More Project Eternity Stretch Goals

Obsidian Community Forum and the Project Eternity Kickstarter Page outline more stretch goals for this upcoming RPG. With the project at over 200% of its $1.1 million goal, they haul out the big guns to start attracting serious money, offering exclusive in-game pets for $50 backers, a hardcover book for $250 backers, and adding players names to the game for $500. They also announce more details on their mega-dungeon goals and offer expanded answers to questions from reddit about the game's combat system. Thanks nin.
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Re: More Project Eternity Stretch Goals
Oct 7, 2012, 09:19
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Re: More Project Eternity Stretch Goals Oct 7, 2012, 09:19
Oct 7, 2012, 09:19
 
Zanderat1 wrote on Oct 7, 2012, 09:11:
Agree with what everyone said. Obsidian makes their money one way or the other. I guess my point was that even though the KS is a success, if the game fails to sell once it is released for real, then it will still be perceived as a failure by the non-hardcore RPG crowd.

KS games aren't meant to be CoD. They don't expect a billion in sales. They don't expect everyone to buy it much less want it. What they do get is the chance to make a game they want to make for like-minded people and keep themselves gainfully employed for a year or two in the process. That's pretty sweet.
"The horse I bet on was so slow, the jockey kept a diary of the trip." - Henny Youngman
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   Re: More Project Eternity Stretch Goals
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