Jivaro wrote on Sep 13, 2012, 19:24:
To me, we are all a bunch of Swiss Army knives. The trick to the game is to use the right tool for the job. I think that is really part of the fun, and I am really glad I didn't spend a bunch of time in beta or watching gameplay videos because discovering that stuff is really making the leveling process a lot of fun.
I also notice people playing better at higher levels, it's certainly a requirement for tougher events and dungeons. There are a multitude of nuances for each profession that I think people are only slowing becoming aware of, which is true of most MMOs and games. "The right tool for the job" is an excellent way of putting it, as it's quite possible to get all slot skills unlocked and relatively general trait abilities (as you can switch the majors at will). I reiterate that I feel this process needs to be a little more transparent/facilitated, but it is there.