17 Replies. 1 pages. Viewing page 1.
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| 17. |
Re: Bootcamp only real answer |
Oct 20, 2012, 20:03 |
Ant |
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BobBob wrote on Oct 19, 2012, 11:02: If Windows 8 is the future, Linux gaming is the answer. Um, no. Windows 7. |
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| 16. |
Re: Bootcamp only real answer |
Oct 19, 2012, 11:02 |
BobBob |
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| If Windows 8 is the future, Linux gaming is the answer. |
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| 15. |
Re: Bootcamp only real answer |
Oct 19, 2012, 05:06 |
Optimaximal |
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WaltC wrote on Oct 19, 2012, 01:37: Blah Blah Blah Your post is at best misguided, at worst downright wrong.
Bootcamp is *not* the solution to Mac gaming - Bootcamp is sidestepping the problem entirely for convenience and/or laziness. Mac gaming is the solution to Mac gaming.
Developers need to break out of the confines of writing exclusively for Microsoft's APIs and embrace proper cross platform programming. Heck, they're already doing it when writing console games for the PS3 (which uses variants of OpenGL/AL).
Valve & Blizzard are spending huge amounts of time getting their products working in Linux, which is often resulting in massive performance improvements over the DirectX builds and has led to them questioning and investigating how much more they can actually get out of DirectX.
Heck, the aforementioned Blizzard work exclusively in OpenGL because it allows easy cross-platform production, whilst iD Software work exclusively in OpenGL because of the greater freedom it offers in building their mental engines. UE3 also supports OpenGL natively. Then you have cross-platform engines & languages like Unity & WebGL which basically make the whole notion of a 'platform' irrelevant.
The only reason that no effort is given to anything but porting the games these days is laziness and/or budgetary limitations, but then again, if you looked in the Mac App Store, there are hundreds of previously DirectX games that have been converted because it's suddenly become viable.
Also, Bootcamp is *not* free, as you need to buy the associated Windows license to use it. |
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| 14. |
Re: GOG.com Adds OS X Games |
Oct 19, 2012, 04:03 |
Mordecai Walfish |
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I thought the ad was well done. It took a poke at Apple's "this changes everything" mentality while bringing good games to users of that platform.
Even though I'm not an apple user, this is good news for gamers that are. |
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| Playing: MechWarrior Online, Natural Selection 2, PlanetSide 2, NFS: Hot Pursuit, Torchlight 2, Sine Mora, GTAIV, River City Ransom(NES), Final Fantasy IV Complete(PSP), Patapon 2(PSP), Dariusburst(PSP) |
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| 13. |
Re: GOG.com Adds OS X Games |
Oct 19, 2012, 03:55 |
jacobvandy |
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| Except if you want the good games you have to pay at least $35 for the whole catalog... I prefer their build-a-bundle deals. |
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| 12. |
Re: GOG.com Adds OS X Games |
Oct 19, 2012, 02:13 |
Xil |
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| 11. |
Bootcamp only real answer |
Oct 19, 2012, 01:37 |
WaltC |
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Such a strange announcement, although I imagine a very inexpensive one to make from their perspective. If it doesn't pan out, it's little ventured and little gained or lost for Gog. The OS X games are OpenGL ports of D3d Windows games, often published six-months to three years after the original Windows D3d game titles ship. Even the handful of new games that are Win7 & OS X simultaneous shipments ROOB are still OS X ports of the Windows D3d authentic games. With the highest-quality OS X ports there will still be stuff missing from the original Windows games--still be inferior ports, as a result. And as the rule, not the exception.
Seems like a brain-dead announcement from Gog (or Steam, for that matter.) What makes sense--a truckload of solid, common sense, though, is for Gog to produce, if necessary, OS X-oriented "tutorials" to bring Mac owners up-to-speed on the marvelous Bootcamp software Apple includes free of charge inside OS X! With Bootcamp--the Mac game player is forced to accept no compromises, no second-best code and configurations! Bootcamp is not an emulator, and it simply automates and dumbs-down the Windows installation process for the n00bish OS X game player who--let's face it--is a n00b in every sense of the word else he'd have passed up a Mac long ago. (We were all n00bs once, and those of us who lived and learned did so because we listened to the advice of our much more knowledgeable peers.)
Be that as it may--the Mac *is* a PC and so it will natively support Windows & OS X in a dual-boot configuration which allows the Mac user to get the most out of both OS X & Windows. With Bootcamp, all of the major and minor D3d Windows games are available *now* & *today*--no waiting on OpenGL ports that may never come! No waiting and nail-biting and hand-wringing and incessant, cry-baby complaining! Mac users need to take the bull by the horns and use their Mac just like the x86, 100% IBM-PC compatible clone it is!
Going the native Windows route and using Bootcamp is so obviously the *preferred* method of running Windows games on today's x86 Mac PCs, that I really wonder at the motive of those who would even suggest that Mac owners take the passive approach and simply wait and beg and cry for OS X OpenGL ports of Windows' x86 D3d 3d games!
Waiting on OS X games to port over is a waste of time. Booting your Mac via Windows *natively* (NO software emulation of any kind!) is the way to go for the kind of instant gratification most game players want! The game ships today for Windows and it's a blockbuster! I want the game now and I have a Mac. I don't want to wait. Simple.
Run Bootcamp now and have it all now!
To passively wait and hope for an inferior OpenGL port *in the months/years* ahead is to go the OS X route. That sucks, frankly. Very bad, bad, bad advice.
Bottom line: you have a modern Mac and you love PC games and you want to play them in their original forms *when they ship*! Aside from Bootcamp you have only one more option! Sell your Mac, buy or build a decent Windows clone, and run your games & your productivity software now. Immediately.
Basically put: if you buy a Mac based on the hyperbole you've heard about "Macs and games" you are being fleeced and suckered. Either buy your Mac and go 100% Bootcamp and run your Windows games natively on your Mac--or else don't buy a Mac at all and save yourself enormous problems and frustrations as time moves on.
"PC Games" and "OS X" are an oxymoron. "PC Games" and "a Mac" is a marriage made in heaven. The key is Bootcamp/Windows. The kicker is that Apple provides Bootcamp free for all Mac users--but stupidly, stubbornly enough, they'd rather wait on pie-in-the-sky, inferior, OpenGL ports of the games they want to play, while just hoping against hope that one day there *will be* such a port of their favorites game available for OS X.
Again--problem is not the Mac--it's OS X. And yet OS X includes Bootcamp so that no Mac owner need stand around with his hands in his pocket whining for the day when his favorite Windows game gets ported to OS X--if ever!
Bottom line: if you buy a Mac to begin with then don't forget that your Mac is as much a Windows box as it is an OS X box--but you cannot get the benefits from the Windows software the Mac will run natively under Windows if you don't install and run Windows on your Mac!
Can it be any simpler? I cannot see how. Good luck!
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| It is well known that I do not make mistakes--so if you should happen across a mistake in anything I have written, be assured that I did not write it! |
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| 10. |
Re: GOG.com Adds OS X Games |
Oct 19, 2012, 00:50 |
DangerDog |
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| crickets chirping |
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| 9. |
Re: GOG.com Adds OS X Games |
Oct 19, 2012, 00:39 |
Creston |
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So this was their big announcement?
Well, woot, I guess? Good for GOG. They might sell 20 extra games a week now.
Creston |
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| 8. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 23:49 |
netnerd85 |
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Riker wrote on Oct 18, 2012, 22:30: I'm not a Mac user, but I'm happy on behalf of my Mac brethren.
P.S. Theme Hospital is awesome. Brethren? they are misguided pawns! they need to see the PC light.
And yes, Theme Hospital is awesome.
Roller Coaster Tycoon is too, indeed, awesome. They need that one. |
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| 7. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 23:16 |
SirKnight |
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Julio wrote on Oct 18, 2012, 19:45: Pretty useless announcement. Nothing to see here. Pretty useless comment. Nothing to see here.
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| 6. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 22:30 |
Riker |
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I'm not a Mac user, but I'm happy on behalf of my Mac brethren.
P.S. Theme Hospital is awesome. |
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| 5. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 21:56 |
nin |
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ochentay4 wrote on Oct 18, 2012, 21:20:
Julio wrote on Oct 18, 2012, 19:45: Pretty useless announcement. Nothing to see here. Useless? I do not own any Apple products, but if I did, I would be VERY happy as I own A LOT of GOG games and having an instant collection of old games on Mac is simply awesome. Agreed. |
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 4. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 21:20 |
ochentay4 |
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Julio wrote on Oct 18, 2012, 19:45: Pretty useless announcement. Nothing to see here. Useless? I do not own any Apple products, but if I did, I would be VERY happy as I own A LOT of GOG games and having an instant collection of old games on Mac is simply awesome. |
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| 3. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 20:24 |
Reactor |
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| I liked the announcement. I have a Mac and a PC. It's nice to know if I go travelling with the Mac there's something I can play. |
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| 2. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 20:23 |
Jivaro |
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| Variety is never a bad thing. |
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| 1. |
Re: GOG.com Adds OS X Games |
Oct 18, 2012, 19:45 |
Julio |
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| Pretty useless announcement. Nothing to see here. |
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17 Replies. 1 pages. Viewing page 1.
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