Developer Novacore had to fine for bancruptcy this week. We assume there will be no further development of patches for Legends of Pegasus but cannot make any statements on the state of the bancruptcy.
It is also legally not possible for us to just hand out the source code of the game for further community development as the code also includes software that is not open source.
This situation is very unsatisfactory, for us but of course especially for you. But it is all we can say for now.
bhcompy wrote on Oct 7, 2012, 18:10:There's a difference between being community supported (not uncommon), and getting the source code (very rare). I'm fairly sure that that game didn't have its source code released.Dev wrote on Oct 6, 2012, 14:25:jdreyer wrote on Oct 6, 2012, 14:07:Read above, they answered that question.
Also, now that they're dead, I wonder if they'll release the source and let the modding community clean it up.
Also, have you ever known that to happen? A failed studio releasing source? All the source releasing stuff I can think of were from studios that still existed, such as id releasing source for older games.
Vampire the Masquerade Bloodlines/Troika Games.. been community supported basically for 7 years
Dev wrote on Oct 6, 2012, 14:25:jdreyer wrote on Oct 6, 2012, 14:07:Read above, they answered that question.
Also, now that they're dead, I wonder if they'll release the source and let the modding community clean it up.
Also, have you ever known that to happen? A failed studio releasing source? All the source releasing stuff I can think of were from studios that still existed, such as id releasing source for older games.
Bhruic wrote on Oct 7, 2012, 09:55:We might if copyright was a sane amount of time.
I wish franchises were automatically released into the public domain after a certain number of years without a new release.
Smellfinger wrote on Oct 7, 2012, 11:21:I think many (if not most) dev studios are like that. One release away from bankruptcy. Basically living paycheck to paycheck.
So they bilked people out of $50 knowing full well that bankruptcy was on the table?
LC wrote on Oct 7, 2012, 09:42:
I'm sad that another publisher put an unfinished game on the market with the "patches will fix it" attitude.
eRe4s3r wrote on Oct 6, 2012, 23:02:
Same here, but so far I haven't played any 4x game since MOO3 that grabbed me for any period of time.. it's really sad.
eRe4s3r wrote on Oct 6, 2012, 23:02:
Same here, but so far I haven't played any 4x game since MOO3 that grabbed me for any period of time.. it's really sad.
Creston wrote on Oct 6, 2012, 19:49:mag wrote on Oct 6, 2012, 16:59:Creston wrote on Oct 6, 2012, 16:43:
We, as gamers, really need to stop supporting devs/publishers that just release shit that is broken.
Because then this (can) happen, and you're left with a broken game.
Creston
Except that this actually happened because gamers did not support the devs that released a broken game. It was universally panned, and no one bought it. So they went bankrupt.
So the answer is to buy MORE broken games? Yeah, no. This got TERRIBLE word of mouth when it was released basically as a non-functional product. If devs can't deliver something that works, they deserve to go bunk.
Creston
Prez wrote on Oct 6, 2012, 20:54:
Not knowing anything about coding or programming, I'm surprised developers imbed licensed software in their game's source code. I figured that would be separate.