However you wanna justify it, this community (almost in particular) has a knick for acting particularily hostile toward others in that typicall smart-ass demeanor that would embarace the most ambitious asshole. Some people, like myself, react to that. And, debateable, perhaps not in the most efficient manner.
You didn't do that, but those who did are generally the fanboy types that can't handle their perfect game being critisized.
The point was that you, like many others, portrayed snother feature as if its so awesome. I also called you on it that the skidding and the falling don't look natural at all.
What kinda gets me, all in all, is the lack of honest objectivity I experience from people when they talk about the overhyped GW2.
Quinn wrote on Sep 10, 2012, 15:47:
Actually, Verno, the touches you mentioned are in WoW so it's nothing new for an MMO. I also think your skidding/falling example is weird because those 2 things haven't felt so unnatural in a long, long time.
Those who say the game is gorgeous either aren't used to anything or are fooling themselves.
Do know that I was mostly referring to the part where the characters somehow feel more detached from the environment.
Sepharo wrote on Sep 10, 2012, 11:15:
But you don't agree with yourself...It's graphics are even uglier than the almost 8 years old World of Warcraft graphicsAlthough GW2's graphics certainly aren't worse than WoW's
You made a troll post, everyone called you on it, and then you made a much more tempered and rational reply decrying how mean we all are.
It's graphics are even uglier than the almost 8 years old World of Warcraft graphics
Although GW2's graphics certainly aren't worse than WoW's
You realize that you're the same person as post #7 don't you?
Quinn wrote on Sep 9, 2012, 15:06:
I'm surprised how Eldaron Imotholyn managed to reply for me. You basically replied how I would have.
It's sad how people in this community can insult others by calling them idiots, and actually get backed up by the majority. It is very, very telling.
The point made earlier about most MMO's not giving proper feedback (like critical hits) is on the mark. Sure, the critical hit numbers are displayed with a splash of paint, but it simply not as obvious as in WoW. This is coming from a person who now has experienced both games. WoW gives besides visual feedback also auditive feedback.
Although GW2's graphics certainly aren't worse than WoW's, they are less... what? consistent? Characters have more of a... gloom than the environment, for example, detaching them -- if only mildly so -- from the envirpnment. The graphics aren't stunning, and absolutely not "gorgeous" in my opinion. Especially not for this day. Granted, I haven't experienced the game too far past the human areas.
I'll hold the rest of my breath a little longer. I enjoy the game for certain, but the hype and most of the reviews leave me once again cursing the fact I relied on those very, very unreliable sources. As mentioned before, some aspects of the media -- especially those from the developers themselves -- misrepresented the game's features to an extend I would indeed go as far as to call them lies.
HorrorScope wrote on Sep 8, 2012, 20:26:
So with a game you have to alt-tab and copy/paste the data in? That isn't really as slick as I would like. There are apps that embed into your browser that will autofil your unique user/password in by site, those are cool. But again it's not as slick with a game client, unless I'm missing something.
Is there a known password application that can autofill games? Or am I missing it with KeePass, I watched a couple tutorials, very basic. In some ways I could create a spreadsheet and just put each game and create a crazy password myself.
Reikon wrote on Sep 8, 2012, 17:01:
I use KeePass, which has an option to automatically enter your credentials, including a method that combines simulated keypresses and pasting, which is supposed to defeat keyloggers.
Reikon wrote on Sep 8, 2012, 17:01:
I use KeePass, which has an option to automatically enter your credentials, including a method that combines simulated keypresses and pasting, which is supposed to defeat keyloggers.