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Molyneux's Curious PC Curiosity Explanation

Following the launch of the mobile versions of Curiosity, Rock, Paper, Shotgun has allowed their curiosity to get the best of them, and have inquired about the status of the PC edition of the first-person chiseler, since this was announced as a PC/Mac "experiment." Designer Peter Molyneux explains that the game is just too darned successful, so this may have been another of those cases where his enthusiasm has outstripped reality, as he tells them:

“We would love to do a PC version,” Molyneux told RPS, “but we are currently snowed under by the number of people using the Curiosity experiment (coming up to one million ) in a few days. This is pushing our servers to the limit. We are currently all surviving on less than three hours sleep a night. I guess if we could find a publisher who could take on the work of a PC version we could consider it.”

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1. Re: Molyneux's Curious PC Curiosity Explanation Nov 9, 2012, 21:32 The Half Elf
 
Why does everyone call it a game (You too Blue)?  
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"I've never seen a feature like this before. It warms your ass. It's wonderful" -Walter Bishop
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