Project Eternity aims to recapture the magic, imagination, depth, and nostalgia of classic RPGs that we enjoyed making - and playing. At Obsidian, we have the people responsible for many of those classic games and we want to bring those games back… and that’s why we’re here - we need your help to make it a reality!
Project Eternity will take the central hero, memorable companions and the epic exploration of Baldur’s Gate, add in the fun, intense combat and dungeon diving of Icewind Dale, and tie it all together with the emotional writing and mature thematic exploration of Planescape: Torment.
Combat uses a tactical real-time with pause system - positioning your party and coordinating attacks and abilities is one of the keys to success. The world map is dotted with unique locations and wilderness ripe for exploration and questing. You’ll create your own character and collect companions along the way – taking him or her not just through this story, but, with your continued support, through future adventures. You will engage in dialogues that are deep, and offer many choices to determine the fate of you and your party. …and you'll experience a story that explores mature themes and presents you with complex, difficult choices to shape how your story plays out.
We are excited at this chance to create something new, yet reminiscent of those great games and we want you to be a part of it as well.
Stanly Manly wrote on Sep 14, 2012, 16:44:You know if they don't fuck it up. And with the Xcom remake, along with Chris Roberts coming out of retirement to make games again. Someone else in the Xcom thread already said it. Could this be the coming of the new golden age of PC gaming?
My first time doing Kickstarter. I am very wary of the concept overall, but my reasons behind taking the plunge for this particular game are as follows:
I believe it sends a message that there are still enough of us "old school" gamers out there to warrant attention from the rest of the industry. We want deep and rich games, brimming with character interaction, backstories, and plot twists. We value compelling gameplay over high budget voice acting and system destroying graphics.
In short, I am putting my money where my mouth is. Please don't fuck it up, Obsidian.