54 Replies. 3 pages. Viewing page 1.
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| 54. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 9, 2012, 00:46 |
Matshock |
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Yes, thanks dj- I like the sound of classic/ironman to start with.
Construction Yard-
At a minimum I would have stacked up my squad behind that building that the sectoids were hiding in then breached and swept across the map laterally- that's not even a great strategy, it's just what the geometry of the map dictates.
If I were feeling frisky I would have left my sniper at the entrance for a possible flank against a reacting opfor.
I sure as hell would not run right up the center.
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| 53. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 8, 2012, 23:07 |
Paranoid Jack |
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Damn, I was on the fence and thinking about holding off on this purchase... but after ten minutes of gameplay I was sold on the pre-order.
I agree- hopefully the game gets harder/bigger in the last half. According to them it was being played on normal with an option to make it harder by going hard core. I love that option. Since death is permanent it makes it so much more painful losing a trained soldier.
Going to look for that PAX panel video and/or audio right now.
edit: Thanks dj LiTh, stolen thunder duly noted.
This comment was edited on Sep 8, 2012, 23:15. |
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| 52. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 8, 2012, 22:56 |
dj LiTh |
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Matshock wrote on Sep 8, 2012, 21:03:
Yifes wrote on Sep 8, 2012, 19:12: Good video. The only thing I don't like is the small map and squad sizes. Now you can't bring a skyranger full of rookie cannon fodder with you I agree- hopefully the game gets harder/bigger in the last half.
That dev team was making massive mistakes and still winning. They should have been cut to ribbons in a crossfire in that construction yard- the enemy AI is very uncoordinated.
They had it on 'normal' difficulty. In a different video they play it on 'Impossible' Difficulty and get desimated pretty handedly as they should. Apparently there's Easy->Normal->Classic->Impossible difficulties so far, as well as Iron man mode :), they go onto say that noone has beaten the game so far on Ironman/Impossible mode yet (just a matter of time of course but still good to know) |
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| 51. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 8, 2012, 21:03 |
Matshock |
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Yifes wrote on Sep 8, 2012, 19:12: Good video. The only thing I don't like is the small map and squad sizes. Now you can't bring a skyranger full of rookie cannon fodder with you I agree- hopefully the game gets harder/bigger in the last half.
That dev team was making massive mistakes and still winning. They should have been cut to ribbons in a crossfire in that construction yard- the enemy AI is very uncoordinated.
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| 50. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 8, 2012, 19:12 |
Yifes |
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Dev wrote on Sep 7, 2012, 23:07:
Prez wrote on Sep 7, 2012, 13:45: I'm on a very slow network right now so I can't watch the Steam videos at the moment, but I have to say that the batch of screenshots there are quite disheartening - I'm not getting a classic Xcom vibe at all. Hopefully it's just a case of the screens being picked more for their visual punch than their representation of the actual gameplay. Prez: Check out that hour long gameplay video they released recently. (skip around if you dont want to watch the whole thing). I was pleasantly surprised by how fun it looks. While it does change the formula a bit, I think they've captured a lot of what made xcom good stuff. http://www.youtube.com/watch?v=1VP4YmExQAE
Xenonauts looks like a more faithful remake, but this one looks like it will be more fun IMHO. Good video. The only thing I don't like is the small map and squad sizes. Now you can't bring a skyranger full of rookie cannon fodder with you |
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| 49. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 8, 2012, 08:35 |
J |
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I also noticed a multiplayer button in that video...
edit: multiplayer video
This comment was edited on Sep 8, 2012, 08:47. |
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| 48. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 8, 2012, 08:23 |
J |
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Dev wrote on Sep 7, 2012, 23:07:
Prez wrote on Sep 7, 2012, 13:45: I'm on a very slow network right now so I can't watch the Steam videos at the moment, but I have to say that the batch of screenshots there are quite disheartening - I'm not getting a classic Xcom vibe at all. Hopefully it's just a case of the screens being picked more for their visual punch than their representation of the actual gameplay. Prez: Check out that hour long gameplay video they released recently. (skip around if you dont want to watch the whole thing). I was pleasantly surprised by how fun it looks. While it does change the formula a bit, I think they've captured a lot of what made xcom good stuff. http://www.youtube.com/watch?v=1VP4YmExQAE
Xenonauts looks like a more faithful remake, but this one looks like it will be more fun IMHO. Good video. Looks like I'm sold on pre-ordering |
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| 47. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 23:10 |
Dev |
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Prez wrote on Sep 7, 2012, 23:09: Haha I got my post out one minute before yours, but yeah, I watched that video and it helped lessen my worries about the game. It looks pretty good. Ninjad! And by the guy I was responding to. Embarrassing
Edit: Speaking of xenonauts I think they are taking paypal pre-orders again now that the kickstarter is over. As I recall they are charging around $20.
This comment was edited on Sep 7, 2012, 23:23. |
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| 46. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 23:09 |
Prez |
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Haha I got my post out one minute before yours, but yeah, I watched that video and it helped lessen my worries about the game. It looks pretty good. |
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| 45. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 23:07 |
Dev |
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Prez wrote on Sep 7, 2012, 13:45: I'm on a very slow network right now so I can't watch the Steam videos at the moment, but I have to say that the batch of screenshots there are quite disheartening - I'm not getting a classic Xcom vibe at all. Hopefully it's just a case of the screens being picked more for their visual punch than their representation of the actual gameplay. Prez: Check out that hour long gameplay video they released recently. (skip around if you dont want to watch the whole thing). I was pleasantly surprised by how fun it looks. While it does change the formula a bit, I think they've captured a lot of what made xcom good stuff. http://www.youtube.com/watch?v=1VP4YmExQAE
Xenonauts looks like a more faithful remake, but this one looks like it will be more fun IMHO. |
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| 44. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 23:06 |
Prez |
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I think Paranoid Jack nailed it.
Also, I have been able to watch the various videos and my fears have been allayed somewhat about XCOM. Since someone mentioned Xenonauts though I have to say I'm actually more interested in it than XCOM. Given that Firaxis is behind this "re-imagining " (I'm really starting to dislike that term) it's at least worth keeping an eye on. |
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| 43. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 21:57 |
dj LiTh |
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Paranoid Jack wrote on Sep 7, 2012, 21:37: I own and have messed around with all the old games but unfortunately never had a chance to play them all when they were in their prime. I doubt they will ever be able to recreate or recapture what was so special about most of the old games we loved simple because the technology has moved so far beyond the standards of old. Back then you had to use your imagination more. Today's games do much more of that for you with their shiny imaging.
Not saying you can't use DOSBox or whatever to have a good time playing old games. I do it myself from time to time. And occasionally I have an awesome time too. Its just never the same. You can't turn back time and you can't put the genie back in the bottle. At least I've never had the same satisfaction when I do dig out an oldie and play it now while comparing the experience to my memories of the first time. It is in part due to the so called rose colored glasses effect. Its just hard to go back once you've played so many games with flashy modern graphics.
I think the last TBS I loved warts and all was Silent Storm. After playing it through almost three times Sentinels came out and I played it through but I was less satisfied since they didn't really expand on the original.
That said... I like what I've seen with this remake or re-imaging to be more precise. I will most likely purchase this before the release. Wishing there were a demo out. I plan on watching the let's play type videos a bit later. Still at this time the only thing I can think about is GW2 and/or DayZ. Well said! I agree that when i was younger and the graphics not quite as pretty, that my imagination kicked into high gear leaving inflated results.
HOWEVER XCOM is one of those games that when i replay my imagination (being in my mid 30's) still kicks into gear and lets me run wild. What i'm so excited about this 'Reimagination' as others like to call it is that its not some cookie cutter Xcom copy (Xenonauts), why would i want to play that when i can play the original that has so much more built in memories?
This new XCOM game looks different, but i'm betting that the most important thing remains similar, gameplay. Other aspects such as the more cinematic approach is actually what excites me believe it or not. Older you get less your imagination kicks in, this is where i'm betting (really really hoping) that firaxis will come through.
The other idea's such as the Ant farm style base building as me absolutely giddy with antisipation! I'm so happy that this isnt a carbon copy, but expanded upon in meaningful ways. I couldnt of picked a better turn based strategy company to do an Xcom 'reimagination' if i tried. I have really high hopes for this one. If it indeed bombs its Prozac/Zoloft cocktails for about half a decade for me |
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| 42. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 21:37 |
Paranoid Jack |
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I own and have messed around with all the old games but unfortunately never had a chance to play them all when they were in their prime. I doubt they will ever be able to recreate or recapture what was so special about most of the old games we loved simple because the technology has moved so far beyond the standards of old. Back then you had to use your imagination more. Today's games do much more of that for you with their shiny imaging.
Not saying you can't use DOSBox or whatever to have a good time playing old games. I do it myself from time to time. And occasionally I have an awesome time too. Its just never the same. You can't turn back time and you can't put the genie back in the bottle. At least I've never had the same satisfaction when I do dig out an oldie and play it now while comparing the experience to my memories of the first time. It is in part due to the so called rose colored glasses effect. Its just hard to go back once you've played so many games with flashy modern graphics.
I think the last TBS I loved warts and all was Silent Storm. After playing it through almost three times Sentinels came out and I played it through but I was less satisfied since they didn't really expand on the original.
That said... I like what I've seen with this remake or re-imaging to be more precise. I will most likely purchase this before the release. Wishing there were a demo out. I plan on watching the let's play type videos a bit later. Still at this time the only thing I can think about is GW2 and/or DayZ. |
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| 41. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 20:07 |
ASeven |
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| I funded Xenonauts kickstarter and I have to say it is the old Xcom as we want it and it even improves on it in some areas. The Cold War setting is also a good fit as well. Like others here I am not getting the Xcom vibe from this remake. I'll wait for reviews from the community before I take the plunge on this one. |
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| 40. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 19:18 |
space captain |
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| oh look, the spokesman for the entire world has arrived! |
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| 39. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 18:54 |
Cutter |
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Demo, reviews and sale all required for this title. |
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| "Are you crazy? Is that your problem?" - Jack Burton |
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| 38. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 17:50 |
Julio |
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I dislike preorder bonus schemes, just like I hate DLC instead of full expansion packs.
Pass. |
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| 37. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 17:03 |
jdreyer |
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Creston wrote on Sep 7, 2012, 15:30:
Prez wrote on Sep 7, 2012, 13:45: I'm on a very slow network right now so I can't watch the Steam videos at the moment, but I have to say that the batch of screenshots there are quite disheartening - I'm not getting a classic Xcom vibe at all. Hopefully it's just a case of the screens being picked more for their visual punch than their representation of the actual gameplay. It's a reimagining of Xcom, not an actual remake. For the remake, you need to look at Xenonauts.
Creston Yeah, Xenonauts has the gameplay down, but the style is so blah. |
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| Man is equally incapable of seeing the nothingness from which he emerges and the infinity in which he is engulfed. |
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| 36. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 16:17 |
Sleeeeepy |
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Qbex . wrote on Sep 7, 2012, 10:36: even better use : GMG25-1BW0K-K1A3G for 25% off that Thanks for this, worked great. I think we might miss out on the potential free civ5 by doing it this way, but I already got that anyway and so do most people I know. |
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| 35. |
Re: XCOM: Enemy Unknown Preorders; System Specs |
Sep 7, 2012, 16:09 |
Eirikrautha |
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Must buy NOW!
Very little has scratched the turn-based-tactical itch lately... |
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54 Replies. 3 pages. Viewing page 1.
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