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7. Re: Doom 3 BFG Oct 22, 2012, 09:02 Verno
 
It was a cash in due to Rage being a financial failure.  
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Playing: Dragon Age Inquisition, Far Cry 4, This War of Mine
Watching: The Walking Dead, The Fall, As Above So Below
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6. Re: etc. Oct 21, 2012, 22:36 NamecaF
 
Geez, the least they could have done was increase the resolution of the textures. They look like shit.  
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5. Re: etc. Oct 21, 2012, 22:23 Fantaz
 
Mordecai Walfish wrote on Oct 21, 2012, 14:28:
Literally the only thing BFG edition has going or it, IMO, is Oculus Rift support.

The added motion blur looks horrible and I dont see how experts at crafting 3d engines would allow such a detriment to their visuals be enabled by default.

I hate motion blur in all games... have to find a way to disable. It looks pretty bad in the video. WTF ID Software?
 
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4. Re: etc. Oct 21, 2012, 17:46 Mordecai Walfish
 
^Drag0n^ wrote on Oct 21, 2012, 15:21:
All I see that is noticeable is the adding the shoulder light and "lost levels" content. No textures appear to be redone.

It looked as if the npc's textures were worked on, but nothing else.
 
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3. Re: etc. Oct 21, 2012, 17:01 eRe4s3r
 
Also FOV is fucked up, so you need to console it back to normal.  
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2. Re: etc. Oct 21, 2012, 15:21 ^Drag0n^
 
All I see that is noticeable is the adding the shoulder light and "lost levels" content. No textures appear to be redone.  
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"Never start a fight, but always finish it."
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1. Re: etc. Oct 21, 2012, 14:28 Mordecai Walfish
 
Literally the only thing BFG edition has going or it, IMO, is Oculus Rift support.

The added motion blur looks horrible and I dont see how experts at crafting 3d engines would allow such a detriment to their visuals be enabled by default.
 
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