Guild Wars 2 Bans; Sales Success

The Guild Wars 2 Facebook Page announces ArenaNet is temporarily curtailing their own sales of Guild Wars 2 to prevent the success of their MMORPG sequel from overwhelming the system (thanks nin), though the game is still being sold by everyone else. Word is: "Effective immediately we have disabled sales via buy.guildwars2.com. To be clear, box and digital sales are still available via our retail partners. We are tracking our concurrency closely while expanding our infrastructure. We’ll re-enable first-party digital sales as soon as we feel that we can do so safely." Also, Guildwars2 reddit has word on an exploit in the game (thanks Eurogamer), saying this has resulted in permanent bans, though they are offering amnesty for those who request it:
We also believe and respect that people make mistakes. This is in fact the first example of a widespread exploit in the game. With this in mind, we are offering the members of our community who exploited the game a second chance to repair the damage that has been done.

Thus, just this once, we will offer to convert permanent bans to 72-hour suspensions. Should those involved want to accept this offer of reinstatement, contact us on our support website--support.guildwars2.com—and submit a ticket through the "Ask a Question" tab. Please use the subject heading of "Karma Weapons Exploit Appeal", then confirm in the body of your ticket that you will delete any items/currency that you gained from the exploit. You should submit only one ticket. Once you have done so, we will lower your ban to 72 hours, and following your re-activation we will check your account to make sure that you have honored your commitment. If that commitment is not honored, we will re-terminate the account.

This is a first and final warning. Moving forward, please make sure you that when you see an exploitable part of the game, you report it and do not attempt to benefit from it.
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Re: Guild Wars 2 Bans; Sales Success
Aug 31, 2012, 16:19
52.
Re: Guild Wars 2 Bans; Sales Success Aug 31, 2012, 16:19
Aug 31, 2012, 16:19
 
SimplyMonk wrote on Aug 31, 2012, 15:44:
I'm not really all that bothered if a few miscreants disappear into the shadows never to be heard of again. As with most things though, I might have a different opinion should the Eye of ANET ever turn on me in a way I don't feel is justified. At which point, I quit giving them my time and money.

I was one of the people who discovered the infinite swiftness rune bug. What did I do the second I discovered it? I confirmed that it was reproducible. Then I reported it with a screenshot. After that, knowing I still wanted the rune's intended effects and my weapon intact, I logged off for the night rather than risk being reported or being forced to use another weapon.

Guess what? I woke up to a patch that fixed it and didn't get in any trouble. Likewise, when I saw an item obviously undervalued (karma vendor, and then the trading post bug), I stayed the heck away from it. Note that my policy is because I'm an honorable player, but now this will become the de facto behavior of players instead of them lulzseccing it.

People also need to realize that games like this, Diablo 3 (RMAH), etc., are a different breed than WoW's illegal gold trade. When you enter real money, you also enter in governments and criminal misconduct. This means ANet holds some liability for potential problems like massive money laundering, so they have to make sure people take it very seriously. If anybody wants a nice analogy, imagine a bank's ATM breaks and spits out $20 bills, if you don't think the government would crack down on you like apes on a banana than you're dreaming.
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