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More on Valve's Hardware Plans

A listing for an Industrial Designer position on the Valve Corporation Job Postings Page has a very interesting description that expresses Valve's frustration with the progress of hardware development and offers more on their plans to address this (thanks Computer and Video Games). Here's word:

Valve is traditionally a software company. Open platforms like the PC and Mac are important to us, as they enable us and our partners to have a robust and direct relationship with customers. We’re frustrated by the lack of innovation in the computer hardware space though, so we’re jumping in. Even basic input, the keyboard and mouse, haven’t really changed in any meaningful way over the years. There’s a real void in the marketplace, and opportunities to create compelling user experiences are being overlooked.

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38. Re: More on Valve's Hardware Plans Sep 5, 2012, 09:14 gray
 
That controller is horrible and nowhere near innovative enough for Valve. They should be producing something like the Novint Xio or a spacially aware force feedback powerglove using micro-movements as input.

It's 2012 not 1993.
 
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  1. Sep 4, 10:04 Re: More on Valve's Hardware Plans finga
  2. Sep 4, 10:26 Re: More on Valve's Hardware Plans Mr. Tact
  3. Sep 4, 10:43  Re: More on Valve's Hardware Plans killer_roach
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