nin wrote on Sep 2, 2012, 23:49:
So that's a "no" then...
You honestly believe people did psychological studies on the fleeting nature of MMORPG fanboyism? I was making a joke. Sorry.
Also, nice try diverting the real topic of conversation. GW2's ostensible "risks" that it took. So, please. Let me know what envelopes GW2 has pushed.