have the retail disc pre-steam)

Interesting....

The others have been for sale for much longer, and on sale from time to time. It would be surprising if Blops2 wasn't well behind, although I am a bit surprised it is that far behind.

you should have 5 less friends
 
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110 Replies. 6 pages. Viewing page 2.
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