29 Replies. 2 pages. Viewing page 2.
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| 9. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 12:35 |
Silicon Avatar |
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Few tiny indies are going to fork out a hundred bucks just to enter a popularity lottery in hopes that maybe their game will be sold on Steam.
If you are an obscure indie author you might as well throw your hundred in the trash can for all the chance you will have.
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| 8. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 12:29 |
Dev |
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As I had predicted, unless valve got it together, this was heading towards being useless. Glad to see they did something about it. Valve has always had such great ideas but generally isn't all that great at implementing them (at least not the first iteration).
I'm also impressed they found a solution so fast that didn't involve more boring work for them (like approving the listings). I wonder if it was the new economist over there who suggested this
Verno wrote on Sep 5, 2012, 11:12:
nin wrote on Sep 5, 2012, 10:59: I agree with that, somewhat. What happens when they give $100, but then their game doesn't get enough likes? They're out $100, and don't have much to show for it...
Uhh, nothing? $100 for a chance to get your game on Steam is a bargain. If you could just get refunded afterward it would defeat the purpose - barrier of entry for trolling/fraud. How would it defeat the purpose? A refund after a year or whatever would be taking it out of the troll's pockets for that long, and if it was a fraud project, then it would get reported and they wouldn't get it back at all.
This comment was edited on Sep 5, 2012, 12:42. |
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| 7. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 12:17 |
Frijoles |
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I tried out the new listing features this morning. I like it a lot more. It doesn't tell me there are 700+ to review, it just gives me a small list of 10. And you can set which type of games you'd like to review. After you do 10, you can queue up more if you like. They've also added some text to the thumbs-down to indicate "would you buy this on steam". Makes it easier for me to say no.
And very happy with the fee. There was so much crap it wasn't worth looking at. Now we can hopefully stick to real games. |
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| 6. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 12:10 |
Ray Marden |
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$100.00 seems a little high for only a listing, but should be a non-issue for any developer that hast put some work and time into making a decent product.
If you need money to even get started, go to Kickstarter.
Otherwise, the system was deeply flawed. I tried it out last week and there were ~700 items to look at. On top of that, 80% of the items I looked at were either jokes or were so early on that they lacked any screenshots, artwork, or even a video. Amazingly, every single person promises a fantastic game... Thinking people had the wrong idea bout Greenlight, Ray |
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| 5. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 11:53 |
jimnms |
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Hyatus wrote on Sep 5, 2012, 10:50: Why not just use the $100 as a placeholder or security deposit? After six months/one year/cancellation, the developer gets their money back.
In the meantime, they can use the interest in the account for their coffee fund.
This seems a little ridiculous. Wow, seriously? I think donating the money to a charity that provides a little joy and happiness to terminally ill kids is a much better use of the money than a snack fund for Gabe. Any indie dev can easily raise $100 to get their game listed on Steam Greenlight. |
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| 4. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 11:12 |
Verno |
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nin wrote on Sep 5, 2012, 10:59: I agree with that, somewhat. What happens when they give $100, but then their game doesn't get enough likes? They're out $100, and don't have much to show for it...
Uhh, nothing? $100 for a chance to get your game on Steam is a bargain. If you could just get refunded afterward it would defeat the purpose - barrier of entry for trolling/fraud. |
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Playing: Faster Than Light, Tales of Graces F, Fire Emblem 3DS Watching: Ghost in the Shell, Hannibal, Oblivion |
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| 3. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 11:08 |
Creston |
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nin wrote on Sep 5, 2012, 10:59: I agree with that, somewhat. What happens when they give $100, but then their game doesn't get enough likes? They're out $100, and don't have much to show for it...
Yeah, them's the breaks, I think. Valve tried to do it for free, and then the asswipes that make up 99% of the Internet had to fuck it up for everyone else again. SO MUCH LULZ!
There should be a behavioral gate to even get ON the internet. It'd be so much quieter and better.
Creston |
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| 2. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 10:59 |
nin |
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I agree with that, somewhat. What happens when they give $100, but then their game doesn't get enough likes? They're out $100, and don't have much to show for it...
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RollinThundr Apr 17, 2013, 12:25: Eh really tossing stuff like that in there only to get your panties all bunched up. If you really want to call that trolling sure.
Mr. Tact Apr 17, 2013, 12:33: Pretty sure that's the definition of trolling... |
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| 1. |
Re: Steam Greenlight Adding Listing Fee |
Sep 5, 2012, 10:50 |
Hyatus |
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Why not just use the $100 as a placeholder or security deposit? After six months/one year/cancellation, the developer gets their money back.
In the meantime, they can use the interest in the account for their coffee fund.
This seems a little ridiculous. |
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29 Replies. 2 pages. Viewing page 2.
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