I love how it's coming full circle. Back in the c64 days its was just one or two guys making all our games, 'companies' being nothing more than a larger indie, not all but most.
Then big money comes in changes the industry, sometimes for the better, sometimes not, mainly advances in the engine and multiplayer departments.
And now a major resurgence of indies, where gameplay is all that matters and assets aren't as important as they can be bought/leased.
Loving it, glad to see companies like Blizzard squirm a bit - get too big for your britches and the little guy wears em.
Yours truly,
Axis